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Sure, and we don't have a training mode to test things like that or a friend to play with and tinker. Makes perfect sense. It's clearly Project Soul's fault. Hahaha!
Also, she's not the only fast character in game. She's a rushdown style character now and she can be countered very easily by her sister for example. Also guard impact stops her aggressive style pretty fast if you're using it.
However, if you get pushed away you actually have an advantage as she has not a big range and when she tries to attack you again right away you may be able to punish that with a stronger B attack.
Also if you mean a B string people are repeating on you. You can just sidestep and punish it if people are doing the same thing over an over again. Also guard impact is very effective against anything that is done repeatedly.
As soon as someone is spamming and you're losing it's clearly your fault. There's no way anyone can do that to you in a way it's not punishable.
Last one I played Was soul calibur 2 and I mostly played kilik, link and maxi there. I never liked her back then.
I have over 400 hours in as a casual player and likely 300+ is with Raphael. I have trouble with cass too but that is not because she is broken, it is because I got lazy and fell back on my typical go to strategy and that does not always work. That is how upsets happen and people walk away clueless as to why they lost.
Statistically it takes 10,000 hours to be considered an expert at anything. I highly doubt anyone has that time in against ONLY Cass. Put more time in and try to learn, whining about things that are not in fact broken just makes people look like spoiled babies.
***EDIT***
And before anyone calls me out on it. Yes I am guilty of complaining too. 2B was a nightmare for me in the early days of her release, but as I am telling you and others to do I overcame it and learned to beat her. Don't mistake my irritation with a lack of understanding. It is perfectly fine to admit that you're not in a place that you can beat a character at this time. But that work "BROKEN" that is a word that is used and abused far too often.
Broken is a few months ago when I could watch Raphael's 6A go right through my opponent and not damage, no hit feedback, no nothing. That is an example of broken. Cass is another word - that is DIFFICULT. Gamers often confuse the two and then start calling out for nerfs and buffs when what is needed is a little patience and practice.
I never said that she was unbeatable. Every time a new character has come out I spent a long time in training work shopping my mains with those characters. The issue is not that she is unbeatable, but that she is given so many advantages. Ones that even her sister does not have. The last time this occured was with Ivy and they nerfed her into the ground. You complain that people want a free win and that is true, but in the opposite direction. All these Cass mains are worried that there new waifu is going to get nerfed(she is) and flock to these posts in worry that PS might hear this feedback. You know that someone is broken when you see every Cass no matter that rank using the same combo over and over again, because it is safe and should they manage to get a hit in, you lose 1/3 of your health Sieg and Mitsu can't even do that unless its a Counter, Lethal or wall hit. Cass can do just by landing a low kick.
So your 'complaint' is based on an exploit. I would like to call in Sworn-Laughter on this one and refer to the many debates he and had on Raphael being broken or not. This is the same as that. There are players out there that will intentionally avoid that string due to it being unfair. And in the case of your problem there are players that will swear by it. I myself was among the former when it came to Raph and maintained fair playstyle.
This problem is not new. Xianghua had her one go to combo that was all but a promised win and 'ALL' players that used her did this constantly to the point that people demanded a nerf. Raph had his infinate stunlock that had to be addressed. Night and Sieg had the flapjack that had to be addressed. Ivy... Mina... Yoshi... You follow me so far? Give it time. A legitimate exploit will be corrected but the things in the Original Posting didn't elude to that. The words were "broken" and "Olny Zas has advantage". That is lack of familiarity not broken.
That is exactly what broken means. That fact that she has an exploit makes her factually broken. Just like the Voldo gauge exploit. I have already stated that I know this is going to get fixed, but in the meantime, players ignoring it and saying she is perfectly fine are full of it. What I mean by Zas is that of the 3 characters I play, only he has a way to deal with this exploit. Setting the training dummy to spam that combo over and over, only he had a response that could deal with it.
Then for that I would just focus your online play around him. I too found Zas effective against her. I am currently labbing Cervantes and having decent success. If that helps at all. But while the boom of cass players is happening I would take the safest bet and play with the character that gives you the best chance. I am brushing up on all of my off-main characters to find what will work best.
Again if it helps:
Nightmare - effective
I don't play Siegfried in this installment so I am no help there
Zas - you already know
Cervantes - fairly effective ( I have less than 10 hours time in with him in this installment)
Amy/Raph - Dead in the water, completely useless
Yoshi - I am decent with and had great success with
Voldo - Another one that I just dabble with >10hrs Marginal success
That is a fact. That is why there are tiers in the roster. There are characters that were intentionally designed to be better or harder to beat than others. This is why there were so many people complaining about Tira and how bad she was in the beginning. She was a low Tier character. However, I believe a player named Dr. Gori stated that the only DLC character outside of bottom tier was Amy. Now that may change once someone gets their hands on the frame data for Cass. I am sure she is not bottom tier.
But in short, you are correct. There are in fact characters that have a clear advantage over others on the surface. Then couple that with needing the proper matchup knowledge and that makes an entirely different tier list to consider when selecting a main.
This is why despite popular opinion I say everyone needs a main and at least one off-main. One - this makes things not get stale as fast. and Two - then you have a better arsenal for going against a variety of characters.
I'm well aware of it. Being a Taki player can feel like that most of the time. There is a loooong way ahead of me before I can call myself good.