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Again, idc if it works against me because I’m bad at the game. I care that people choose to spam. It’s just lazy
I tested by turning settings all the way down and people still lagged in my game. Idc about specific moves people use. I’m concerned people choose to spam as their method of winning. It’s boring and lazy.
"Doing one move or sequence over and over and over is a tactic close to my heart that often elicits the call of the scrub. This goes right to the heart of the matter: why can the scrub not defeat something so obvious and telegraphed as a single move done over and over? Is he such a poor player that he can’t counter that move? And if the move is, for whatever reason, extremely difficult to counter, then wouldn’t I be a fool for not using that move? The first step in becoming a top player is the realization that playing to win means doing whatever most increases your chances of winning. That is true by definition of playing to win. The game knows no rules of “honor” or of “cheapness.” The game only knows winning and losing."
"A common call of the scrub is to cry that the kind of play in which one tries to win at all costs is “boring” or “not fun.” Who knows what objective the scrub has, but we know his objective is not truly to win. Yours is. Your objective is good and right and true, and let no one tell you otherwise. You have the power to dispatch those who would tell you otherwise, anyway. Simply beat them."
"Before Sirlin Games, I was lead designer of Street Fighter HD Remix, Puzzle Fighter HD Remix, and Kongai. I was also a tournament player in Street Fighter and other fighting games. I was part of Street Fighter Team USA at the Super Battle Opera tournament in Japan. I helped run the Evolution Fighting Game Championships for years. I graduated from MIT in business and math."
http://www.sirlin.net/ptw/
this is not a low-tier blog post, it's a published book from an expert in the field that was made available for free.
"Playing to Win has been the competitive gamer's bible since the year 2000. It's been linked on far too many gaming sites to count. Ultimately, it's about continuous self-improvement and getting rid of hangups that get in the way of you winning."
it's not that i dont have my own opinion, its the matter of wasting time paraphrasing that whole thing. sirlin is of the some opinion i am.
Competitive is good because it's the fastest way for people to improve.
Competitive is bad because it kills weaks.
Best way is always in the middle (balance).
did you notice the quotation marks? those are not my words. unless you are over 30, that guy was winning SF2 tournaments when you were in short pants. i'm pretty sure he knows what a scrub is.
People use the same thing on you because it works. If they want them to change it up, force them to change it up. That's on you for the match being boring.
Don't get annoyed at these people. Be grateful to them. They're teaching you yet another form of cheese that you have absolute control over.
Against cheese, it's not up to them if you win, it's up to you. And I'd rather be in control of my losses then have no idea what I could have done.
Cheese is annoying because it's easy to do but difficult to counter but it's just part of evolving past low-tier to learn to defeat it. Almost all cheese in soul calibur is best defeated by a simple mechanic, guard impact.
Most other cheese can be defeated by sidestepping.
And it's pretty 'low IQ' to just brush off what that person said to you. It's true, a person will only use one move repetetively if you prove to them that you are unable to defend against it. When I notice a person always fails to block low, I start throwing out low attacks until they either wake up or lose.
Are you really going to try to argue that noticing a weakness and exploiting it is a 'low IQ' way to play the game? Because it sounds like the definition of intelligence to me.
Do you really expect to hand them the key to defeating you, and then have them not use it, based on the honor system?
Just do as I said above, and as you encounter cheese, use it as an opportunity to shore up your game by learning how to not be vulnerable to it.
Its not low IQ of to tell someone their advice is both not needed and not true. He stated "it is your fault they spam" which just isn't true. I don't have my hands on the opponents controller. If they choose to be low-skill and spam, thats on them.
Its a way to win the game. its not a demonstration of skill to "exploit a weakness." The same way glitching in multiplayer games is "exploiting a weakness" in the games coding. Not a demonstration of skill and is low IQ.
I'm not going to listen to anything you say to do because I didn't ask for help.