Left 4 Dead 2

Left 4 Dead 2

View Stats:
This topic has been locked
Razorwrecker Mar 11, 2016 @ 8:13am
What is the difference between Official Dedicated and Local servers?
Title says it all.
Last edited by Razorwrecker; Mar 11, 2016 @ 8:15am
< >
Showing 1-15 of 32 comments
Roflmahwafflz Mar 11, 2016 @ 8:16am 
Official Dedicated Server - Use a third party server or a server hosted by valve, generally no mods, generally good for everyone

Local Server - Lobby leader hosts server, everyone relies on your hosting, allows the use of sourcemod, generally bad for everyone but the host. Local Server can support 2 other people (depending on internet) before it starts to lag for everyone.

When hosting, make everyone's life easier and happier by choosing Official Dedicated.
Razorwrecker Mar 11, 2016 @ 8:18am 
Originally posted by Roflmahwafflz:
Official Dedicated Server - Use a third party server or a server hosted by valve, generally no mods, generally good for everyone

Local Server - Lobby leader hosts server, everyone relies on your hosting, allows the use of sourcemod, generally bad for everyone but the host. Local Server can support 2 other people (depending on internet) before it starts to lag for everyone.

When hosting, make everyone's life easier and happier by choosing Official Dedicated.

Ah okay, so basically you can do some host only console commands like kick, or some sv commands on a local server?
Blaquicat Mar 11, 2016 @ 8:19am 
You miss Dedicated Servers, its just like Local ones (sourcemod allowed, etc) but most of them relies on good internet connection. (mostly rented)

Originally posted by Badger:
Ah okay, so basically you can do some host only console commands like kick, or some sv commands on a local server?

You can do pretty much anything on your own server, can be dedicated or local, does not matter.
Last edited by Blaquicat; Mar 11, 2016 @ 8:20am
Roflmahwafflz Mar 11, 2016 @ 8:20am 
no. Local Server is pretty much the same as Official Dedicated unless you specifically set it up to use Sourcemod (which is a different installation and uses different commands than what you are thinking of) Sourcemod is the stuff you see on all the modded servers like flying tanks, exploding rocks, steering chargers.

Local Servers have more downsides than upsides, downsides usually being extreme lag and lack of people playing because of lag.

Local servers do not allow host only commands or cheats. (excluding a few such as sv_consistency)

When running local host the clients who connect are relying on your internet connection, you basically become a temporary server.
Last edited by Roflmahwafflz; Mar 11, 2016 @ 8:22am
Razorwrecker Mar 11, 2016 @ 8:22am 
Originally posted by Roflmahwafflz:
no. Local Server is pretty much the same as Official Dedicated unless you specifically set it up to use Sourcemod (which is a differnt installation and uses different commands than what you are thinking of) Sourcemod is the stuff you see on all the modded servers like flying tanks, exploding rocks, steering chargers.

Local Servers have more downsides than upsides, downsides usually being extreme lag and lack of people playing because of lag.

Local servers do not allow host only commands or cheats.

Ok, but you still can't kick someone from the server through the console?
Blaquicat Mar 11, 2016 @ 8:23am 
Originally posted by Roflmahwafflz:
Local servers do not allow host only commands or cheats. (excluding a few such as sv_consistency)

When running local host the clients who connect are relying on your internet connection, you basically become a temporary server.
Everything you can do on a dedicated server (srcds) can be done on listen server aswell, i did not undestand what you mean by that.
Originally posted by Badger:

Ok, but you still can't kick someone from the server through the console?

Yes you can, if you are hosting or using rcon commands (needs password)
Last edited by Blaquicat; Mar 11, 2016 @ 8:24am
Roflmahwafflz Mar 11, 2016 @ 8:23am 
Originally posted by Badger:
Originally posted by Roflmahwafflz:
no. Local Server is pretty much the same as Official Dedicated unless you specifically set it up to use Sourcemod (which is a differnt installation and uses different commands than what you are thinking of) Sourcemod is the stuff you see on all the modded servers like flying tanks, exploding rocks, steering chargers.

Local Servers have more downsides than upsides, downsides usually being extreme lag and lack of people playing because of lag.

Local servers do not allow host only commands or cheats.

Ok, but you still can't kick someone from the server through the console?

without sourcemod, the only way to kick someone on a local server is through vote kick.

