Rend
RJ-Slingshot Dec 18, 2019 @ 4:11pm
So...what is Frostkeep studios doing now?
They seem to still be operating, and even hiring people (as recent as a month ago...) since they said they are done with developing Rend. Does anyone know if they are going to revisit the game with better direction in the future? Are all the employees in their new offices just there to respond to support requests? Or...are they working on some other project? Does anyone know what is going on with this company?

I actually like the game and want to commit to it...sooo does anyone know what their plans are? I am trying to be positive, so I hope others will as well. If you just want to trash on them, there are lots of other discussion threads doing that already. Go have fun there please...

https://www.frostkeep.com/
https://www.frostkeep.com/news/frostkeep-welcomes-rick-pallow

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Showing 1-4 of 4 comments
dr46onfusion Dec 18, 2019 @ 8:20pm 
The sad thing is that they let Rend rot, much like other games with Open PVP functionality in them, than recycling them to fit into newer concepts that might be more worthwhile.

For example imagine keeping all assets, but ditch the map, ditch the gamemode.

But work on creating a metaverse like Fallout 1 where a player can venture around a 2d world map that is expansive in single player, build bases, and then go online to raid other bases or invite friends to your world. All via instancing and procedural generation of a small map.

The idea basically is that using such a system you can have PVE and PVP random encounters which can work with online functionality.

I find that most problems studios have is that they think they must implement all open worlds with a gigantic open 3d world, but no one made a rule set in stone that anyone needs to follow it in game design.

Yet even today, games that do have a 'meta' game world scale, are still in early access or not viable for release even... Perhaps they are too ambitious and have way too many complicated features in them.

The keyword here is that every studio primarily tries to find 'commercial' success before they even put themselves on the media as a 'social' success.

Time is money yes, but you have a near infinite amount of time compared to money, to think. Use your brain, or lose it.

Another common thing I see with studios is that they tend to go 'Well if no one did this concept before, then it must be not profitable/sustainable'... If you are already in a position where you have everything to lose by doing something, doing nothing you will still lose "something". <- Time
Last edited by dr46onfusion; Dec 18, 2019 @ 8:28pm
Shade Dec 21, 2019 @ 8:47pm 
They're probably working on REND 2 or an asset flip of REND. After what they pulled here and the general way the gaming market is going my expectations are damn low. For me Ark, REND and Conan Exiles had a lot of potential, but all ended with being screwed by the devs. Ark ♥♥♥♥ out whatevethehellitwascalled which was confirmed to have intended to be a DLC for ark, Conan Exiles took shots and called Wildcard out for selling so many DLCs only to make that the main function of exiles to the point of pay gating content and then Frostkeep who abandoned their game that had so much potential.

Its times like this I feel old. I started gaming in the mid 90s and up until 2010 and earlier you would get what you pay for. Now its either a ton of microtransactions or the company bails out.
RJ-Slingshot Dec 25, 2019 @ 6:05am 
Same...
Reapo Dec 29, 2019 @ 4:16am 
TBH I didnt even realize this had released till just now. i remember posting something about the game way back in early 18 to my discord and all my friends were pretty hyped about it. but it just kinda fell to the way side of other, "better" games.

unfortunate that it turned out like the game is dead? at least from what im seeing on the discussion board anyways. more and more of these pvp/survival whatever games are dying out as quickly as they are brought out
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