Battlestar Galactica Deadlock

Battlestar Galactica Deadlock

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easytarget Nov 24, 2020 @ 4:28pm
Ship XP
Time for my dumb BGD question of the day.

So I restarted the campaign after discovering I need to click on Deadlock-BA in order to get both to show up in the campaign. So far so good, making progress back to where I was in just Deadlock campaign I started first.

I'm aware and see the game loop for Officer XP, it's in the campaign and I'm working it accordingly.

What I'm less clear about is the update that introduced passive bonuses for keeping ships alive over time. It sounds cool there's a reward for keeping them alive, what I'm unclear about is what are the benefits? is there anywhere a list of what changes this makes to the ships that I'm just missing?

And is this campaign feature triggered by clicking on "crew veterancy" ? And if so how do I tell in an ongoing campaign whether I clicked on it?
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easytarget Nov 24, 2020 @ 4:39pm 
Looked again at ships individually and see stats and what bonuses they get, very cool. So guess I answered my own dumb question, ha!

Not sure where you check what settings you started campaign with, but apparently if crew veterancy is what triggers ship XP development over the course of a campaign I must of checked it!

Edit: I noticed the highest I've got a ship is Elite, is that the highest or are there additional levels to advance to?
Last edited by easytarget; Nov 24, 2020 @ 4:42pm
Yes, Elite is the highest. With "veterancy" on, your ships will become more powerful because they have a more experienced crew.

Veterancy will advance faster when you manually play a battle, although there will be some advancement even when you "auto-resolve." It's always a good idea to use veterancy. It a very good option other than using officer buffs.

Officer selection in different specialties and later opportunity to "buff" (advance) them work together to give you the most effective ships and crews possible.

(PS. Just remember, if you do use veterancy, the Cylons will also become stronger over time.)
Last edited by USS Midway veteran; Nov 24, 2020 @ 8:04pm
easytarget Nov 24, 2020 @ 8:04pm 
Thanks for the response. I've been fighting manually the majority, occasionally auto resolving one that was rated such that I had a 0% chance to lose, particularly when I had multiple engagements the same turn.

Might just give'em all a go now, after all it's really the core of the game loop.

Not playing them is a bit like playing Total War and auto resolving all the tactical battles. I mean i know people do it, but it's a bit daft because the strategic layer is just there as the set piece for the tactical battles, same with xcom.
Glad to help.
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Date Posted: Nov 24, 2020 @ 4:28pm
Posts: 4