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If all else fails, it could be an issue with your computer, likely a sound driver update issue.
Something To Note:
In-game voice chat has and always will be delayed. Not only is the voice quality awful but it's known to have at least 500ms - 2000ms of delay. Some idiots will think otherwise...
https://www.youtube.com/watch?v=Ly5IfBVtZW0
I'm not sure why I keep seeing/hearing everyone bring up voice. Putting aside the fact the realities of voice chat in games how would anyone know it was delayed unless the person was behind them to see/hear the delay. The game audio is the problem. I can shoot and 1.5-2seconds later I finally hear the shot. With full subs/captioning turned on I will also get text notices of hunter growls before the audio. Character vocalizations happen behind as well. It's not game breaking but it's obnoxious when you realize. Everyone has stopped shooting but the audio is still playing etc.
As a side note 1ms is insane. For as fast as my set up is 1ms is unusable for audio under high DPS it breaks up. There is no excuse for a crappy old game to require such a thing when I can play high end games with no issue. :P I think this is straight up a problem with the ogl port.
There is a problem when a basic game requires you to have an audio set up like mine. Most peoples cards are on board chips. No ASIO or buffer or frame control. If such hardware and silly fixes were needed it still points to an issue in the game.
Probably a good idea to let people know what OS you are running when you ask for help.
The 64 dollar question is what happens when you don't run the sound through your DAW but through the sound that came with your computer?
The $64 question answer is there is no way to test the IAP chip.
For chits and giggles my card is at 0.726ms right now. I'll have to test later but even running a much higher latency the issues isn't present in single player. When I play tonight with my roommate and friends I will see. This looks like the game is adjusting things it shouldn't for online latencies.
I'd be curious if the OP was seeing his issue single player or online. He also doesn't state his platform.
sorry bout that, also it took me 2 years to fix this, I like to think i'm pretty damn knowledgeable about everything SOURCE but I didn't realize snd_mixahead was at 1500 and I really don't know why, I dealt with it by playing 7.1 surround which would solve it but it sounded like trash. And to be fair I haven't played l4d2 much at all since around 16 and 17 but still man, ♥♥♥♥♥♥♥♥♥.
its at 0.05 now, thanks for the help :P
Op doing necro
Wow, something new