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I have licensed physical copy of Xenus 2 and it works ok with your 1.8 patch, installed over v1.6, but 2.4 and 2.4.2 immediately crash the game with same error. Only full game folder backup rescues me from endless reinstall Xenus 2...
My current config for old games: CPU: Core i7-3770, Video: Nvidia GTX 980 4gb, RAM: 24GB Corsair DDR3 1600 CL 9, SSD: Patriot Burst 240GB (Sata 3) OS: Windows 7 Enterprise x64 (licensed)
Both, the fixed VERENDER3.dll and the 1.1 version from Steam are already included in the patch, which changes no other dlls.
There might be some other dll that has been changed between retail and Steam version and the mismatch might cause the problems. Can you please list the sizes of all your dlls? Maybe we can figure out the differences and then I could include the needed file in the next patch.
This would mean that there could be changes in the grp files too. I have these texture files:
textures_0.grp = 910.796 KB and textures_1.grp = 200.868 KB.
I expected as much as this seems to be the original file. Steam might have changed other files though, check out my other post here!
Work DLLs sizes and dates(from my backup v1.8):
dbghelp.dll 1,045,128 bytes, change (dd.mm.yyyy) 06.12.2007 Timestamp (military time standard) 16:38:14
DSETUP.dll 76,808 bytes, change 13.03.2008 Timestamp 10:53:28
DX9RENDER.dll 1,589,248 bytes, change 03.11.2008 Timestamp 11:05:06
game.dll 1,824,088 bytes, change 28.10.2008 Timestamp 14:59:58
libogg-0.dll 65,536 bytes, change 29.01.2008 Timestamp 18:24:02
libtheoradec.dll 115,640 bytes, change 29.01.2008 Timestamp 18:24:02
protect.dll 10,735,464 bytes, change 28.10.2008 Timestamp 15:28:08
tbb.dll 118,784 bytes, change 26.05.2008 Timestamp 10:36:30
tbbmalloc.dll 86,016 bytes, change 26.05.2008 Timestamp 10:36:30
VEDebug.dll 122,880 bytes, change 29.09.2008 Timestamp 08:52:46
VELoader.dll 218,456 bytes, change 28.10.2008 Timestamp 15:04:24
VERENDER3.dll 983,040 bytes, change 03.11.2008 Timestamp 11:05:08
vital.dll 2,520,408 bytes, change 28.10.2008 Timestamp 15:03:52
END
https://drive.google.com/file/d/1FzX1wwxM_6cUNBijPETv1v5yoEWF0D7x/view?usp=sharing
I glad we can mark this issue as "solved".
P.S. Can we talk more private? I have some questions not for public discussion about modding and game content editing.
It's still not exactly clear to me: you added game.dll, vital.dll and VELoader.dll from my archive to the Russian version while keeping the other old 1.1 files and it worked? And what about the new VERENDER3.DLL? Because this fixed the bug that keeps the game running after exit. Also can you please upload the 1.1 versions of the files above to include into the patch as backup?
You can contact me via email, the adress is in the patch readme.
1. Install game from original DVD.
2. Install official patch 1.0.1
3. Install your 1.6 patch, then gameplay test (Start cutscene only, backup game folder).
4. Install your 1.8 patch, then gameplay test (Start cutscene and few quests, save game, backup game folder with overwrite)
5. Install your 2.4.2 patch (crash)
6. Start this discussion
7. Replace DLLs
8. All work OK.
New version VERENDER3.DLL not work on Russian retail version. Game crash in few second after start. I see the Deep Shadows logo screen with sound, then game crash with message that i show in previous log.
Thanks, i will wrote you.