Darwin Project

Darwin Project

Lihat Statistik:
I don't understand all the hate on the director!
Ok, I played the director about 95% of the time during this weekend and Honestly had the most fun I have had in a long time.

I was doing voices, Interacting with contestants, Strategising on how to inflict the most amount of player v player contact and making the matches fun and interesting for everyone!

But some of the hate is warranted like teaming with your friend who is an inmate and giving him all the buffs. A fix for this could be removing them and replacing with more enviromental roles.

But everything else is just fantastic and what I have been looking for!

At the very least give the director more environmental tools and remove the buffs because honestly, the way I play is almost like chess as I work out my next move and predict how I will change the match.

(I'm at the point where I have lines now)

"I would be like Hello contestant number 4 how are you doing!"

"It seems on your file it says you have been in prison for 11 years hmmm... are you excited to see your family again?" "Little Timmy is now 21 and getting married this weekend Maybe you can make it if you survive... Wouldn't that be nice?"

Overall this is the shake up the battle royale needed and the game I was so desperately searching for after the culling let me down.

Would love to hear what you have to say about the director and what I have said.

Wonderful open beta guys instant buy for me.

(Please keep this civil guys its called a discussion and discussions should be without fear of being attacked about said opinion. Im as open as they come and want to hear your opinions.
Terakhir diedit oleh Disasterbenz; 22 Jan 2018 @ 8:10pm
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Menampilkan 1-15 dari 77 komentar
Smokey 22 Jan 2018 @ 1:01am 
You played as basicaly only the director and dont undertand the hate.....try the other side more. Remove buffs......thats a joke right? The director just ends up ruining your game more often than not. Ive had good ones and bad, the bad far out number the good.
I did play the other side I played at the very least 11 matches as the inmate and thats the only problem I could get out of it. The rest seems to make the match interesting and exciting
Disasterbenz 22 Jan 2018 @ 12:37pm 
I think the director makes the match more interesting
Do_Be 22 Jan 2018 @ 12:45pm 
could probably do with a no director mode if the population is big enough.

I played many games where the director was helping his friend the whole time and it is a bit frusterating after awhile.

That being said you can hear when the director is talking nearby and can see when hes looking at his friend so can kindve be used against them at times.
EmperorVolo 22 Jan 2018 @ 1:27pm 
It because all the players think you have far more power than you do because they haven't played director before.

Once the player become experienced they realize that the game is pretty much nothing WITHOUT the director. Good player apperciate the challenge, bad players want to kill a newbie player without the director being involved in the fight. Yet can barely manage to kill the guy who's played one game then blame the director for the loss.

They blame the director for every zone that closes (even though you can only close 2), they blame the director for the nuke even though any experience player can dodge the nuke. 300HP is nothing that's 1 and 1/4 of an arrow for headshots and 2 arrows if it's body shots, or 1 axe swing that's been maxed. Ya that's going to be hard for a mediocre player but you know champions are not made for the mediocre. As for the shield it's just as detrimental as it is good. It can be used to bounce a player into a forbidden zone killing that player if he gets bounced hard enough. It also make it easier to keep bouncing him into it. Speed? I mean it's just barely faster than a guy with maxed out boots who's being tracked (if not slower).

Let's not forget that ANY good player will have multiple items. From warmers, speed, to heals in his stash before a fight.

The concept of directors being bad, is all from the view point of poor players or players who don't know how the game works.

I mean it takes 1 minute of time to get 1 AP. If the director has had the entire game to save ALL his buffs which he only has 1 heal, 1 invulnerability, and his in game buddy hasn't been challenged at all until the very end I would say that's the players problem for not being a challenge to being with or not being smart enough to run out the timer on things like invulnerability.
Terakhir diedit oleh EmperorVolo; 22 Jan 2018 @ 1:29pm
Diposting pertama kali oleh RainerGodEmperor:
It because all the players think you have far more power than you do because they haven't played director before.

Once the player become experienced they realize that the game is pretty much nothing WITHOUT the director. Good player apperciate the challenge, bad players want to kill a newbie player without the director being involved in the fight. Yet can barely manage to kill the guy who's played one game then blame the director for the loss.

They blame the director for every zone that closes (even though you can only close 2), they blame the director for the nuke even though any experience player can dodge the nuke. 300HP is nothing that's 1 and 1/4 of an arrow for headshots and 2 arrows if it's body shots, or 1 axe swing that's been maxed. Ya that's going to be hard for a mediocre player but you know champions are not made for the mediocre. As for the shield it's just as detrimental as it is good. It can be used to bounce a player into a forbidden zone killing that player if he gets bounced hard enough. It also make it easier to keep bouncing him into it. Speed? I mean it's just barely faster than a guy with maxed out boots who's being tracked (if not slower).

