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You have to pay if you want to be free when he catch you
https://forums.alliedmods.net/showthread.php?p=1623308
Looks like common infected but is in straight jacket, will manically laugh while undistrubed.
Once discovered by survivors, the Screamers will run away. If he manages to get away he will scream and will spawn a horde, if the survivors kill him, then the horde doesn't spawn.
When SI spawns, SI will always spawns by 3 by 1 is a leader while 2 are regular. Leader will have extra HP, damage and extra special power
Boomer - has a bit further range of explosion(on death) 500HP
Smoker - Has toxic clouds(both on death and alive. Get too close to it while it still alive will get damaged) and Toxic Tongue. 900HP
Hunter - Could bleed victim. When jumping its noise could gather a few zombies around. 800HP
Spitter - Goo can slow down victims a bit, Drops larger acid on death. 500HP
Charger - Does more pummel damage, the further victim carrying, more final damage(when pummel begins) 1200HP
Jockey - Modder says he's already broken enough. 600HP
Tank - Spawns with guardians(all SI). Each guardian has 2000HP. Has health regeneration(1% of max health every 1 sec) hp base on difficulty(no change). When Tank dies, any remaining guardian will die instantly
Guardians will have faster cooldown of their ability than regular SI
https://l4d-rp.fandom.com/wiki/The_Meatwall
Just look at that f*cking thing.
Even the simple concept art is enough to make a horror movie or a creepypasta out of him. Too bad it was cut.