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mp_gamemode "versus"
sv_gametypes "versus"
Research server.cfg, there is a lot you can configure.
You are better off NOT using the L4D2 Server from the tools Library.
If you are able install your server on an old computer you have at the house.
https://steamcommunity.com/sharedfiles/filedetails/?id=276173458
Runs a Versus Server, he will help you.
ppl r mean on vs
When you use the scrds there will be a console tab that you can use.
See image.
http://i46.tinypic.com/34pgf47.jpg
You will need sv_gametypes "versus", this allow lobbies to start on your server, only versus lobbies.
To make the server also start as a versus, just add VERSUS after a map command.
Something like this.
If the file is on the right folder (meaning ServerFolder\left4dead2\cfg\server.cfg ) it will auto-execute every time the server loads (including map changes)
I'm not sure, but i think this file is auto-generated when you download your server.
Anyways can you post the full path where you server is ? And where exactly did you put server.cfg?
It could have problems with location of the .cfg or permission denied to the file..
Post the exact path you have put in server.cfg file into. It doesn't go into your Client cfg folder it goes into the cfg folder that belongs to your server folder structure.
hostname "HAZEL"
rcon_password yourpass
// This states how players should contact you
alamierdalodemas007@gmail.com
// # of rounds to play (versus)
mp_roundlimit 2
// Use a search key to find the server in the lobby
//sv_search_key ""
//sv_tags ""
// STEAM GROUP
sv_steamgroup GROUPIDHERE
//FRIENDLY FIRE 1=ON 0=OFF
sm_cvar survivor_friendly_fire_factor_easy 1
sm_cvar survivor_friendly_fire_factor_expert 1
sm_cvar survivor_friendly_fire_factor_hard 1
sm_cvar survivor_friendly_fire_factor_normal 1
// CHEAT/CONFIG
sv_lan 0
sv_cheats 0
sv_consistency 1
sv_maxcmdrate 101
sv_maxrate 30000
//MOTD
motd_enabled 1
//GAME MODE
sv_gametypes "coop, versus, mutation"
sm_cvar mp_gamemode coop
//DIFFICULTY
z_difficulty Impossible
//LOBBY CONNECT
sv_allow_lobby_connect_only 0
//BEBOP
//l4d_maxplayers "8"
//sv_maxplayers "8"
//sm_cvar l4d_maxplayers "8"
//sv_visiblemaxplayers "-1"
//sm_cvar l4d_survivor_limit "8"
//sm_cvar sv_removehumanlimit "1"
//Game Settings
mp_disable_autokick 1 //(command)prevents a userid from being auto-kicked (Usage mp_diable_autokick )
sv_allow_wait_command 0 //default 1; Allow or disalow the wait command on clients connected to this server.
sv_alternateticks 0 //defulat 0; (singleplayer)If set, server only simulates entities on even numbered ticks.
sv_clearhinthistory 0 //(command)Clear memory of server side hint displayed to the player.
sv_consistency 0 //default 1; Whether the server enforces file consistency for critical files
sv_pausable 0 //default 0; is the server pausable
sv_forcepreload 1 //default 0; Force server side preloading
sv_pure_kick_clients 0 //default 1; If set to 1, the server will kick clients with mismatchng files. Otherwise, it will issue a warning to the client.
sv_pure 0 //If set to 1, server will force all client files execpt whitelisted ones (in pure_server_whitelist.txt) to match server's files.
//If set to 2, the server will force all clietn files to come from steam and not load pure_server_whilelist.txt. Set to 0 for disabled.
// Communication
sv_voiceenable 1 //default 1; enable/disable voice comm
sv_alltalk 1 //default 0; Players can hear all other players' voice communication, no team restrictions
// Logging
log on //Creates a logfile (on | off)
sv_logecho 0 //default 0; Echo log information to the console.
sv_logfile 1 //default 1; Log server information in the log file.
sv_log_onefile 0 //default 0; Log server information to only one file.
sv_logbans 1 //default 0;Log server bans in the server logs.
sv_logflush 0 //default 0; Flush the log files to disk on each write (slow).
sv_logsdir logs //Folder in the game directory where server logs will be stored.
// Bans
// execute banned.cfgs at server start. Optimally at launch commandline.
exec banned_user.cfg //loads banned users' ids
exec banned_ip.cfg //loads banned users' ips
writeip // Save the ban list to banned_ip.cfg.
writeid // Wrties a list of permanently-banned user IDs to banned_user.cfg.
//Network Tweaks - Increase network performance
rate 10000 //default 10000; Max bytes/sec the host can recieve data
sv_minrate 15000 //default "5000"; Min bandwidth rate allowed on server, 0 = unlimited
sv_maxrate 30000 //default "0"; Max bandwidth rate allowed on server, 0 = unlimited
sv_mincmdrate 20 //default 0; This sets the minimum value for cl_cmdrate. 0 = unlimited [cevo=67]
sv_maxcmdrate 33 //default 40; (If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate. [cevo=101]
The main problem I think is that you do not want to run the server.cfg file and I do not understand why you do not want to run it or recognize the server.cfg file is as if it did not exist, because I tried to remove server.cfg from the cfp file, because the same thing could come out "could not exec server" that is to say that for more than this the file or not inside the cfg folder I always get the same thing
and sv_consistency 0 in another.
"The main problem I think is that you do not want to run the server.cfg file and I do not understand why you do not want to run it"
I never said that. Of course you want the server to run server.cfg.