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Most games employ a deadzone by default because somtimes the sticks can sit a little off centre. Even just the weight of your thumb can register slight input.
Its really noticable in racing sims trying to keep cars strait, could be that maybe making it slowly move :)
joy_forwardsensitivity -1.0 // movement sensitivity
joy_sidesensitivity 1.0
joy_forwardthreshold 0.1 // movement dead zone settings
joy_sidethreshold 0.1
joy_pitchsensitivity 1.0 // look sensitivity
joy_yawsensitivity -1.5
joy_pitchthreshold 0.1 // look dead zone settings
joy_yawthreshold 0.0
Should I disable the deadzone to 0.0?