SOULCALIBUR VI

SOULCALIBUR VI

İstatistiklere Bak:
Armor Break - the defense of mediocrity
This is a long standing gripe that I believe many of us had since SC4. The idea of battle damage sounded cool on paper. And on the default characters, it actually looked kinda cool. But on CAS, battle damage meant your outfit literally explodes into nothing. See that badass samurai you whipped out of creation? Watch him take a few hits to the chest to suddenly be left in his fundoshi and nothing else. It's an utterly lazy feature which for me, disuaded me from using the creation suite, to just use default characters with more reasonable battle damage in 4 and 5.

"No problem." Says Okubo-san. "We'll make every outfit in the game explodable. AND, we'll make it so it happens more often! Oh, and here's some concept art of everyone in their underwear to show you how serious we are about this. SORE WA! AKIBA STRIPU! uh-I mean, SOUR KARIBA, SHIKZU!"

So, you'd think that a toggle to turn off this ridiculous feature off wouldn't be that unreasonable, right? Apparently so. Okubo believes so heavily in this Akiba's Trip concept, that you can't switch it off, even though it really adds nothing to the game. I mean clearly, since he's had his team double down on the concept despite it being a long standing complaint. To put things into perspective, Senran Kagura: Estival Versus, a big tiddy ninja game, made by a mid-tier developer, where clothing destruction is one of the main selling points. You can turn that♥♥♥♥♥♥off in that game. And then we have Soul Calibur 6. Made by an in-house studio of a triple A publisher. A game which is likely going to EVO with tekken (since DBFZ looks like it's one and done). Being able to switch of destruction here is not an option. Somebody explain to me the logic behind this.

But as irksome as I find Project Soul's insistance on forcing this feature, I find the community's dismissal and defense of it to be even moreso. I will go through all of these said dismissals now.


𝗝𝘂𝘀𝘁 𝗽𝗹𝗮𝘆 𝗚𝗲𝗿𝗮𝗹𝘁 𝗮𝗻𝗱 𝟮𝗕 𝗶𝗳 𝗶𝘁 𝗯𝗼𝘁𝗵𝗲𝗿𝘀 𝘆𝗼𝘂 𝘁𝗵𝗮𝘁 𝗺𝘂𝗰𝗵, 𝗹𝗼𝗹

So, Geralt and 2B prove that disabling armor breaks is possible. Yeah, they're all about that Akiba's Trip until they're dealing with someone else's intellectual property. I've read people saying that armour break is tied into the lethal hit mechanic. Well, I don't see either Geralt or 2B being immune to lethal hits. Only difference is their outfits don't implode when it happens.

So we have 2B who's only partially affected by Akiba's Trip. And Geralt, who isn't affected at all. So what? That means we're limited to two characters out of the entire roster? What if we go online? We can't expect everyone else to not pick other characters. The problem isn't the character we're controlling being subjected to Akiba's Trip. It's the feature itself.

𝗗𝗲𝘀𝗶𝗴𝗻 𝘆𝗼𝘂𝗿 𝗰𝗵𝗮𝗿𝗮𝗰𝘁𝗲𝗿𝘀 𝘀𝗼 𝘁𝗵𝗲𝘆 𝗹𝗼𝗼𝗸 𝗰𝗼𝗼𝗹 𝗲𝘃𝗲𝗻 𝗶𝗻 𝘁𝗵𝗲𝗶𝗿 𝘂𝗻𝗱𝗲𝗿𝘄𝗲𝗮𝗿.

So, going back on how badly Akiba's Trip affects CAS, the defense is that, we should design our characters around this concept so they look cool even when striped down to the bare minimum. OK, so we're to limit ourselves in an already limited creation suite to compensate for the developer's lazy design choice? "This base layer doesn't look as cool as the one I originally wanted to use in my character, but it will look less ridiculous in the guaranteed event that I lose the rest of my outfit." This is why alot of us dodged CAS for the most part in 4 and 5. At least this wasn't an issue back then for default characters. But as for the current game, I'm almost certain the concept artists really, REALLY wanted to draw everyone in their underwear.

𝗚𝗶𝘁 𝗴𝘂𝗱, 𝘀𝗰𝗿𝘂𝗯

This dismissal is ignorant in thinking that you can negate armour break entirely just by being gud and not getting hit. So, let's ignore the certainty of getting hit, and taking L's. Let's pretend that you're really just that damn gud. And no one else is more gud than you are. Well all that means, is that somone else's kit's getting scrapped instead of yours. End of the day, someone's leaving that fight in only their tighty whiteys.

