SOULCALIBUR VI

SOULCALIBUR VI

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how can you get good vs Ivy? its impossible to follow her moves...
yeah yeah am salty, but for real. you cant see what the hell is going on with her
you cant block half her movies or she catches you mid-air...;
I cannot for the life of me fight her at all...sometimes am lucky enough to do enough parrys and blocks and run in to do damage, but not really ....mostly i win by luck....of all the op chars in this game Ivy is just...the worst....is there something am missing (other than git gud)
Last edited by RabbitCatRobot; Nov 12, 2018 @ 10:22pm
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Showing 1-15 of 32 comments
Jewrio Nov 13, 2018 @ 12:51am 
Get into a rote high-low combo spam and rinse-repeat.

I main Ivy and, from what I've seen, I play her tiers above anyone else... Including play-to-cheese pros. With these credentials, I can attest to the fact that Ivy is toast in an up-close scrumbo spam. Sure, she can repel -- a a GI mechanic so nerfed and dumbed-down now, that it results on only 50-50s that button-masher will win 90-10 -- and / or do her command grabs -- which can be button-mash broken -- but she's much weaker up close than at mid-to-far range.

>get in close and spam
Last edited by Jewrio; Nov 13, 2018 @ 12:53am
Seven ate you Nov 13, 2018 @ 1:54am 
Ignore the troll. I'm more or less new to the match up, but from what I know, there are a few important things to remember about Ivy. After she does 66[A] on guard, rush in, but try to rush in doing your fastest move for long range with the goal to interrupt her. 6[A] is her best tool to interrupt your running. As annoying as it is, you wanna mix up running, sidestepping and blocking. You want to stay out of her 2A+G area for the most part.

Once you're in, she still has quite a bit of good defense. Without going in exact frames, her fastest move is high, so if she doesn't that to interrupt you, start using moves that duck. Other than that, her fastest move is 14 frames.

I forget what character you use so if you want more information about character specific, tell me your main.
Seven ate you Nov 13, 2018 @ 2:04am 
I forgot to say, when you're at full screen, this is more or less how the game goes from my experience.

You want to walk in and out of 3A+G's range while sidestepping to avoid 9B+K. Your goal is to bait one of these moves to whiff so you can at best whiff punish or at worst get in and press buttons. Watch out for 66[A] and be ready to block/GI/aGI it.

If she refuses to throw out a move, you want to run in when you feel like she won't throw a button out. Once you're running in, the Ivy player will always have enough reaction to do one of a few things. 6[A] to stop your run, which it will, 2A+G to hit low if she thinks you'll run in and block 6[A], or some ranged mid if she thinks you'll block low. Something worth noting is 6[A] is a high, and such, blocking low and mid does beat it, but if she doesn't do it, you'll be in a 50/50.

I hope this helps.
The Sin Of Cain Nov 13, 2018 @ 2:30am 
Originally posted by Seven ate you:
I forgot to say, when you're at full screen, this is more or less how the game goes from my experience.

You want to walk in and out of 3A+G's range while sidestepping to avoid 9B+K. Your goal is to bait one of these moves to whiff so you can at best whiff punish or at worst get in and press buttons. Watch out for 66[A] and be ready to block/GI/aGI it.

If she refuses to throw out a move, you want to run in when you feel like she won't throw a button out. Once you're running in, the Ivy player will always have enough reaction to do one of a few things. 6[A] to stop your run, which it will, 2A+G to hit low if she thinks you'll run in and block 6[A], or some ranged mid if she thinks you'll block low. Something worth noting is 6[A] is a high, and such, blocking low and mid does beat it, but if she doesn't do it, you'll be in a 50/50.

I hope this helps.

Fun how much work you have to do, how many risk you have to take, how much movement you have to dance with, just to approach her.
Gaxkang Nov 13, 2018 @ 2:39am 
Honestly up close, just rushdown with many characters. Ivy's fastest move is 12 frames and that can't punish a lot. I mean geez, some stuff can't be punished with 10f, for those with that. Some moves can be very strong and only dealt with rather specifically...where blocking is actually the disadvantaged way, so if the Ivy is blocking they are stuck. So when your moves are blocked, keep going can work. It won't always but she's not gonna whack you once or twice and take away a huge chunk of life.
Defense-wise up close her best bets tend to be effective GI, RE, effective sidestepping and her CE.

At the start of the fight running towards her or using a move that propels you forward while cutting a swath in front of you, that can stifle a lot that she can throw out at the start.
You will also avoid 2A+G cheese at start of fight, and the whiff leaves her open.

Ivy wants to push you away to the distance she excels more at. Up close tho you have to watch out for manual mixup's from serpent's embrace. But you have to give her a chance to get into that, so you want to keep pressure up.
Her built in mixup's and low gimmicks are more limited compared to others, IMO.
You do want to watch out for her 22K since that will knock down and lead into serpent embrace stuff.

