Pathway
2019년 10월 9일 오전 8시 25분
Adventurers Wanted Update Out Now!
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전체 댓글 20개 중 16~20개 표시 중
therigh†fella 2019년 10월 16일 오전 4시 57분 
Spanish someday?
Selden 2019년 10월 18일 오후 7시 40분 
Heroes Of Tomorrow님이 먼저 게시:
Gotta say, I'm digging most of the changes you brought... With one exception unfortunatly: the way consumables work now.

Now that they run on "ammo" gone is the feeling of needing to scavange any necessary item for survival beside getting them the first time as you can freely spam anything you desperately need. While I understand this is made to lower of frustation caused by the rng not generating the items you need, it kinda makes the game a bit too easy when you can abuse of any item as long as you can cover the supply cost.

I hope you revert how items were handled before in the next update, maybe just tweeking item generation so that the game tries to give you enough of everything instead as long as you are willing to look for it

I'm going to put in a vote against reverting this. One of the things I hated most about the game on release was the way you could use every single healing item you had in inventory on a mission and be forced to scrounge in the first level repeatedly just to stand a chance again.
Manolux 2019년 10월 22일 오전 10시 37분 
Spanish???:2016imnotcrying:
Heroes Of Tomorrow 2019년 11월 6일 오후 3시 45분 
Selden님이 먼저 게시:
Heroes Of Tomorrow님이 먼저 게시:
Gotta say, I'm digging most of the changes you brought... With one exception unfortunatly: the way consumables work now.

Now that they run on "ammo" gone is the feeling of needing to scavange any necessary item for survival beside getting them the first time as you can freely spam anything you desperately need. While I understand this is made to lower of frustation caused by the rng not generating the items you need, it kinda makes the game a bit too easy when you can abuse of any item as long as you can cover the supply cost.

I hope you revert how items were handled before in the next update, maybe just tweeking item generation so that the game tries to give you enough of everything instead as long as you are willing to look for it

I'm going to put in a vote against reverting this. One of the things I hated most about the game on release was the way you could use every single healing item you had in inventory on a mission and be forced to scrounge in the first level repeatedly just to stand a chance again.

Don't get me wrong, that sucks: but it's a problem how the RNG handles dropping supplies than anything else.

That's why I said item dropping and rewards need to be tweaked if the game reverts how it used to be
lex.by 2019년 11월 8일 오전 12시 15분 
What about Belarusian localization? ;)
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