Catan Universe

Catan Universe

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Elgsdyr™ Jul 1, 2020 @ 8:10am
Bugs and other issues with v2.0
Missing button for city upgrades:
In several games the button for upgrading a city has been absent as can be seen in this shot. eventhough the conditions are right, the button doesn't pop up. I can work around this by clicking the category first and then click OK to improve a city.

https://steamcommunity.com/sharedfiles/filedetails/?id=2149612156


Messy list + translation:
Firstly, there's a slip in the English translation (Suche). Secondly, when adding an IA player there's no option to cancel. You have to select one first and then delete it. Also, the list collides with the Start Game button.

https://steamcommunity.com/sharedfiles/filedetails/?id=2149614157


Issues with animations:
- There is now a lot more flashy and useless animations.
- Several useful animations has been removed, which makes it hard to follow actions of other players. Eg. there is now no visual representation when others play progress cards, so often you're left with "WTH just happened?!" and have to check the log.
- There is often a relatively long pauses between actions and animations. Eg. when I press the dice button it takes 1-2s before the animation starts. This is extensive throughout the whole gaming experience. Even with animation speed set high you spend a lot of time waiting for nothing.
- Transfer of resources is often not visible or sometimes stacked as one card making it harder to follow what is happening. Eg. with Mining: No animation. Also: No animation for opponents trading with the bank. And many other cases...


AI emojis:
It's extremely annoying and stupid that the AI uses emojis. Remove this or add an option to disable. WTH would AI need to remind me that I'm slow? One of the reasons I play with AI is that I can do everything in my own tempo.


Progress card pop-up:
The way the progress cards pop up when you hover the mouse over them isn't intuitive. The problem is that the mouse sensitive area doesn't expand with the visual rendering of the card so they keep popping down when you don't expect them to.


Opponent selection pop-up:
This is an oldie also present in previous versions. When you eg. place the thief next to multiple players (or use a card that applies to multiple players) the game pops up a small selection box with the affected users. The problem is that they are often in a different order than the player presentation at the top of the screen which makes it confusing and less intuitive.


Broken roads:
I honestly haven't come across this situation in v2.0 so I can't say for sure if it's still present but it was in all previous versions of the game (also pre-Universe), so I think it's worth mentioning. When you break up an opponents road by building a knight or a house you can't use the progress card Diplomat to remove one of the broken up road pieces. This is very illogical and removes an element of the tactics you have in the normal board game. Makes the Diplomat much less useful.
Originally posted by USM [CM]:
Thank you very much for your feedback on version 2.0 we really appriciate your effort here.
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Showing 1-15 of 19 comments
Elgsdyr™ Jul 1, 2020 @ 8:38am 
Adding to the first point:
I've also experienced that the icon for building a house didn't come up when clicking the appropriate area - even when zooming in fully. Clicking the house icon in the bottom of the screen (just above the resource indicator) worked fine in the very same situation.

Edit: By house I mean settlement here. Just to be clear. ;)
Last edited by Elgsdyr™; Jul 2, 2020 @ 5:08am
Elgsdyr™ Jul 1, 2020 @ 8:42am 
And BTW - contrary to many others - I'm actually fine with the new "resource bar" at the bottom with resources represented by an icon and a number instead of a stack of the actual cards. Works just fine for me and I see the point of it taking up less screen space. Maybe it could be selectable as an option, so the player can use whatever layout is preferred?
Last edited by Elgsdyr™; Jul 1, 2020 @ 8:42am
Elgsdyr™ Jul 1, 2020 @ 1:46pm 
Here's another one. Couldn't upgrade my cities in Politics by clicking on a city (again - happened twice in this game alone), so I worked around it by clicking on the Politics category and OK on the dialog popping up. After that I couldn't pass on my turn. The Dice/Continue button was greyed out as seen in the screenshot. Workaround: Built a road and then I could pass on the turn...

https://steamcommunity.com/sharedfiles/filedetails/?id=2150056137
A developer of this app has indicated that this post answers the original topic.
USM [CM]  [developer] Jul 2, 2020 @ 12:00am 
Thank you very much for your feedback on version 2.0 we really appriciate your effort here.
SEB al Britoun Jul 2, 2020 @ 2:59am 
I am surprise to find a mostly cosmetic update and that achievement progress bug is still here. Just won one cities and knight multiplayer game and used a wedding card in another and my counters were not incremented they're stuck to 1 since what seems forever now.

Other than that, the button to pass your turn often stays inactive and you have to open trade window to make it available.
Last edited by SEB al Britoun; Jul 2, 2020 @ 3:05am
Elgsdyr™ Jul 2, 2020 @ 5:30am 
Here's another one: When using a Saboteur you can't see what cards your opponents are discarding. This is clearly visible when playing in real life.
Elgsdyr™ Jul 2, 2020 @ 6:13am 
One more: I had three Merchant cards, used one, and then suddenly only one was visible. When passing on the turn, the second one popped back.
PhoebeBuffay54 Jul 2, 2020 @ 6:14am 
Another bug found. I won the game with 14 points and then the game was frozen. I couldn´t do anything. Unsatisfying...
Elgsdyr™ Jul 2, 2020 @ 12:14pm 
Just came across this weirdness. My single knight (orange) was placed on the empty white circle when an opponent played the Deserter. When I clicked the knight it jumped to the position in the screenshot. When I confirmed the knight vanished as expected.

https://steamcommunity.com/sharedfiles/filedetails/?id=2151228528
VenomXmoneV Jul 3, 2020 @ 12:28am 
Is being unable to find opponents a bug or the servers aren't up yet?
amunter Jul 4, 2020 @ 8:38am 
First time in the new version, mostly okay but...
(1) I kept getting warnings for taking too long for a turn, when it wasn't my turn.
(2) The chat icon had a dot on it all the time, but I couldn't see any new messages
(3) And when I won a game, it had all the players mixed up. Had me with the wrong ranking (ELO) and second place. Just weird.
friendly.enemy Jul 4, 2020 @ 3:42pm 
Here is another one:
I have played tha game with two other friends online. For one friend the ressources have been different to the rest of us. Also the dies numbers on the ressource fields have been different. Some kind of syncronisation problem.
Last edited by friendly.enemy; Jul 4, 2020 @ 3:43pm
TKF Jul 5, 2020 @ 5:37am 
When you win, the points and experience gained is wrong in winning stats. It doesn't always show up on correct player.

Bugged animation makes towns, knights and boats disappear sometimes. It should be fixed and refreshed because sometimes you really wanna move your last boat, and you can't because its there, but unclickable..
MacOS Steam client - "Bank" button in trades does not select about 95% of the time. I've had turns time out while hitting "Bank" repeatedly trying to make a valid trade.
Eggi Jul 7, 2020 @ 11:34am 
When you place an asset and then quickly open the trade window, before the animation of placement is finished, the game freezes. This was in a multiplayer game.
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Date Posted: Jul 1, 2020 @ 8:10am
Posts: 19