Battlestar Galactica Deadlock

Battlestar Galactica Deadlock

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Bomoo Oct 5, 2020 @ 4:34am
Modding
So what, there's no modding? Well, that's hugely disappointing.

Don't get me wrong, I enjoy that there's so much meaty expansion content available, but there's a few design choices spoiling my enjoyment of the game, choices that can only be fixed by tinkering with the game files, and I think it's a criminal waste of an otherwise excellent game that modding is being cracked down on so hard.

@devs/publishers - y'all might consider opening modding up to give the game more longevity and boost future sales now that your esports seasons and DLC plans and whatever else are seemingly at an end, because short of making new expansion content for this game forever, that's one of the few things that'll do it.
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Showing 1-15 of 15 comments
kucsidaveee Oct 5, 2020 @ 5:40am 
the IP holder doesn't want modding to the game. There used to be a few mods, but they were basically patched out.
And it is clearly not the devs' decision considering most of their games allow modding.
Xautos Oct 5, 2020 @ 6:16am 
In the EULA, under "Grant" 3.4 and probably "Interpretations & Definitions" 2.1.2.

The publisher knows their limits and has no choice but to remove the offending mod because of the IP and the user creating the mod will have violated the end user agreement doing it.

Modding is not allowed on BSGD.
Last edited by Xautos; Oct 5, 2020 @ 6:18am
Bomoo Oct 5, 2020 @ 6:29am 
No modding = dead game = zero revenue for IP holder. Money says they oughta reconsider.
I personally believe "modding" is not needed. I have more than 1,600 hours in BSG Deadlock over the past three years and I'm still finding new ways to win and play. I do agree that modding could add to the game to some degree, but I don't think it is essential and I agree with the license holder's restrictions. It's their IP. Battlestar Galactica's revenue is not restricted to the success of BSG Deadlock.
Last edited by USS Midway veteran; Oct 5, 2020 @ 7:57am
Bomoo Oct 5, 2020 @ 8:05am 
Modding's not "needed" in any game, but it always adds longevity, not to mention fixes design shortcomings. And now that they've seemingly concluded their plans for esports and DLC, this game can either die or they can loosen the IP holder's pointless and nonsensical modding prohibition and let it continue breathing.
Last edited by Bomoo; Oct 5, 2020 @ 8:05am
Hello Bomoo, I'll be playing BSG Deadlock for years to come. No problems. It's a very complex game which allows a lot of variables - and for me - modding is not primarily "needed" or wanted. Like I said, I have 1,600 hours in and I'm still finding new ways to play.

Maybe in time there will be another BSG game on the market to pick up where this one left off. The license holder has recently participated in another BSG TV series. That could lead to another - possibly a better - game than this one. I guess we'll see.
Bomoo Oct 5, 2020 @ 8:42am 
Originally posted by USS Midway veteran:
Hello Bomoo, I'll be playing BSG Deadlock for years to come. No problems. It's a very complex game which allows a lot of variables - and for me - modding is not primarily "needed" or wanted. Like I said, I have 1,600 hours in and I'm still finding new ways to play.

Maybe in time there will be another BSG game on the market to pick up where this one left off. The license holder has recently participated in another BSG TV series. That could lead to another - possibly a better - game than this one. I guess we'll see.

I'm genuinely glad you're satisfied with the vanilla deadlock experience, but for me there are games with fewer imperfections out there. Why play this one and gnash my teeth at the annoyances that spoil my experience when I can fire up any one of a dozen others that don't suffer from the same shortcomings?

And if there are imperfections, which is true of most titles, the majority of them allow for modding that will clear those right up. I've got about the same number of hours in Kerbal Space Program, and I wouldn't have even a tenth as many if I wasn't able to install mods and tweak game files to fix the developers' dopey balancing and questionable design choices. The point is that mods allow everyone to play the game they want, where games that prohibit modding can be played only one way.

As things stand I'm uninterested in playing deadlock further, or purchasing any of the DLC, if I'm not able to fix several of my sticking points via modding. Which is unfortunate both for me, as I enjoyed playing deadlock for the most part, and for the developer and IP holder who are not going to get any more money or positive word of mouth out of this one customer.
kucsidaveee Oct 5, 2020 @ 2:08pm 
If you don't like playing this game, feel free to play something else.
Look. I see the benifits of modding a game. Hell, I even participated in modding SW EaW (Thrawn's Revenge mod) in the past. I know that it can keep a game alive, but if the IP holder wants modding to stop, for example because of legal reasons or because they are plannig a sort of BSG whatever game and are afraid that if there is a free mod out there, it might hurt their bottom line, they will surely not allow modding.
Just look up how many mods are there for EaW which are not in the SW universe.
One mod that steps on the toes of someone like EA and it can be a lot of trouble for the publisher.
I know that you are unhappy with no modding, but if you feel uninterested in playing deadlock, then go play something else instead of shouting out into the void that a "dead game" has flaws in your eyes.
Nothing is perfect, and there is no game in the world that everyone loves to play.
If this is not for you, bummer. But you won't get anywhere by shouting something similar to: Give me what I want, or you are a doodoohead.
Xautos Oct 6, 2020 @ 2:18am 
A second reboot of the series? All this has happened before, all this will happen again. :P

