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This is the part in the game where we don't give the players many clues. You aren't really given any directions at all. What you want to do is to upgrade your magic powers and there are new items you can find. Both areas where these are located are shown on the map and should be accessible from two directions.
Have you found any green looking dungeons?
BTW, I have mad respect for not giving the player explicit directions.
That's pretty cheap, really. This seems like the kind of game you could finish without ever taking damage; I really expected there to be a way to cross that without getting hurt.
But, maybe it was just me.
All things considered, this part - and other parts I got stuck on later - felt very "it was clear what the game wanted me to do and I should have poked more" in hindsight. I also think it's interesting that the game gives you the option to bypass the puzzle in exchange for taking damage. I don't know if that was intentional or not, but either way it's an interesting bit of game design weirdness. Normally "you get to proceed but at a cost" is reserved for messing up during platforming/combat, while puzzles stop all progress.
Anyway, that's enough posting in a six-year-old thread to respond to a person who will probably never see it. Back to searching for the part I'm actually stuck on so I can go "oh that makes sense I should have seen that coming" and continue onward...