The Survey

The Survey

Yenzen Oct 28, 2016 @ 3:50pm
General impressions [spoilers!]
- Am I the only one who found reading the notes not pausing the game sort of bothersome? Every time I picked up a note I was torn between reading the note and looking at the new events.

- There was never any indication where you needed to go, sound effects and such were not very localized, so I just spent 5 minutes slowly going through every part of the house every time I needed to continue the story.

- It seems like there are a few inconsistencies in the story, such as the newspaper article pointing to two deaths, not one one coma and one death.

- Leaving the game resets everything, including logging on to the phone.

- I liked the story as it unfolded, but it seems like sort of a missed opportunity story-wise for the brother not to have actually tortured the sister while trying to "fix" her joints. It would fit the bloody tools and such found in the closet better.

Last edited by Yenzen; Oct 29, 2016 @ 2:11am
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Showing 1-3 of 3 comments
Silent_Brother Dec 9, 2016 @ 12:56pm 
I liked it despite all the bugs and crashes. I played it with my brother and he was scared towards the end.
https://www.youtube.com/watch?v=Wjr6EkAixyE
he is on the right in this video and i am on the left.
overall I would give it a 7 out of 10 for an indie horror game.
LazyCrutch Dec 5, 2017 @ 10:28am 
-While it could be argued that occurring events that override the pause mechanic are generally cumbersome and annoying to the player, it could equally be argued that it makes the game all the more realistic and puts you on edge at times when most games would give you leeway. If you ask me, this mechanic, whether intentional or not, is generally a good idea. Now, if Lilith was actually lethal and I was able to be killed, it would be a completely different story.

-Not much I can disagree with on your second point, but I think we can both agree that the atmosphere was compensation for the time we all spent aimlessly wandering for a few to a dozen minutes. It’s also worth noting that if you know the game well, a lot of the aimless wandering is reduced; but of course, that’s true with any game.

-Completely agree with your third point. Not only were there inconsistencies and confusions, but grammar and punctuation errors.

-Again, your fourth point is pretty solid, and it is annoying that the save mechanic doesn’t work as well as the game implies.

-Fifth point ties in with your third point rather nicely. Inconsistencies and missed opportunities were problematic for me.
RufusDaws Jun 13, 2022 @ 8:54pm 
Not enough tits.
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