𝗣𝗿𝗼 𝗰𝗲𝗻𝘀𝗼𝗿𝘀𝗵𝗶𝗽 𝗦𝗝𝗪. 𝗤𝘂𝗶𝘁 𝗿𝘂𝗶𝗻𝗶𝗻𝗴 𝗼𝘂𝗿 𝘃𝗶𝗱𝗲𝗼𝗴𝗮𝗺𝗲𝘀 𝘆𝗼𝘂 𝘀𝗻𝗼𝘄𝗳𝗹𝗮𝗸𝗲!

This one's dumbest argument of all. OK, listen here you nimrod. Yeah that's right. You who, passionately hates videogame journalist outlets while at the same time taking everything OneAngryGamer says as gospel. I can't speak for everyone who has issues with the armour break mechanic, but I personally don't want it removed entirely. I don't want to deprive you of your right to play a strip fighting game. I don't want skimpy females dressed up, or guys in full armour dressed down by default. You can already do that in CAS. I just want a toggle option, so I don't have to suffer this godawful lazy design choice. I don't think I'm asking for much. And let's consider that the guys are just as vulnerable to Akiba's Trip as the girls are this time. I think the actual SJWs would argue on your side, in this instance.


Well, those are the main 4 arguments I've heard in defense of Akiba's Trip. But by all means. Give me another angle I haven't heard in defense of this feature. I'll hold out for a toggle to be patched in at some point. But likely I'll jump ship to DOA6 when that launches in march. At least they're actually making some effort with modelling battle damage......
En son Cypher tarafından düzenlendi; 19 Oca 2019 @ 6:26
< >
90 yorumdan 76 ile 90 arası gösteriliyor
I think the intention for the armor break is to have a visual indicator for lethal hits. At the same time, i will acknowledge that SCIV did the clothing destruction in much greater detail than in VI.

If memory serves me correct, Mitsurugi lost the actual armor pieces while his clothes would have some realistic looking battle damage. In this game, he gets reduced to wearing nothing but a traditional fudonshi. Even in this game, we have seen that Bamco is capable of making clothing destruction look like actual clothing destruction (Sophitia, Xianghua, Hilde, Amy) rather than being a T-rated version of a certain Illusionsoft rip-off of SoulCalibur.
En son Aya tarafından düzenlendi; 27 Kas 2019 @ 20:43
İlk olarak Aya Shameimaru? tarafından gönderildi:
I think the intention for the armor break is to have a visual indicator for lethal hits. At the same time, i will acknowledge that SCIV did the clothing destruction in much greater detail than in VI.

If that was the intention, it contradicts itself whenever you have a Geralt vs Geralt match. And we don't know if SNK will allow armor break to be applied to Haohmaru.

The problem with having armor breaking on lethals is it shows just how fragile it is. We've had roughly a year with the game now, and anyone playing regularly knows exactly how to trigger them. I played a few matches last night and got completely shredded in the first round (I kinda suck at the game. Cue, 'git gud scrub')
Yeah, armor break is kinda silly. I'd rather have the cloths/armor rip, tear, and break. Not just, fall off. It's even more lame with ONLY the pants fall off.
I actually hoped that armor breaks would affect the character. Lose your armor, take more damage, but move and hit faster etc.
Just memory or save edit to put the armor at unbreakable slots
Easy
https://steamcommunity.com/sharedfiles/filedetails/?id=1919307525
I like how "give this purely aesthetic feature a toggle" is universally met with resistance every time it's brought up in any game
İlk olarak AlphaASX tarafından gönderildi:
Just memory or save edit to put the armor at unbreakable slots
Easy
https://steamcommunity.com/sharedfiles/filedetails/?id=1919307525

How is this done?
İlk olarak AGSIndustries tarafından gönderildi:
İlk olarak AlphaASX tarafından gönderildi:
Just memory or save edit to put the armor at unbreakable slots
Easy
https://steamcommunity.com/sharedfiles/filedetails/?id=1919307525

How is this done?
If you want to use the save editor then here is where you get it
https://discord.gg/PdjPatB
Just put the items at the ubreakable slots which have a lock icon in,but the save editor is currently broken after the update of s2 so you need to wait until it updates

