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First off, i think its unnecessary to set ip on the server, very unlikely anyone will need that, as it is there because some people may have more than one external ip address.
Let the server recognize the ip address itself, even if it gets the wrong ip address(for internal ip), the server should work fine(with the external one)
Mine startup parameters:
No ip anywhere..
The problem on your case is the connection failled to steam servers, exactly where the server tries to find the current external ip..
It only gets the public ip after connecting to steam servers
Note the private ip is wrong, but that does not interfere with anything, i can even connect using the right private ip (192.168.0.5)
The server uses ipv4 because it dont support ipv6 yet.
On your server.cfg you got this line:
sm_cvar mp_gamemode coop
You must take that out, otherwise any game will be coop, even if a versus lobby gets there, the server will change back to coop on any map load.
With some exceptions, its wise to not mess much with 'mp_' cvars.
If you want to start the server as coop default, use the command line parameter, as it is executed only on start.
Ok, as I was writing this part the issue with my TF2 server seems to have fixed itself but my L4D2 server still fails to connect to my public IP. Here is my most recent server log copied directly from the CMD:
https://pastebin.com/Nfg3pQ2U
So the server doesn't say in the log that it was assigned my public IP and also only shows up in the lan section in the L4D2 server browser. I was able to connect to it from that section but my friend was unable to connect using my public IP. I thought it might have been me connecting with my own public IP from another thread I had read but that wasn't true as I could connect to my TF2 server with my public IP.
One last thing may be that whenever I launch my server, steam says that I have started playing L4D2 from it. Not sure if that helps at all but my TF2 server doesn't have that issue. Thanks for the response though, my inquiry on Alliedmods hasn't been as successful :/
Type status on the server console and check what ip it has..
It only appears after you connect to valve servers..
udp/ip : 127.0.1.1:25594 [ public n/a ]
You can open the server inside a sandbox, this way the steam is unable to detect it.
https://www.sandboxie.com
;)