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I'm a bhopper but doesn't make me being solo rusher I always stick with the team.
In versus I love to aggro tank to melee him so my team can shoot him safely.
Now I'm cautious almost to a fault, but... I rarely go down so it has its benefits.
Wolf
• 70% performance
• Grenade Launcher + Katana
• If the Grenade Launcher is unavailable (which is depressing) then XM1014 + Katana
• All-around offensive/defensive capabilities
• Tank-slayer
• Front or mid positioning
Green Arrow
• 150% performance
• Hunting Rifle + Katana
• Special Infected priority kills
• Defensive capabilities
• Rear positioning
Guardian
• 150% performance
• Katana-only
• Melee hard carry
• Combat medic
• Offensive capabilities
• Front positioning
Durin’s Bane
• 200% performance
• ???
• ???
• ???
I tend to use snipers and prioritize SI. I always carry adren if possible and will go for clutch saves no matter how suicidal it is. I tend to stay in the back of the group and focus on clearing teammates as they soak up the damage. I try to ensure everyone makes it to the rescue vehicle, to the point of throwing myself into a revive or defib if I can.
I don't know what myers-briggs type this makes me
I generally prefer to stay right in the middle of the team to cover both front and back, you will rarely see me ahead of the team unless it’s a crescendo event in which you have to activate some trigger to stop the infected from spawning.
I try to take care of the other teammates as much as I can... I think I am slightly leaning more towards defensive playstyle than pure offense although I can do that as well, it really depends on how the other 3 players play.
It seems I focus more on SI infected than common since I rarely if ever have top kill on commons but occasionally do place 2nd or even 1st SI killer. So idk what to make of that.
Hunting rifle + Melee
+Strong in CQB
+Strong against mid-range enemy
+Deadly DPS
+Tank Killer
-Have a little trouble against witches (You can try to headshot her with ak, shooting her while she approach you, and finish her off with a melee strike)
-Affected by difficulty
+Powerful CQB capability
+One-Shot Witch
+Deal massive in short period of time
+Splash damage that can kill many CI
+Works well on higher difficulty
-Unable to save teammate far away
-Have little trouble against tank (reduced damage)
BILE.