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So it depends what you want to achieve. Grasping the game basics is quite easy. But for the meantime avoid tournament level tips, since they are not for beginners and require months of training and dedication, plus reflexes and a lot of coffee.
Step 2: Watch replay of loss
Step 3: Write down what hit you the most
Step 4: Record training mode dummy to do what hit you the most
Step 5: Figure out how to beat it
Step 6: Start over at step 1
Repeat that often enough and eventually you are "good".
There are no shortcuts. How do you beat something if you don't know what beat you?
You'll find out about taking/stealing turns, whiff punishing, conditioning, okizeme and all that other good stuff this way without even having a name for it.
It might sound crazy but doing your homework and training hard actually gets you somewhere in any competitive game.
1. Pick a character you like. Tiers are for tournaments and pubstars who want to pretend they're good at the game. You'll do better with a character that clicks with you than a character that is high tier.
2. Learn your most basic stuff. Guard impact, 3d movement, reversal edge, etc. You can't be good at a game if you don't know how to play it.
3. Learn your basic moves. Don't get fancy, learn your most basic attacks and when to use them. Things such as where they hit, how fast they are, and if they can knock down/stun are important factors.
4. Learn your frame data. Less complex than it sounds, go into training, set a dummy to guard and then retaliate after guard. Hit it with a bunch of moves and find out which ones allow you to guard or move immediately after hitting someone else's guard. These are called safe moves, and a safe move is good to throw out regularly because if someone blocks it there's little to no risk of retaliation.
Past that, I know I'm bad at the whole gaming thing. Not just this game. Almost every game. But I don't really panic. If I just derp, I may get angry for 2 minutes, then try again later. Or if I see something takes WAY too much effort, I drop the game and look somewhere else. PC gaming is the best gaming (like the NK is the best K meme) because you can load up SC6, or go back in time and load stuff like FX Fighter (lel). So really, there are enough games for me to entertain myself without even having to git gud at anything.
Anyway. Enough about me. Gaming requires either talent, or LOTS of practice, and in some cases, both. I remember back when SC1 was a thing, this very talented kid who had never played the game, practiced for like two hours and then proceded to perfect win all of us (my group of friends back then). And we used to play pretty much every night nonstop. It took me a bit of doing some Rocky Balboa training sessions (without punching hanging dead cows though) with my boy Cervantes to be able to make a comeback and beat the kid.
When doing pvp, you learn best by continuing to do pvp. No cheap imitations. The cpu will be of help for only technical things. But so can pvping. Get a mentor, or a friend to practice with. Try other characters other than your own to know them. That way you can relate their animations to certain actions. Or play against them enough times for a similar effect. Practice your dexterity and your speed at doing things. Quick Thinking gives you a +1 to INT, so try to get that as well.
All in all, the path to git gud is not the same for everyone, and you shoulnd't feel bad if it's slower for you. Just enjoy the slightly longer ride and soldier on.
That is a problem with all those tutorials, even for beginners. They are written by advanced players who can do the correct decision and have the correct execution with a rate of at least 90%.
For many players even reaching half the success rate is a tremendous task already. Perhaps we need tutorials from beginners to beginners
Thanks everyone, for advice. I believe, I should give myself a little break from online and spend some time in training to improve myself in the game. Such as combos, techniques, moveset, etc. It will help me improve my damage output and make my fights easier, at least.