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Yes thoes 3 mods are installed on the server (on my laptop), inside the addons & cfg folders. However they are not installed on the game (on my desktop)
I did previously add them to the game folder as well, but after starting the game i got an error warning me some plugins where not loaded, and to load them i needed to set the launch option to -insecure.
So i added the launch option and started the game back up, this time i got a warning telling me the plugins had loaded. But that would stop me connecting to VAC servers.
Also when i tired the connect command with these installed to my game i still got the same results so i removed them from the game folder.
that line is;
sv_password "PASSWORD" // Password protects server
so i commented this line out and now people can join the game.
This means we dont get to pick what character we want to play as, and it means we join the game as we load in insted of wating for us all to load in so we start at the same time.
If you're using the default (27015) port you do not need to specify it.
Make sure your server is already up.
Thank i will try this but at the moment im getting an error.
I can join my own server by connecting to my local IP but myself or my friends cant join when they use my external IP says valve_reject_lan_game do you know what that means?
Are your ports forwarded?
Yes i do have that line in the server.cfg but its set to 0 not 1. My cfg is not very big you can see whats inside it here https://pastebin.com/raw/78VMbA8Q
As for my ports yes the are forwared. I run a Conan & Ark server from time to time and they work.
For my laptops IP i have ports 27015, 27016, 30120, 7777 set to forward both TCP & UDP
Yes, i also just doubble checked. I turnd off my firewalls & anti virus but we still get the same error where it says valve_reject_lan_game
hhmm strange it says it seems to be closed
L4d2 > Options > Multiplayer > LAN discovery disabled
That allows you to connect from your client to your server in the same network if you wanna start from a lobby.
Also, that page checking for open ports only work if the server is running. If it ain't running, it doesn't seem to be open.
I have fixed it, i can now connect to the server with my external IP.
I have changed the port from 27015 to 27000 and made a portforward rule.
Dont know why its not working on the normal port i set it up the same as i just did for the new port