Let's not forget that ANY good player will have multiple items. From warmers, speed, to heals in his stash before a fight.

The concept of directors being bad, is all from the view point of poor players or players who don't know how the game works.

I mean it takes 1 minute of time to get 1 AP. If the director has had the entire game to save ALL his buffs which he only has 1 heal, 1 invulnerability, and his in game buddy hasn't been challenged at all until the very end I would say that's the players problem for not being a challenge to being with or not being smart enough to run out the timer on things like invulnerability.
You are so correct!
Sat 22 Jan 2018 @ 2:07pm 
He is not correct, and neither are you.

90% of the time director is a troll, either teamed up with his friend, or a dude that decides to fart into the microphone or yell or do whatever.

And if you're trying to tell me that '300 hp is nothing, and 20 second invincibility is nothing', then you're nothing but an ♥♥♥♥♥. It may be nothing in a fight good player vs bad player, but in a situation where players are equals, or close to equals, the guy with the additional HP and invulnerability, and/or additional speed, will win, each, time. And it gets frustrating, there's no real reason for director to have these game changing abilities. He should be able to close arenas, and talk to people, and even gift 2 electronics, MAYBE even heatpack but most definitely should not be able to give speed, health and 20 second invincibility. It just doesn't make any sense, what so ever, and it's as simple as that, it's just human nature in most cases that ruins this. If there's a bug in a game, 90%+ people will abuse it. This is a flaw in the system, and people are already trying to abuse it in the beta, as many have seen, as it is an obvious problem.

You are right about one thing. Good player appreciates the challenge. What you are fundamentally wrong about, is that good player enjoys a fight against a noob who gets handicapped bonuses. Good players like fighting good players, they don't want to be screwed over by unfair game mechanics, and ♥♥♥♥♥♥ up RNG. If you don't know what competetive players think about RNG, get a grip, and stop writing crap.

Also, most players are 'noobs' - how should they feel, when they're fighting a better player, who more often than not, gets the bonuses from his friends who play as a director?
Finally, your monologue about 'bad players' killing 'newbs', who don't want the newbs buffed - it's all worthless... Directors do not buff the weaker player with less games, that never happens, they don't even have access to statistics of players, and EVEN IF THEY DID, this is naive assumption, that players would buff the weaker player. Most would either buff their friends, someone whom they know, or a player who has been talking to them. Not the weaker or new player.

People are queuing up at the same time, I've even had a situation where the same guy was director several times in a row, with his friend in lobby, buffing him and allowing him the easy wins. Like it or not, most of the people are competetive, and do not wish to be screwed over by imbeciles abusing mindless dev's decisions.

As for director remaining in the game, with buffs removed - I'm all for it. However, people screaming to the microphone, farting, burping and making noises or playing music, should be banned from ever playing it, or maybe even using VOIP all together.
Terakhir diedit oleh Sat; 22 Jan 2018 @ 2:54pm
Wilus 22 Jan 2018 @ 3:00pm 
Diposting pertama kali oleh Satiris:
He is not correct, and neither are you.

90% of the time director is a troll, either teamed up with his friend, or a dude that decides to fart into the microphone or yell or do whatever.

And if you're trying to tell me that '300 hp is nothing, and 20 second invincibility is nothing', then you're nothing but an ♥♥♥♥♥. It may be nothing in a fight good player vs bad player, but in a situation where players are equals, or close to equals, the guy with the additional HP and invulnerability, and/or additional speed, will win, each, time. And it gets frustrating, there's no real reason for director to have these game changing abilities. He should be able to close arenas, and talk to people, and even gift 2 electronics, MAYBE even heatpack but most definitely should not be able to give speed, health and 20 second invincibility. It just doesn't make any sense, what so ever, and it's as simple as that, it's just human nature in most cases that ruins this. If there's a bug in a game, 90%+ people will abuse it. This is a flaw in the system, and people are already trying to abuse it in the beta, as many have seen, as it is an obvious problem.

You are right about one thing. Good player appreciates the challenge. What you are fundamentally wrong about, is that good player enjoys a fight against a noob who gets handicapped bonuses. Good players like fighting good players, they don't want to be screwed over by unfair game mechanics, and ♥♥♥♥♥♥ up RNG. If you don't know what competetive players think about RNG, get a grip, and stop writing crap.

