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I don't really know how elo works right now - but I would have thought you should only gain it by beating a wide diversity of players rather than beating the same person (or alt account) over and over again... e.g. If I'm 5-1 up over bob in seafarers, beating him another ten times shouldn't add to my score. If a farmer has to buy the game for each disposable person to beat that would deter quite a bit.
Obviously, you'd have to modify that simple picture for the fact there are 3-4 players per game, and adjust accordingly.
So the worry about farming ELO against a disposable account? Can you give an example of how early resignation would allow that to happen more given the 2nd paid-for-the-game-account would drop in ELO quite quickly if it didn't play other people?
It is also more beneficial to make the player with most ELO lose since the ELO calculation would make all other players win more. At best case, ELO should be hidden from the players.
But it seems like ELO is one of the features the developers wanted to use to keep players interested in playing this game.
Edit: I should add that it's also a measure of bugs encountered :( I had to leave games because of bugs and there is no 3rd attempt to rejoin. Or the game freezes over the AI and one has to leave because rejoining doesn't fix the problem.
I have personally encountered multiple situations where it would have been nice to be able to gracefully end a game. For example, we started a multiplayer game and realized we selected the wrong scenario. Or, we started playing Greater Catan but the game just dragged on and on and we both wanted to finish it, but couldn't due to the possible impact on our Karma. Ultimately, the game should be fun, right? I don't find it very fun to sit through multiple rounds waiting for an inevitable conclusion; at least in single player we can just quit and start a new one!
Since you can unlock every aspect of the game at least for a limited time it is possible someone might try to create a second account to boost its main account. Don´t forget you start with 1000 ELO
resign gracefully (not loose karma); join back in antoher game with your 2 accounts.
I mean people spend an additional 15 $ to smurf in CS ^^ "Just to reck them noobs." We also saw people using 2 accounts in CU to play in one match again one other player.
Useres are crafty in finding loopeholes. That is why we need to set clear rules before changing something like this.