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-heapsize 750000 (Rounds to 512mb, which should be enough.)
You can use "mem_dump" command to see the limits.
Writing memory stats to file memstats.txt
Operating system reports Available: 4064.00 MB, Used: -32.00 MB, Free: 4096.00 MB
Internal heap reports: 0.05 MB (49590 bytes)
Hunk Memory Used :
Total used memory: 16
Total committed memory: 33554432
Datacache reports:
Section [ModelData]: 0 resources total 0 bytes, 0.00 % of limit (512 MB)
Section [ModelMesh]: 0 resources total 0 bytes, 0.00 % of limit (512 MB)
Section [AnimBlock]: 0 resources total 0 bytes, 0.00 % of limit (512 MB)
Section [ColorMesh]: 0 resources total 0 bytes, 0.00 % of limit (512 MB)
Section [Captions]: 0 resources total 0 bytes, 0.00 % of limit (64 KB)
Section [WaveData]: 2 resources total 1.48 MB, 0.81 % of limit (183.11 MB)
Summary: 2 resources total 1.48 MB, 0.29 % of capacity
can i still increase the amount
2048MB Of More You Can Check On Same Command But Just " heapsize " it will show you how much heapsize left you still can use and fix the lagging sound in-game
It work man you should try it
Do as the pin comments said