A listen server (which is somewhat different from a local server, but very similar principles) allows you to use cheats with sv_cheats 1, but if I recall correctly listen servers are 100% lan unless you forward your ports. You start a listen server through console from main menu.
Cursed Hawkins Mar 11, 2016 @ 8:23am 
Originally posted by Badger:
Originally posted by Roflmahwafflz:
no. Local Server is pretty much the same as Official Dedicated unless you specifically set it up to use Sourcemod (which is a differnt installation and uses different commands than what you are thinking of) Sourcemod is the stuff you see on all the modded servers like flying tanks, exploding rocks, steering chargers.

Local Servers have more downsides than upsides, downsides usually being extreme lag and lack of people playing because of lag.

Local servers do not allow host only commands or cheats.

Ok, but you still can't kick someone from the server through the console?
you can though there's Mods on the Workshop that make it easier to manage your own server!
Blaquicat Mar 11, 2016 @ 8:25am 
Originally posted by Roflmahwafflz:
without sourcemod, the only way to kick someone on a local server is through vote kick.

A listen server (which is somewhat different from a local server, but very similar principles) allows you to use cheats with sv_cheats 1, but if I recall correctly listen servers are 100% lan unless you forward your ports. You start a listen server through console from main menu.
Local server on l4d2 is listen server, and yes ou can kick everyone you want if you host locally..
what the hell are you talking about?
Roflmahwafflz Mar 11, 2016 @ 8:25am 
Originally posted by Blaquicat:
Originally posted by Roflmahwafflz:
Local servers do not allow host only commands or cheats. (excluding a few such as sv_consistency)

When running local host the clients who connect are relying on your internet connection, you basically become a temporary server.
Everything you can do on a dedicated server (srcds) can be done on listen server aswell, i did not undestand what you mean by that.

Listen server =/= Local server. there are slight differences in the permissions flagging on console commands. Listen Server = local SRCDS, while Local Server = limited local SRCDS. Listen Servers are started through console, while Local Servers are started through the server type option as a lobby leader.
Roflmahwafflz Mar 11, 2016 @ 8:26am 
Originally posted by Blaquicat:
Originally posted by Roflmahwafflz:
without sourcemod, the only way to kick someone on a local server is through vote kick.

A listen server (which is somewhat different from a local server, but very similar principles) allows you to use cheats with sv_cheats 1, but if I recall correctly listen servers are 100% lan unless you forward your ports. You start a listen server through console from main menu.
Local server on l4d2 is listen server, and yes ou can kick everyone you want if you host locally..
what the hell are you talking about?

You have to modify your personal files in order for the local server to allow you to do anything extraordinary.
Roflmahwafflz Mar 11, 2016 @ 8:27am 
I might be remembering incorrectly, but hosting a local server I havent ever been able to kick someone through console without sourcemod. Its been a while since I have done a local host. I also dont recall being able to change sv_cheats while on a local server.
Last edited by Roflmahwafflz; Mar 11, 2016 @ 8:27am
Cursed Hawkins Mar 11, 2016 @ 8:29am 
Originally posted by Roflmahwafflz:
I might be remembering incorrectly, but hosting a local server I havent ever been able to kick someone through console without sourcemod. Its been a while since I have done a local host.
you can use these to manage a server more effectively and without Sourcemod
http://steamcommunity.com/sharedfiles/filedetails/?id=214630948
http://steamcommunity.com/sharedfiles/filedetails/?id=639899878
Razorwrecker Mar 11, 2016 @ 8:29am 
Originally posted by Cursed Hawkins:
Originally posted by Roflmahwafflz:
I might be remembering incorrectly, but hosting a local server I havent ever been able to kick someone through console without sourcemod. Its been a while since I have done a local host.
you can use these to manage a server more effectively and without Sourcemod
http://steamcommunity.com/sharedfiles/filedetails/?id=214630948
http://steamcommunity.com/sharedfiles/filedetails/?id=639899878

Ok, i'll try that out...
Roflmahwafflz Mar 11, 2016 @ 8:31am 
Ah, been out of the loop too long. Those are new to me. When last I hosted it was either sourcemod or the highway :p

Nice to see enhancements allowing easier server management.
< >
Showing 1-15 of 32 comments
Per page: 1530 50

Date Posted: Mar 11, 2016 @ 8:13am
Posts: 32