Left 4 Dead 2

Left 4 Dead 2

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LEFT4GABEN Oct 30, 2015 @ 8:12am
Spas 12 vs Tactical Shotgun.
Which is the better choice?

I personally prefer the Spas 12 for aesthetics.

The only other difference I know about is the Spas has tighter spread and slightly faster reload while the Tactical Shotty deals a bit more damage.



So is base DMG better than less spread? Tell me in the comments!
Last edited by LEFT4GABEN; Oct 30, 2015 @ 8:13am
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Showing 1-15 of 21 comments
bob Oct 30, 2015 @ 8:45am 
Huh, I didn't know the autoshotgun did more damage, TIL. I usually use the autoshotgun for its looks, the t2 shotguns don't differ significantly to make one noticably superior to the other, unlike the machine guns who differ wildly
Dr Chaos MK Oct 30, 2015 @ 8:49am 
Originally posted by |B4ST4RDS| Leather Daddy Coach:
The t2 shotguns don't differ significantly to make one noticably superior to the other.
There is a SLIGHT differentce in reload speed. Try it. Shoot all 10 shots from a SPAS. Then time out how long it takes to reload. Then try the same thing with the M1014. Like I said, a SLIGHT difference. The SPAS reloads faster.
mio Oct 30, 2015 @ 9:27am 
A neat guide detailing the differences between these two shotguns: https://steamcommunity.com/sharedfiles/filedetails/?id=157239967
Zombie Tsunami Oct 30, 2015 @ 10:24am 
Originally posted by Dr Chaos MK:
Originally posted by |B4ST4RDS| Leather Daddy Coach:
The t2 shotguns don't differ significantly to make one noticably superior to the other.
There is a SLIGHT differentce in reload speed. Try it. Shoot all 10 shots from a SPAS. Then time out how long it takes to reload. Then try the same thing with the M1014. Like I said, a SLIGHT difference. The SPAS reloads faster.
actually there is no speed difference. it's just the animations doing a slight of hand.
if you check the script files for the two shotguns they are exactly the same when it comes to Reload duration and cycle time.
bob Oct 30, 2015 @ 12:12pm 
Originally posted by Dr Chaos MK:
Originally posted by |B4ST4RDS| Leather Daddy Coach:
The t2 shotguns don't differ significantly to make one noticably superior to the other.
There is a SLIGHT differentce in reload speed. Try it. Shoot all 10 shots from a SPAS. Then time out how long it takes to reload. Then try the same thing with the M1014. Like I said, a SLIGHT difference. The SPAS reloads faster.

Yeah, but just slight. It's not that huge of a difference, not enough to make any meaningful impact on play.
Dr Chaos MK Oct 30, 2015 @ 7:57pm 
Originally posted by |B4ST4RDS| Sophia Hapgood:
Yeah, but just slight. It's not that huge of a difference, not enough to make any meaningful impact on play.
True to some extent. But anything faster is still faster. Although I will use either of the 2 in friends - only games, I will focus on the SPAS in public games. Reason ? Just in case some troll tries to grief me, I have a faster loading shotgun to shoot back. Might not sound like a good reason. . . but we all know what potential crap can happen in any given public game.
Gracey Face Oct 30, 2015 @ 8:52pm 
Originally posted by Face Munch:
actually there is no speed difference. it's just the animations doing a slight of hand.
if you check the script files for the two shotguns they are exactly the same when it comes to Reload duration and cycle time.

No, the SPAS does reload slightly faster when timed in game. Not doubting that they are identical in the script file, havent looked and will take your word for it, but in game thier reload speeds do differ.

Record a demo of you reloading either and count the amount of ticks it takes to go from empty to full. The first shell on the M4 takes a good 10 ticks more than the SPAS. Functionally though, there is almost no difference.


Makes me wonder though, if they are identical in the script file, why do they differ in game...


On the original topic though, always pick the spaz You lose out on 1 damage for better spread and damage per pellet, and the spread is so wide and inconsistant that losing the two pellets isnt as much of an issue as it might seem.
Last edited by Gracey Face; Oct 30, 2015 @ 8:55pm
Zombie Tsunami Oct 30, 2015 @ 9:42pm 
Originally posted by Porthless Wrick!:
Originally posted by Face Munch:
actually there is no speed difference. it's just the animations doing a slight of hand.
if you check the script files for the two shotguns they are exactly the same when it comes to Reload duration and cycle time.

No, the SPAS does reload slightly faster when timed in game. Not doubting that they are identical in the script file, havent looked and will take your word for it, but in game thier reload speeds do differ.

