Left 4 Dead 2

Left 4 Dead 2

View Stats:
MRcedaguy Oct 23, 2022 @ 4:32pm
L4d2 campaign are also scary just different scary
People often say that l4d1 campaign is scary than l4d2 campaign because dark is better than sunlight, while i respect their opinion but i disagree because l4d2 campaign is also scary but different scary than l4d1 campaign, don't believe me? Alright first you open the game, next you go to command to load any l4d2 campaign from dead center to cold stream, after the loading screen is done you open the command to type sv_cheats 0 into sv_cheats 1, after that you type director_stop and kick all your survivor friend except you, and finally now you are alone in the game without any survivor or any infected. So what do you feel if your alone without any infected or survivor? Do You feel loneliness, unnatural, and felt something wrong? Well then you go to command to load dead center chapter 3 and 4 and of course turn on sv_cheats 1 and make the infected and survivor disappear except you, and then get out from the saferoom. Do you feel uncomfortable to walk alone in a abandoned mall almost feel like a liminal space type feeling? Same with passing chapter 1 to chapter 2, dark carnival chapter 2 to 5, swamp fever chapter 1 to 4, hard rain chapter 1 to 5, parish chapter 1 to chapter 4, and cold stream chapter 2 to 4. Even the ambient doesn't make the sunlight a peacefull place like the mall ambient, swamp ambient, milltown ambient, and the new orleans ambient. You can feel like valve is trying to make the sunlight felt creepy and it work very different compared to the l4d1 dark campaign, don't believe me that sunlight doesn't work in horror movie, ok you should watch 28 days later a movie not only make zombie movie comeback again but also inspired other zombie movie and game including left 4 dead there is montage where jim (the protagonist) walk alone after he get out from the hospital and where he walking alone in the abandoned street of london, even if the scene take place in the sunlight you can feel like abandoness, loneliness, and uncomfortable. Honestly i wouldn't surprise if valve got inspired by 28 days later scene where jim walking alone in abandoned street of london to make the l4d2 campaign, honestly sunlight can work in a horror movie if is doing in a right way. I'm not saying you should not making campaign in the dark or sunlight is better than dark, what i'm saying is both them are great to scared the feeling of l4d player as long is not a joke map like glubtastic.

https://youtube.com/playlist?list=PLgedPRk-fBsbM87JsbgYiB7WPznbneMRU
Originally posted by geordiebroon58:
i think your missing a big factor and its not just map design its self that matters

lets take dead air chapter 4 and dead center chapter 3

Dead center chapter 3 is an empty mall, something like shops are normally suppost to be filled with people and activity so when there is no one around in a place thats normally bussy something just feels off and it makes it creepy

Dead air chapter 4 is an airport, yet again another location that would normally be busy because planes are a common form of transport for people to get to diffrent locations in the world, maybe people are going on holiday or maybe wanting to live in a diffrent country for meany diffrent reasons is now empty and abandoned

or lets talk about something like dead air chapter 2 and death toll chapter 4

both have abandoned empty towns / streets that would normally be busy with people doing there own thing but instead its just quiet and empty so something feels wrong

When your telling people to remove all 3 bots and have zombies disabled your just creating a fear that can happen for any sort of reason that your comparison dosnt really make any real sense here

if you want to go so far even GMOD can be "creepy" for this exact same reason, its just quiet and empty even tho you are in a big city or something instead anyways

what your suggesting can be creepy for any sort of game even a game like Pokemon would feel creepy if the entire village was empty when you know people are supposed to be around

i went to the cinima recently and i showed up like 10m early so no one was around and despite the fact i knew i was just early so people werent around it felt off just being in a empty cinima room even tho i know people should be around

what your speaking off is more of a generalized effect rather than the map design being creepy
< >
Showing 1-5 of 5 comments
geordiebroon58 Oct 23, 2022 @ 6:34pm 
Edit: while i tallk about the music in this comment instead of campaigns its just a diffrent aspect (where ima make a seperate comment talking about the campaings)

i think where your getting it wrong is its not just the campaign its self, compare the l4d1 main theme compared to l4d2 and tell me what one gives the feeling of hopelessness?

the l4d1 theme feels way more hopeless personally speaking

the l4d1 main theme mainly just uses a piano and vocals with something like static in the background

where l4d2 has different instruments etc taking the lead for separate campaign backgrounds which really works against what makes the l4d1 theme hit hard

l4d1 theme has a bit of a bass and some extra sounds but thats about it the use of vocals over any real instrument or regardless of what the background or location it is just that 1 sad depressing empty soundtrack that plays

compare that to the multiple l4d2 main theme covers there's different instruments being used that adds more life into it and while the lack of vocals is fine it takes away the fact that there isn't really anyone or anything really around for music etc

that's not to say that the l4d2 aren't improvements are not done as well but rather the l4d1 just hits harder (at least for me)

at least music wise l4d1 takes the advantage of lacking instruments and using vocals to its fullest potential where l4d2 just tries to style on the l4d1 theme adding a bigger heavier base and a main leading instrument that fits its environment instead of going for something different
Last edited by geordiebroon58; Oct 23, 2022 @ 6:52pm
The author of this thread has indicated that this post answers the original topic.
geordiebroon58 Oct 23, 2022 @ 6:51pm 
i think your missing a big factor and its not just map design its self that matters

lets take dead air chapter 4 and dead center chapter 3

Dead center chapter 3 is an empty mall, something like shops are normally suppost to be filled with people and activity so when there is no one around in a place thats normally bussy something just feels off and it makes it creepy

Dead air chapter 4 is an airport, yet again another location that would normally be busy because planes are a common form of transport for people to get to diffrent locations in the world, maybe people are going on holiday or maybe wanting to live in a diffrent country for meany diffrent reasons is now empty and abandoned

or lets talk about something like dead air chapter 2 and death toll chapter 4

both have abandoned empty towns / streets that would normally be busy with people doing there own thing but instead its just quiet and empty so something feels wrong

When your telling people to remove all 3 bots and have zombies disabled your just creating a fear that can happen for any sort of reason that your comparison dosnt really make any real sense here

if you want to go so far even GMOD can be "creepy" for this exact same reason, its just quiet and empty even tho you are in a big city or something instead anyways

what your suggesting can be creepy for any sort of game even a game like Pokemon would feel creepy if the entire village was empty when you know people are supposed to be around

i went to the cinima recently and i showed up like 10m early so no one was around and despite the fact i knew i was just early so people werent around it felt off just being in a empty cinima room even tho i know people should be around

what your speaking off is more of a generalized effect rather than the map design being creepy
MRcedaguy Oct 23, 2022 @ 7:00pm 
Hey man thanks for the reply :steamthumbsup:
geordiebroon58 Oct 23, 2022 @ 7:03pm 
Originally posted by MRcedaguy:
Hey man thanks for the reply :steamthumbsup:

its fine as you can tell i kinda like to discuss things like this

iv allways favourd l4d1 over l4d2 for meany of reasons, i dont think l4d2 isnt creepy but for whatever reason it just dosnt hit the same as l4d1 maps for me
DonPucho Oct 23, 2022 @ 9:43pm 
:o
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Oct 23, 2022 @ 4:32pm
Posts: 5