NeonBall
bittercup Mar 7, 2018 @ 3:53pm
More Questions + a bug
I can't seem to bind jump to Mouse 1, even when it says its binded to mouse 1 it's actually binded to mouse 3. I'd prefer using mouse 1 to jump as opposed to mouse 2 or space. Also the "lock to 30 fps" actually locks to 60 not 30 which is good because when I don't lock the framerate I get locked at 48fps with a 970 when I should be getting 144fps easily. Idk what causes the framerate to lock at 48. Thanks, game is amazing I have 35 hours already.
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Angeal78  [developer] Mar 12, 2018 @ 4:54am 
Originally posted by Valmerix:
I can't seem to bind jump to Mouse 1, even when it says its binded to mouse 1 it's actually binded to mouse 3. I'd prefer using mouse 1 to jump as opposed to mouse 2 or space. Also the "lock to 30 fps" actually locks to 60 not 30 which is good because when I don't lock the framerate I get locked at 48fps with a 970 when I should be getting 144fps easily. Idk what causes the framerate to lock at 48. Thanks, game is amazing I have 35 hours already.

Sorry for taking too long to answer and thanks for the report, we're going to look on this issues and try to find a fix.

Glad you are enjoying the game.
-=JoSeM=-  [developer] Mar 24, 2018 @ 3:06pm 
Uhm... I am sorry for hearing that. A change we added recently modified the 30 fps lock.
Previously it was 60fps locked or 30fps (if enabled in options menu), now we're adding more options for FPS
Actually in Unity, primary button is Mouse 0 and secondary button Mouse 1. Mouse 0 cannot be binded on pourpose, the reason was binding mouse 0 for return/pause/... would become crazy.
Now it will be allowed only for the jump key.
Last edited by -=JoSeM=-; Mar 26, 2018 @ 11:00am
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