Record a demo of you reloading either and count the amount of ticks it takes to go from empty to full. The first shell on the M4 takes a good 10 ticks more than the SPAS. Functionally though, there is almost no difference.


Makes me wonder though, if they are identical in the script file, why do they differ in game...


On the original topic though, always pick the spaz You lose out on 1 damage for better spread and damage per pellet, and the spread is so wide and inconsistant that losing the two pellets isnt as much of an issue as it might seem.

SPAS and Autoshotgun from the Script
"CycleTime" "0.15"
"ReloadDuration" "0.396"

In the Video

SPAS - 7.87
Auto Shotgun - 8.03

Factor in the human element - it's close but I think you are right, the SPAS seems a hair faster.
https://www.youtube.com/watch?v=zyQowtoulM4
Gracey Face Oct 30, 2015 @ 10:28pm 
Originally posted by Face Munch:
SPAS and Autoshotgun from the Script
"CycleTime" "0.15"
"ReloadDuration" "0.396"

In the Video

SPAS - 7.87
Auto Shotgun - 8.03

Factor in the human element - it's close but I think you are right, the SPAS seems a hair faster.

I wonder what the mechanical reason for the difference is, IE is it some sort of rounding/time to ingame ticks thing, or some result of an external function.

Cause it really does seem like all the extra time is contained within that first shell of the reload. Maybe the thing which initiates the M4's reload is slightly different to what initiates the SPAS's, though my understanding is that the SPAS was "built" off of the M4, so that doesnt make sense... And it is such a minor difference that it doesnt seem intentional, yet it is a large enough difference to be noticable, so you would think Valve would have adressed it if it wasnt intentional.
Last edited by Gracey Face; Oct 30, 2015 @ 10:30pm
Zombie Tsunami Oct 30, 2015 @ 11:04pm 
Originally posted by Porthless Wrick!:
Originally posted by Face Munch:
SPAS and Autoshotgun from the Script
"CycleTime" "0.15"
"ReloadDuration" "0.396"

In the Video

SPAS - 7.87
Auto Shotgun - 8.03

Factor in the human element - it's close but I think you are right, the SPAS seems a hair faster.

I wonder what the mechanical reason for the difference is, IE is it some sort of rounding/time to ingame ticks thing, or some result of an external function.

Cause it really does seem like all the extra time is contained within that first shell of the reload. Maybe the thing which initiates the M4's reload is slightly different to what initiates the SPAS's, though my understanding is that the SPAS was "built" off of the M4, so that doesnt make sense... And it is such a minor difference that it doesnt seem intentional, yet it is a large enough difference to be noticable, so you would think Valve would have adressed it if it wasnt intentional.
good questions. i've always though they were the same speed because of the script. i would hear people say it was a bit faster but i couldn't tell the different from just in game use.
but .... they were right !!
Last edited by Zombie Tsunami; Oct 30, 2015 @ 11:04pm
Dr. Raven Oct 30, 2015 @ 11:07pm 
Spas seems slightly better in my opinion. Kinda hard not to get friendly fire while shooting even slightly near allies, it's almost annoying using the tactical shotgun.
Dr Chaos MK Oct 30, 2015 @ 11:24pm 
Update: The SPAS helped me deal with a troll in a Blood Harvest game I just finished, survived & cleared. We kicked him, so alls well that ends well. :steamhappy:
Last edited by Dr Chaos MK; Oct 30, 2015 @ 11:24pm
Gracey Face Oct 31, 2015 @ 12:59am 
It occurs to me, this entire conversation is pointless. The best shotgun is the hunting rifle, just like the hunting rifle is the best assault rifle and sniper.

Very balanced gun that one.
BubblestationCPH Oct 31, 2015 @ 6:57am 
Originally posted by Porthless Wrick!:
It occurs to me, this entire conversation is pointless. The best shotgun is the hunting rifle, just like the hunting rifle is the best assault rifle and sniper.

Very balanced gun that one.

yea sure.. run n gun is best with a huntingrifle. not.
Dr Chaos MK Oct 31, 2015 @ 8:50am 
Originally posted by Porthless Wrick!:
It occurs to me, this entire conversation is pointless. The best shotgun is the hunting rifle, just like the hunting rifle is the best assault rifle and sniper.

Very balanced gun that one.
It also occurs to me your post has NOTHING to do with this thread. This thread is about the 2 semi - automatic shotguns. NOT about the other weapons. NOT even about the pump shotguns.
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Date Posted: Oct 30, 2015 @ 8:12am
Posts: 21