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Most people who've been getting crashes and error messages after the last update, had it fixed by disabling all the add-ons, and running vanilla Left 4 Dead 2 with the latest update shouldn't cause the error you are receiving generally, so the issue could be more than that.
You said verifying the local files causes Steam to re-download files? Can you please confirm this (and how many files) as the game is a new re-install and Steam shouldn't be re-downloading anything since you already have re-installed your game, and please make sure there are no files whatsoever in your addons folder in /Left 4 Dead 2/left4dead2/addons
Also make sure that you aren't running any custom configurations on your game, clear your Steam command line parameters, and disable steam cloud synchronization on the Updates tab in steam, and from inside the game through Options ----> Steam Cloud and set it to disabled, after that go to your /Left 4 Dead 2/left4dead2/cfg and delete autoexec.cfg and config.cfg (backup the two files first), then start the game again and check.
If you are still facing the same issue after all that, uninstall Left 4 Dead 2, and make sure it's completely deleted by going to /Steam/steamapps/common folder and delete any leftovers if found, then install the game again (you could try on a different hard/partition), and check if you are still facing the same issue, and make sure Steam cloud was disabled inside the game before you install again, and disabled on the Updates tab as well.
Please report back with the results.
You misunderstood me or I didn't formulated my phrases right, when I validate files is AFTER the game crashes not after a REINSTALL, I had to do this after a CTD everytime.
And yes, as I mentioned before I had NOTHING on the addons folder, I think I had made this clear, and even then the game get this error.
The only configurations I have on the autoexcec.cfg are the thirdperson camera positions and the famous "sv_consistency 0", I can you explain/clarefy on how the autoexec can break something?
I will try this today tho.Will come back here after I get a result.
Why installing it on another hard-drive would fix this issue?The problem is the game is not actually loading correctly and/or creating said files (pre caches) in the local server.Could you elaborate?
Also this is all well and good, I will try those things and report back but what I asked is how I can force the game to create a pre-cache of models, specifically of the survivors, not to work-around the problem because this will be, once again, a black hole of so called "fixes" that are not actually fixes, they are a "work-around" at best.
I got back playing Sven Coop and noticed while the game loads it does this, creates pre-caches of models and some textures, I want to know how I can do this MANUALLY before or after I load a local server.
I'm not complaining or anything, I'm just trying to make myself clear on what I truly wanna try to fix this problem once and for all...Since the people behind the new "update" could not care less of the plethera of problems they would bring to this legendary game that held itself for all these years, by forcing this "update" down our throats instead of making it a \GREAT/ optional mod mixed with fixes for versus and a new simple campaing and a much more interesting survival experiences.
When the game crashes the number is random between 1-5 files that are re-downloaded. I would assume that those have something to do with the survivors, since it's always those .MDLs that are having problems here.
Funny, it says it's the producer or the mechanic models that are not pre-cached...that's really funny since I was playing on blood harvest, with no skins activated.
1- Download the latest version of Sourcemod from here (1.10.0 at the time of this post) https://sm.alliedmods.net/smdrop/1.10/sourcemod-1.10.0-git6497-windows.zip
2- Download the latest version of Metamod from here (1.10.7 at the time of this post) https://mms.alliedmods.net/mmsdrop/1.10/mmsource-1.10.7-git971-windows.zip
3- Download the metamod.vdf file from here http://metamodsource.net/vdf , from the drop down list choose Left 4 Dead 2 then click on Generate metamod.vdf.
Now open the sourcemod.zip folder, open addons and extract "metamod" and "sourcemod" to /Left 4 Dead 2/left4dead2/addons folder, then open go back in your sourcemod.zip folder, open cfg folder and extract sourcemod in your /Left 4 Dead 2/left4dead2/cfg folder
Now open your metamod.zip folder, open addons and extract "metamod" to /Left 4 Dead 2/left4dead2/addons, make sure to merge the folders not replace them when asked, do not extract the metamod.vdf inside this .zip file.
Now put the metamod.vdf file you created before inside your /Left 4 Dead 2/left4dead2/addons folder, now you've installed Sourcemod and Metamod on your server.
Now go to this plugin https://forums.alliedmods.net/showthread.php?t=291408 , called L4D2 Game Files Precacher, if you check the page it shows a description of the plugin, what this does is that it precaches your game files before the start of every level.
Click on "Get Plugin", it will download a file called "game_files_precacher-l4d2.smx", move that file to /Left 4 Dead 2/left4dead2/addons/sourcemod/plugins folder, now you have the plugin installed.
To get sourcemod to work on your game, you need to add "-insecure" to your Steam command launch parameters, this will prevent you from connecting to VAC secured servers but will load Metamod and Sourcemod on your game.
Simply create a local server (from Play online or from the console), and test your game again.
I did understand, but the problem you are encountering is a very specific one, and so far I believe you are the only one on this forum that's facing this kind of issue, so it's best to be sure that the game is a complete new install, that's why I recommended deleting your config and autoexec files, as I've seen previously commands that could alter your game performance or network, as well as suggesting installing on a new hard so to make sure that no leftover files are taking over every time you re-install that could cause this crash.
I would also recommend reporting this issue to one of the Last Stand update team, as this seems like a very specific issue that only (so far you on the forum) have reported, so they could have a look into it, you can report it in the Last Stand bug thread but I would recommend contacting one of the update team directly so your comment doesn't get lost, you can link this thread to them so they can confirm what you've already tried.
Most of the people who have been facing similar issues had it fixed by disabling old workshop mods or broken ones after the update, and if you are facing the engine error while joining servers as well, Sourcemod and Metamod only work while hosting your own local server, so you would still encounter this issue on joining server, which is why I recommend contacting one of the update team.
Thanks a bunch for the help Brock, I will try this if something else happens and will report back with results in case my fix didn't helped.
Also, please, go ahead, this might help a lot more folks in the long run ^^