SOULCALIBUR VI

SOULCALIBUR VI

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gophinobi23 May 16, 2022 @ 6:46pm
Does the Geforce Experience photo mode function not work anymore?
I know it worked at least a year and a half a go when I used it
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Showing 1-13 of 13 comments
CZI May 16, 2022 @ 7:33pm 
Ansel (Alt+F2) still works.
You may need make sure to launch GeForce Experience once before SC6 launch.
I've disabled auto run on GeForce Experience.

There is bugs on WASD key or DPad operation.
When it got issue, you may need to restart SC6.
(It's very annoying)

But Left Analog Stick works most of the time.
ShadowSplit May 17, 2022 @ 6:46am 
Originally posted by CZI:
Ansel (Alt+F2) still works.
Ansel works, barely. I used to make 8x and higher resolution screenshots, but nowdays I can only make up to 4x. Simply won't save anything except HDR which are not really good.
A-tanatos-Ω May 17, 2022 @ 8:29am 
Originally posted by ShadowSplit:
Originally posted by CZI:
Ansel (Alt+F2) still works.
Ansel works, barely. I used to make 8x and higher resolution screenshots, but nowdays I can only make up to 4x. Simply won't save anything except HDR which are not really good.
Whyyy you need 8x? You can use https://www.topazlabs.com/ Higher, than 4k, it is fake, anyway.
ShadowSplit May 17, 2022 @ 9:13am 
Originally posted by a-tanatos-z:
Originally posted by ShadowSplit:
Ansel works, barely. I used to make 8x and higher resolution screenshots, but nowdays I can only make up to 4x. Simply won't save anything except HDR which are not really good.
Whyyy you need 8x? You can use https://www.topazlabs.com/ Higher, than 4k, it is fake, anyway.
Because I edit my screenshots to remove clipping and irregularities to make them look clean. As I edit them I can draw and redraw parts which I can sharpen and resize to lower resolution without losing quality.
CZI May 17, 2022 @ 9:30am 
Originally posted by ShadowSplit:
Because I edit my screenshots to remove clipping and irregularities to make them look clean. As I edit them I can draw and redraw parts which I can sharpen and resize to lower resolution without losing quality.

I'm not sure if current Ansel's EXR format is destructive or not.

If it is non-destructive compression, you may not need so higher resolution. JPG is 8x8 pixel destructive compression and details got blur.

I think Ansel used to able to save in PNG or TIFF before, but it seems removed by crashing issue on some machines.
ShadowSplit May 17, 2022 @ 9:59am 
Originally posted by CZI:
Originally posted by ShadowSplit:
Because I edit my screenshots to remove clipping and irregularities to make them look clean. As I edit them I can draw and redraw parts which I can sharpen and resize to lower resolution without losing quality.

I'm not sure if current Ansel's EXR format is destructive or not.

If it is non-destructive compression, you may not need so higher resolution. JPG is 8x8 pixel destructive compression and details got blur.

I think Ansel used to able to save in PNG or TIFF before, but it seems removed by crashing issue on some machines.
It's too bright and gives some smudges when you edit. The highest I can go right now without issues is 4x, but I was able to go higher.

Most of the screenshots I have taken in the last couple of months are made with 4x resolution so I was able to pull off similar effects with, like I was able with 8x. But preferable for editing is 8x.
I just don't get it why Ansel won't save them.
DANIEL RAIN May 17, 2022 @ 12:44pm 
Just use UUU...
CZI May 17, 2022 @ 11:19pm 
Originally posted by ShadowSplit:
It's too bright and gives some smudges when you edit. The highest I can go right now without issues is 4x, but I was able to go higher.

Most of the screenshots I have taken in the last couple of months are made with 4x resolution so I was able to pull off similar effects with, like I was able with 8x. But preferable for editing is 8x.
I just don't get it why Ansel won't save them.

I think you can adjust the brightness by filter.
Smudges are may be from Jpeg compression or just from filtering.