Also, most players are 'noobs' - how should they feel, when they're fighting a better player, who more often than not, gets the bonuses from his friends who play as a director?
Finally, your monologue about 'bad players' killing 'newbs', who don't want the newbs buffed - it's all worthless... Directors do not buff the weaker player with less games, that never happens, they don't even have access to statistics of players, and EVEN IF THEY DID, this is naive assumption, that players would buff the weaker player. Most would either buff their friends, someone whom they know, or a player who has been talking to them. Not the weaker or new player.

People are queuing up at the same time, I've even had a situation where the same guy was director several times in a row, with his friend in lobby, buffing him and allowing him the easy wins. Like it or not, most of the people are competetive, and do not wish to be screwed over by imbeciles abusing mindless dev's decisions.

As for director remaining in the game, with buffs removed - I'm all for it. However, people screaming to the microphone, farting, burping and making noises or playing music, should be banned from ever playing it, or maybe even using VOIP all together.

Hahahahaha that's hilarious, when I played director I would roam from contestants and talk to them and see how they were doing. I never thought to do stupid stuff like that. I played fair and if I gave one guy a buff I would give another one a buff. I never played favorites I just enjoyed watching people fight it out.
Sat 22 Jan 2018 @ 3:04pm 
Diposting pertama kali oleh Wilus84:
Hahahahaha that's hilarious, when I played director I would roam from contestants and talk to them and see how they were doing. I never thought to do stupid stuff like that. I played fair and if I gave one guy a buff I would give another one a buff. I never played favorites I just enjoyed watching people fight it out.

Sure, and many people are like that. But that does not matter, when you're in the small minority of 5%-15% of players (based on my experience). As long as there is incentive for griefers, they will grief. Removal of player buffs, and more environmental stuff, would be the preferred course of action, so players like you can still enjoy being the director, but others, who just want to ♥♥♥♥ with people, will get discouraged.
Diposting pertama kali oleh Satiris:
He is not correct, and neither are you.

90% of the time director is a troll, either teamed up with his friend, or a dude that decides to fart into the microphone or yell or do whatever.

And if you're trying to tell me that '300 hp is nothing, and 20 second invincibility is nothing', then you're nothing but an ♥♥♥♥♥. It may be nothing in a fight good player vs bad player, but in a situation where players are equals, or close to equals, the guy with the additional HP and invulnerability, and/or additional speed, will win, each, time. And it gets frustrating, there's no real reason for director to have these game changing abilities. He should be able to close arenas, and talk to people, and even gift 2 electronics, MAYBE even heatpack but most definitely should not be able to give speed, health and 20 second invincibility. It just doesn't make any sense, what so ever, and it's as simple as that, it's just human nature in most cases that ruins this. If there's a bug in a game, 90%+ people will abuse it. This is a flaw in the system, and people are already trying to abuse it in the beta, as many have seen, as it is an obvious problem.

You are right about one thing. Good player appreciates the challenge. What you are fundamentally wrong about, is that good player enjoys a fight against a noob who gets handicapped bonuses. Good players like fighting good players, they don't want to be screwed over by unfair game mechanics, and ♥♥♥♥♥♥ up RNG. If you don't know what competetive players think about RNG, get a grip, and stop writing crap.

Also, most players are 'noobs' - how should they feel, when they're fighting a better player, who more often than not, gets the bonuses from his friends who play as a director?
Finally, your monologue about 'bad players' killing 'newbs', who don't want the newbs buffed - it's all worthless... Directors do not buff the weaker player with less games, that never happens, they don't even have access to statistics of players, and EVEN IF THEY DID, this is naive assumption, that players would buff the weaker player. Most would either buff their friends, someone whom they know, or a player who has been talking to them. Not the weaker or new player.

People are queuing up at the same time, I've even had a situation where the same guy was director several times in a row, with his friend in lobby, buffing him and allowing him the easy wins. Like it or not, most of the people are competetive, and do not wish to be screwed over by imbeciles abusing mindless dev's decisions.

As for director remaining in the game, with buffs removed - I'm all for it. However, people screaming to the microphone, farting, burping and making noises or playing music, should be banned from ever playing it, or maybe even using VOIP all together.


@Satiris
I will agree with your on some of the buffs they can be easily abused (although I think the intention was to help out players who were struggling vs pros) But I can see your point on how this could be unfair.

