Battlestar Galactica Deadlock

Battlestar Galactica Deadlock

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Lack of Stuff Dec 25, 2018 @ 11:15am
Secure the Sat Network might need looking at
Just did a side mission where the ultimate objective was to take all the sats. I think something needs to be done to make these a bit more tolerable.

I wiped out the enemies and had to spend about 10-15 minutes just spreading all my ships out to cap sats. The capping zone is actually pretty tight and takes the Z-axis into account which made it a huge pain to send ships all the way to the top and bottom of the area. If I could use vipers or raptors to cap then I think it would be less of time waster but neither of those worked.

Alternatively, I guess you could spawn in enemies occassionally but that might make the mission even more of a pain. I was kinda hoping that the mission would auto-complete when all the enemies were dead but that didn't pan out.
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Ultradad Dec 28, 2018 @ 1:44pm 
Yes, this mission type needs to auto complete. This is a great game, but spending 10-15 minutes just capping points after you beat the enemy is very, very boring (and lame)
mihau Mar 24, 2019 @ 12:29am 
so i just played the "secure the sat network" mission. And after defeating all enemy ships the mission was a victory. Guess its fixed.
Last edited by mihau; Mar 24, 2019 @ 12:29am
That is good to hear!
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Date Posted: Dec 25, 2018 @ 11:15am
Posts: 3