4x resolution limit might be from your PC's RAM.
As I tested on one machine (RTX2070 (8GB) + 32GB RAM), setting has up to x25 on 1440p.
x25 took so long, so I canceled in middle.
But x10 super scale could save to JPG file.
Resolution is 25,600 x 14,400 pixel.
File size is 201MB.

So I wonder your case might be limited by RAM or GPU.
ShadowSplit May 18, 2022 @ 10:05am 
Originally posted by DANIEL RAIN:
Just use UUU...
It doesn't produce desirable results.
Originally posted by CZI:
think you can adjust the brightness by filter.
Smudges are may be from Jpeg compression or just from filtering.

4x resolution limit might be from your PC's RAM.
As I tested on one machine (RTX2070 (8GB) + 32GB RAM), setting has up to x25 on 1440p.
x25 took so long, so I canceled in middle.
But x10 super scale could save to JPG file.
Resolution is 25,600 x 14,400 pixel.
File size is 201MB.

So I wonder your case might be limited by RAM or GPU.
No, HDR has a problem with extreme brightness. I checked Nvidia forums many times, and that is known problem.
Smudges are present when I open raw file to edit.

Now when you mentioned that, the highest resolution available is the one that is max with my gpu (1060 GTX), and I thought that might be the case. But then again, it worked up until several months ago.

8x unedited are around 90 MB. It doesn't take too long to save. Everything beyond 8x is not needed. SCVI has a lot of low poly textures, for example Taki's weapons, feet, hands, parts of torso, etc. With high resolution you can clone parts to remedy that problems. Like skin texture. Some are good, some are bad, but if you edit them in low resolution you lose that plasticity of skin. You can check my screenshots to see how they look at the end.
Last edited by ShadowSplit; May 18, 2022 @ 10:06am
A-tanatos-Ω May 18, 2022 @ 12:57pm 
Originally posted by ShadowSplit:
Now when you mentioned that, the highest resolution available is the one that is max with my gpu (1060 GTX), and I thought that might be the case. But then again, it worked up until several months ago.
Just use any display, that supports 4k. Any cheap 4k tv will be good too, at least, from okay brands, like LG, Samsung, e t.c. You will be able to set 4k with better details and sharpness. Anything native, below 4k, now is lacking details. 4k textures are 2048x2048. But you can not see it, if native resolution below 3840x2160.
ShadowSplit May 18, 2022 @ 1:04pm 
Originally posted by a-tanatos-z:
Originally posted by ShadowSplit:
Now when you mentioned that, the highest resolution available is the one that is max with my gpu (1060 GTX), and I thought that might be the case. But then again, it worked up until several months ago.
Just use any display, that supports 4k. Any cheap 4k tv will be good too, at least, from okay brands, like LG, Samsung, e t.c. You will be able to set 4k with better details and sharpness. Anything native, below 4k, now is lacking details. 4k textures are 2048x2048. But you can not see it, if native resolution below 3840x2160.
I might sound clueless here, but how 4K supported display could help me with Ansel problem?
A-tanatos-Ω May 18, 2022 @ 1:58pm 
Originally posted by ShadowSplit:
I might sound clueless here, but how 4K supported display could help me with Ansel problem?
You will receive native max 4k quality in your game (GTX 1060 can do it, of course, not at 60 fps - but in this case it is not important) and, of course, photo from Ansel will be in 4k too.
ShadowSplit May 18, 2022 @ 2:05pm 
Originally posted by a-tanatos-z:
Originally posted by ShadowSplit:
I might sound clueless here, but how 4K supported display could help me with Ansel problem?
You will receive native max 4k quality in your game (GTX 1060 can do it, of course, not at 60 fps - but in this case it is not important) and, of course, photo from Ansel will be in 4k too.
I'll see what I can do. Thanks.
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Date Posted: May 16, 2022 @ 6:46pm
Posts: 13