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Sorry for taking too long to answer and thanks for the report, we're going to look on this issues and try to find a fix.
Glad you are enjoying the game.
Previously it was 60fps locked or 30fps (if enabled in options menu), now we're adding more options for FPS
Actually in Unity, primary button is Mouse 0 and secondary button Mouse 1. Mouse 0 cannot be binded on pourpose, the reason was binding mouse 0 for return/pause/... would become crazy.
Now it will be allowed only for the jump key.