Left 4 Dead 2

Left 4 Dead 2

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Shizofrend Apr 21, 2022 @ 11:31am
good level to test "too many indices for index buffer. tell a programmer" error crash?
I was wondering if anyone knows what would be the best place to test if "too many indices for index buffer. tell a programmer" error would happen. probably finale of dead center, no? cuz of many walls, doors, pictures, objects, zombies, guns and so on that mods replace...
some folks said it can happen when modded hunter punces on modded survivor and modded survivors being covered in boomer puke but I didn't notice that to be the case. it just randomly happened at times.
also, do subscribed to but disabled in game mods also have affect on this?
thx.
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anperow Apr 21, 2022 @ 11:47am 
Originally posted by Lost Soul in a fish bowl:
some folks said it can happen when modded hunter punces on modded survivor and modded survivors being covered in boomer puke but I didn't notice that to be the case. it just randomly happened at times.
thx.
It can also happen when you shot the survivor, It seems their decals like blood causes mostly the error (i guess when there are too objects and entities to render).
Luckily - i was able to fix that by adding the $nodecal property. on their (.vmt) file.

Originally posted by Lost Soul in a fish bowl:
also, do subscribed to but disabled in game mods also have affect on this?
thx.
Unsubscribing/disabling that model could fix that.
Last edited by anperow; Apr 21, 2022 @ 11:48am
Shizofrend Apr 21, 2022 @ 12:48pm 
can I maybe just type in some console command whilst playing campaign do disable blood decals on them or I gotta alter vmt file too?
anperow Apr 22, 2022 @ 9:56am 
Originally posted by Lost Soul in a fish bowl:
can I maybe just type in some console command whilst playing campaign do disable blood decals on them or I gotta alter vmt file too?
I tried with the "violence_hblood 0" command via 'admin system' addon and low violence (-lv) but that didn't work at all.
So yeah, alter the (.vmt) file.
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Date Posted: Apr 21, 2022 @ 11:31am
Posts: 3