Vigilantes

Vigilantes

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 This topic has been pinned, so it's probably important
Timeslip  [developer] Jan 20, 2018 @ 8:42am
Testing Tips
The biggest challenge in fixing bugs is understanding how to recreate them. Once the steps needed to recreate the bug are understood, fixing the bug is usually relatively simple. The following can help us understand what is causing the bug.

1. If you know the steps needed to recreate, outline them. If not, any information on what you were doing can be helpful.

2. A screenshot of the bug can be useful to get information on the effect and possible causes of the bug.

3. If the player log is enabled (this can be done from game options), information on activity with the game will be gathered. If you encounter a bug, especially in combat, please exit the game, and send the log file to daithi@timeslipsoftworks.com - if you are not in combat, you can attempt to save the game.

The log files are located here:
macOS ~/Library/Logs/Unity/Output_log.txt
Windows - in the install folder, you will find a folder called Vigilantes_Data - Output_log.txt is inside this folder
Linux ~/.config/unity3d/TimeslipSoftworks/Vigilantes/Output_log.txt

4. A save file can be useful for issues which occur outside combat. The save file for Vigilantes is a folder, named after the save name you have selected. Save files can be sent to daithi@timeslipsoftworks.com

Windows: C:\Users\[YourUserName]\AppData\LocalLow\Timeslip Softworks\Vigilantes\SaveData

Mac: Users\[YourUserName]\library/applicationsupport\unity.timeslipsoftworks.vigilantes\SaveData

Linux: /home/[YourUserName]/.config/unity3d/TimeslipSoftworks/Vigilantes
Last edited by Timeslip; Dec 23, 2018 @ 10:37am