Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So use Inferno lol
nobody forbids you and will not judge you for it
I've never thought of using Inferno for this..try to use Taki and you'll cry for the rest of your days.
As for inferno i think thats kinda just way to simple out of reach atacks cheapness and yea players are more easy to atack but players on other hand cant be far much more pain whene atacking xD especialy if they are cheap.
legendary will teach you very quickly what is safe on block.
Just make a match with CPU vs CPU on legendary, they have no clue what they are doing, as they don't have any buttons/inputs to read and counteract on.
it's a bit sad that the singleplayer part got suffering from the way the 'AI' were implemented.
The difference between a good hard AI and an inputreader makes a lot of difference in feeling.
On legendari they even read frames on Infernos flying .. lawnmover, GI it on just the right frame, and make it seem easy, as they never miss the GI ;)
So in that way I guess one can use it to see if there is an opening in a move that you thought were safe mid-move.. but good luck trying it online
Good human opponents are much harder.
bring the pain with inferno, one move does alll the damage, and it will be over in no time, be the simplist of all the difficulties.
Yeah, no. The Legendary AI is better than most B rank players TBH. Humans can't input read and they also make a lot of mistakes.
But still the fight was preety unfair... learning my moves is one thing. But denying my attacks is pretty unfair..
eg:
-I hit opponent back, he in some magic way manage to block it! How?
-Soul combo (don't know how it's correctly named). When im knockdown or stun the enemy soul combos work, when i manage to do it.. it dosen't work.
-The enemy some times gets up so quickly that the animations of his knockdown are denied.
-Notice also very small "teleportation" when moving vertical.
For me it's some kind of semi-cheat.