Or you can use the memory editor which is harder as you need to get the items pathes yourself and it doesnt tell you what slots are unbreakable, its called jewel tewel and you can get it here
https://discord.gg/jsJ7XpP
İlk olarak Dark Priestess tarafından gönderildi:
İlk olarak AlphaASX tarafından gönderildi:
If you want to use the save editor then here is where you get it
https://discord.gg/PdjPatB
Just put the items at the ubreakable slots which have a lock icon in,but the save editor is currently broken after the update of s2 so you need to wait until it updates

Or you can use the memory editor which is harder as you need to get the items pathes yourself and it doesnt tell you what slots are unbreakable, its called jewel tewel and you can get it here
https://discord.gg/jsJ7XpP

That's a lot of effort for something so meanigless, still is it worth getting your self banned over i wonder.
1) its easy if you know whats your are doing
2) i have been and many players making these types of edits and using mods for over a year now with no ban
İlk olarak Dark Priestess tarafından gönderildi:
İlk olarak AlphaASX tarafından gönderildi:
1) its easy if you know whats your are doing
2) i have been and many players making these types of edits and using mods for over a year now with no ban

Can only you see it?
Memory/save edits like unbreakable armor/glowing colors/azwel soul charge crystals/inferno body/and many other things are seen to both players as they are using things that are available at both players game.

Mods like adding new weapons or armor or editing texture only appear for the who have them, as they are client side.
İlk olarak AlphaASX tarafından gönderildi:
Memory/save edits like unbreakable armor/glowing colors/azwel soul charge crystals/inferno body/and many other things are seen to both players as they are using things that are available at both players game.

Mods like adding new weapons or armor or editing texture only appear for the who have them, as they are client side.

Yeah, if it registers for both players online, it could be an issue. But if it's not affecting frame data, then I'd imagine that the only way to get banned for using cosmetic edits, is for someone to actively snitch to project soul on the person. I can't possibly imagine someone being so petty and personally vindictive as to go to those lengths.

Still, this has been useful information. Thank you.
Countless warriors have cast themselves into battle for the ultimate discussion. The curtain has been raised and standards have been lowered once more. Those miserable individuals chosen by history begin their final battle. Watched over by the moderators they unleash their fury. The Legend will never die! Entrust your noble soul to your keyboard for the gods have granted you a keyboard to cut your own path! Soul Calibur 6!
İlk olarak Riptor00ZERO tarafından gönderildi:
I like how "give this purely aesthetic feature a toggle" is universally met with resistance every time it's brought up in any game
Yeah, how dare people ask for completely trivial options that have only positive effects and let everyone get what they want. The nerve.

It's so very important nowadays to put people down and cherish unhappiness. Can't let something dumb like being reasonable get in the way of that.
En son Tyrian Mollusk tarafından düzenlendi; 28 Kas 2019 @ 18:58
İlk olarak Sown-Laughter tarafından gönderildi:
and yet if you were patient and nice I would have said that to you long ago instead of hiding it in the middle of a big wall of text..

Would have clashed with the gatekeeper regardless...

I'm guessing you're not accepting my apology. That's fine. I understand why, but let's actually move on...
En son Cypher tarafından düzenlendi; 29 Kas 2019 @ 1:18
İlk olarak Tyrian Mollusk tarafından gönderildi:
İlk olarak Riptor00ZERO tarafından gönderildi:
I like how "give this purely aesthetic feature a toggle" is universally met with resistance every time it's brought up in any game
Yeah, how dare people ask for completely trivial options that have only positive effects and let everyone get what they want. The nerve.

It's so very important nowadays to put people down and cherish unhappiness. Can't let something dumb like being reasonable get in the way of that.

I made this thread back in January, so the modding scene wouldn't have been as well developed as it is now. The idea was never to genuinely demand that the dev team add in an armor break toggle(we all know nothing on steam forums ever gets back to the devs). Rather, I was curious to see if people felt the same way I did about Project Soul's laziness on breaking armour, and about the community defending them on it. Sure, my original post came off as an angry rant, but this is the internet. You can word an argument as nicely as possible, and you'll still have people run their mouths/keyboards in response.

I mean, this issue can (kinda) be circumvented with modding now, but the point is that you shouldn't even need mods for something so simple. I think I'm gonna unsub from this thread. Don't really have much else to say on the topic.
< >
90 yorumdan 76 ile 90 arası gösteriliyor
Sayfa başına: 1530 50

Gönderilme Tarihi: 13 Oca 2019 @ 3:18
İleti: 90