At the very least I think the show director should have more of a enviromental role than a direct role on players (although I think heat drone and speed could remain maybe.) and possibly a directors rating system that favours good directors over ones with a lower score in matchmaking.

I would be the 10% you speak of as I like to keep everything fair and have fun communicating with everyone while in character (Honestly my throat hurts from this weekend but it was worth it :P) .
Search for the discussion about me it's called "Don't play with this guy" The guys saying the director should be nerfed is happening. I talked to a SCAV Dev, Most directors are trolls. I was top 50 on the leader board, out of 70 ish games I won 40, 16ish 2nd place. More games than not the director is trying to troll and team. I'm known as toxic because I sit there and call out the bullsh*t.

I don't mind the challenge I enjoy being manhunted. What I don't enjoy? is getting 4 kills half hp from being double even triple teamed, and then another guy comes out of nowhere and director screws me.

You are wrong. plain and simple.
Sat 22 Jan 2018 @ 3:17pm 
Diposting pertama kali oleh ttv/Paradoxicc70:
Search for the discussion about me it's called "Don't play with this guy" The guys saying the director should be nerfed is happening. I talked to a SCAV Dev, Most directors are trolls. I was top 50 on the leader board, out of 70 ish games I won 40, 16ish 2nd place. More games than not the director is trying to troll and team. I'm known as toxic because I sit there and call out the bullsh*t.

I don't mind the challenge I enjoy being manhunted. What I don't enjoy? is getting 4 kills half hp from being double even triple teamed, and then another guy comes out of nowhere and director screws me.

You are wrong. plain and simple.

See guys? Good player, most definitely not happy with the 'additional challenge' of being griefed.

I myself hold 25% winratio, although I'm mostly trying to have fun while listening to music, or watching a movie on the second screen... Especially don't care when I see two russians, out of which one is director. Then, I know for 100%, who is gonna get buffed in fights...Last time this happened, I overheard russians talking to each other while I killed one of them... Since I'm polish, I could understand the jist of what they were talking about... roughly translates to "get him, he's there, he's behind the tree, i'll give you invincibility soon" XD

Deleting the player buffs is the only reasonable course of action, and while (speaking from experience) the devs don't like removing stuff they've been working on, this is just one of those things that has to be done by the release.
Terakhir diedit oleh Sat; 22 Jan 2018 @ 3:20pm
Diposting pertama kali oleh Satiris:
Diposting pertama kali oleh ttv/Paradoxicc70:
Search for the discussion about me it's called "Don't play with this guy" The guys saying the director should be nerfed is happening. I talked to a SCAV Dev, Most directors are trolls. I was top 50 on the leader board, out of 70 ish games I won 40, 16ish 2nd place. More games than not the director is trying to troll and team. I'm known as toxic because I sit there and call out the bullsh*t.

I don't mind the challenge I enjoy being manhunted. What I don't enjoy? is getting 4 kills half hp from being double even triple teamed, and then another guy comes out of nowhere and director screws me.

You are wrong. plain and simple.

See guys? Good player, most definitely not happy with the 'additional challenge' of being griefed.

I myself hold 25% winratio, although I'm mostly trying to have fun while listening to music, or watching a movie on the second screen... Especially don't care when I see two russians, out of which one is director. Then, I know for 100%, who is gonna get buffed in fights...Last time this happened, I overheard russians talking to each other while I killed one of them... Since I'm polish, I could understand the jist of what they were talking about... roughly translates to "get him, he's there, he's behind the tree, i'll give you invincibility soon" XD

Deleting the player buffs is the only reasonable course of action, and while (speaking from experience) the devs don't like removing stuff they've been working on, this is just one of those things that has to be done by the release.

Don't fret my guy, it's happening. I believe I caused enough of an uproar to make that impact hit home to the devs.
The game isn't built for casuals currently. Casuals will get tilted and pissed and quit the game. Any game not built around the casual player, and makes them angry does not succeed. Look at The division, BF2, Lawbreakers, Ect.
Directors will get a bad rep and be remembered by players, and quit the game.
Only the real tryhards and streamers will keep the game afloat until they get screwed to tilt them.
In the current state the game will die espeically at a 30$ price point.
The devs had good intentions for a fair director, Oh you killed 5 people but your 1/4 hp? You deserve the heal. Thats what it was intended for. leveling the playing field but instead you able to be zone locked into instant death and teamed up on.
Smokey 22 Jan 2018 @ 3:42pm 
Lmao at these people defending the director roll.
Diposting pertama kali oleh SmOkEy:
Lmao at these people defending the director roll.

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