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You may need make sure to launch GeForce Experience once before SC6 launch.
I've disabled auto run on GeForce Experience.
There is bugs on WASD key or DPad operation.
When it got issue, you may need to restart SC6.
(It's very annoying)
But Left Analog Stick works most of the time.
I'm not sure if current Ansel's EXR format is destructive or not.
If it is non-destructive compression, you may not need so higher resolution. JPG is 8x8 pixel destructive compression and details got blur.
I think Ansel used to able to save in PNG or TIFF before, but it seems removed by crashing issue on some machines.
Most of the screenshots I have taken in the last couple of months are made with 4x resolution so I was able to pull off similar effects with, like I was able with 8x. But preferable for editing is 8x.
I just don't get it why Ansel won't save them.
I think you can adjust the brightness by filter.
Smudges are may be from Jpeg compression or just from filtering.
4x resolution limit might be from your PC's RAM.
As I tested on one machine (RTX2070 (8GB) + 32GB RAM), setting has up to x25 on 1440p.
x25 took so long, so I canceled in middle.
But x10 super scale could save to JPG file.
Resolution is 25,600 x 14,400 pixel.
File size is 201MB.
So I wonder your case might be limited by RAM or GPU.
No, HDR has a problem with extreme brightness. I checked Nvidia forums many times, and that is known problem.
Smudges are present when I open raw file to edit.
Now when you mentioned that, the highest resolution available is the one that is max with my gpu (1060 GTX), and I thought that might be the case. But then again, it worked up until several months ago.
8x unedited are around 90 MB. It doesn't take too long to save. Everything beyond 8x is not needed. SCVI has a lot of low poly textures, for example Taki's weapons, feet, hands, parts of torso, etc. With high resolution you can clone parts to remedy that problems. Like skin texture. Some are good, some are bad, but if you edit them in low resolution you lose that plasticity of skin. You can check my screenshots to see how they look at the end.