When you knock her down make sure you get what damage you can before wakeup starts responding.

While her CE can be stuffed (tho not as easily as others)...you are better off baiting it, which can be dicey. Which is again why you want to rush her down so much before it gets to that point.

If you play Yoshimitsu, his CE will instantly punish Ivy's distance moves from anywhere on the screen.
Last edited by Gaxkang; Nov 13, 2018 @ 2:40am
Seven ate you Nov 13, 2018 @ 4:13am 
Originally posted by Soveriegn King:
Originally posted by Seven ate you:
I forgot to say, when you're at full screen, this is more or less how the game goes from my experience.

You want to walk in and out of 3A+G's range while sidestepping to avoid 9B+K. Your goal is to bait one of these moves to whiff so you can at best whiff punish or at worst get in and press buttons. Watch out for 66[A] and be ready to block/GI/aGI it.

If she refuses to throw out a move, you want to run in when you feel like she won't throw a button out. Once you're running in, the Ivy player will always have enough reaction to do one of a few things. 6[A] to stop your run, which it will, 2A+G to hit low if she thinks you'll run in and block 6[A], or some ranged mid if she thinks you'll block low. Something worth noting is 6[A] is a high, and such, blocking low and mid does beat it, but if she doesn't do it, you'll be in a 50/50.

I hope this helps.

Fun how much work you have to do, how many risk you have to take, how much movement you have to dance with, just to approach her.
It's really not that bad, 3A+G, 9B+K and 66[A] are nearly or are reactable.

6[A] is your main concern, being her fastest ranged move. It's the only thing that stops you from running at her, and some people like sophitia with her 66A can TC under it. Her next fastest move is, from what I know, B6. Which isn't really as good as interrupting but does cover the weakness of 6[A].
Discane Nov 13, 2018 @ 6:25am 
Her low attacks are reactible, but watch her, not her whip. If she ducks it will be a low attack.
Block something and use some move which moves you forward like Geralt B+K or 1AA.

Most characters actually can hit on quite big distances.


https://www.youtube.com/watch?v=rm1jTNv1ORE&feature=youtu.be
La Li Lu Le Lo Nov 13, 2018 @ 7:32am 
Play Azwell at top level.

This MU is garbage for Ivy.
AGA | prinnyuber Nov 13, 2018 @ 7:56am 
Keep a close eye on her meter! Like Nightmare, her super can counter any attack you dish out including throws. I know its tough but you have to find away to close the gap between you and Ivy. She sucks at close range combat. Heaven help you if the player is good with Guard Impact. X.x
Last edited by AGA | prinnyuber; Nov 13, 2018 @ 8:17am
Originally posted by La Li Lu Le Lo:
Play Azwell at top level.

This MU is garbage for Ivy.

that's true, i'm pretty sure azwell is the only character that fully counters ivy.
RabbitCatRobot Nov 13, 2018 @ 1:56pm 
thats for all the replies. yes i find that running in and out helps a lot. but...boy she needs a bit of an adjustment some of her combos take more than half your life bar. and full screen throws are just uncalled for
zachillios Nov 13, 2018 @ 10:34pm 
Originally posted by luv_me_hate:
thats for all the replies. yes i find that running in and out helps a lot. but...boy she needs a bit of an adjustment some of her combos take more than half your life bar. and full screen throws are just uncalled for
Every character has 60%+ combos, and her throw isn't an entire screen, it's mid to slightly far range.
Lord Oink Nov 13, 2018 @ 10:42pm 
Originally posted by zachillios:
Originally posted by luv_me_hate:
thats for all the replies. yes i find that running in and out helps a lot. but...boy she needs a bit of an adjustment some of her combos take more than half your life bar. and full screen throws are just uncalled for
Every character has 60%+ combos, and her throw isn't an entire screen, it's mid to slightly far range.

Imagine if Dhalsim could land the kind of long range combos she can. Def overpowered.
Emily Nov 13, 2018 @ 10:56pm 
You can learn how to play against (sorta) Ivy as she is now by playing her a bit yourself and getting familiar with her moveset.

I personally refuse to play against Ivy players until she gets adjusted a bit.
Gaxkang Nov 13, 2018 @ 11:14pm 
In older builds there was less damage overall in how the game worked...then damage was upped for everybody.

So just play rushdown...use Taki, Talm, etc. Under pressure from Taki, unless GI-ing or sidestepping, Ivy has no movelist anymore...just becomes a punching bag.

Sophitia...get in close, and use her auto mixup's...if the Ivy can't GI or block them or whatever, the fight's over because Sophitia will just be doing too much damage.

One can say at least in some ways Ivy has to work harder for *burst damage*, like a big burst of damage from something simple really.
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Date Posted: Nov 12, 2018 @ 10:21pm
Posts: 32