Explains why Deadlock came to an end so abruptly and also explains a lot more on other matters related to it. Possibly the last of the rBSG era content we are ever to get is through Deadlock, but that is behind us now.

NBCUniversal hold the IP rights, so no modding won't adversely effect the IP holder in this case being a massive American media company. I'm sure Slitherine and Black Labs got their fair share out of the deal already.
Last edited by Xautos; Oct 6, 2020 @ 2:19am
Simon Oct 8, 2020 @ 2:20pm 
Originally posted by Xautos:
A second reboot of the series? All this has happened before, all this will happen again. :P

There are those who believe that the endless prequels and sequels here, began out there.
dv Oct 12, 2020 @ 10:58am 
Not the first thread about modding.

It is possible. Not the easiest game to mod but not that difficult either. I have ideas what I'd do with the game. But the publisher does not want it. So there is no point.
CSO Illusive Man Oct 12, 2020 @ 11:43am 
Still would be nice to so degree. I thoroughly enjoyed how the first season handled its campaign with the system map and hated the season 2 campaign style. It would be amazing to be able to use some of the ships from later DLCs and incorporate it into the early campaign. OR introduce a new game mode that see's how long you can hold the systems before colonial government abandons colonial fleet.
tus3 Oct 13, 2020 @ 5:46am 
Originally posted by Bomoo:
Modding's not "needed" in any game, but it always adds longevity, not to mention fixes design shortcomings. And now that they've seemingly concluded their plans for esports and DLC, this game can either die or they can loosen the IP holder's pointless and nonsensical modding prohibition and let it continue breathing.
I certainly agree, as it is likely to only way I could ever get a Cylon Campaign. And it would likely also greatly increase the shelf life of the game.

However I don't think anyone of us could ever convince NBCU.
Originally posted by tus3:
Originally posted by Bomoo:
Modding's not "needed" in any game, but it always adds longevity, not to mention fixes design shortcomings. And now that they've seemingly concluded their plans for esports and DLC, this game can either die or they can loosen the IP holder's pointless and nonsensical modding prohibition and let it continue breathing.
I certainly agree, as it is likely to only way I could ever get a Cylon Campaign. And it would likely also greatly increase the shelf life of the game.

However I don't think anyone of us could ever convince NBCU.

I'll be playing BSG Deadlock for years to come. No problems. It's a very complex game which allows a lot of variables - and for me - modding is not primarily "needed" or wanted. Like I said, I have 1,600 hours in and I'm still finding new ways to play.....and BSG Deadlock is not essential to the IP owner's financial resources, that is obvious.

We need to stop beating on a dead horse.


Maybe in time there will be another BSG game on the market to pick up where this one left off. The license holder has recently participated in another BSG TV series that could be released in 2022. That could lead to another - possibly a better - game than this one. I guess we'll see.
Last edited by USS Midway veteran; Oct 13, 2020 @ 7:55am
Billy Pilgrim Oct 16, 2020 @ 12:40am 
Originally posted by kucsidaveee:
If you don't like playing this game, feel free to play something else.
Look. I see the benifits of modding a game. Hell, I even participated in modding SW EaW (Thrawn's Revenge mod) in the past. I know that it can keep a game alive, but if the IP holder wants modding to stop, for example because of legal reasons or because they are plannig a sort of BSG whatever game and are afraid that if there is a free mod out there, it might hurt their bottom line, they will surely not allow modding.
Just look up how many mods are there for EaW which are not in the SW universe.
One mod that steps on the toes of someone like EA and it can be a lot of trouble for the publisher.
I know that you are unhappy with no modding, but if you feel uninterested in playing deadlock, then go play something else instead of shouting out into the void that a "dead game" has flaws in your eyes.
Nothing is perfect, and there is no game in the world that everyone loves to play.
If this is not for you, bummer. But you won't get anywhere by shouting something similar to: Give me what I want, or you are a doodoohead.
Ylierton Doodooheads
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Date Posted: Oct 5, 2020 @ 4:34am
Posts: 15