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Bullet Soul:
4 modes of play (Normal/Bancho/Caravan/Ver. B), bullet patterns and enemies differ between modes.
Infinite Burst:
New modes, Burst (Charging to 100% to activate a super shot, Coins are also part of scoring, you have a health bar instead of lives, which can be refilled with items), revamped Caravan (which is different and a bit harder), and Musou (Always start with the super shots, but has bombs as backup. Uses Normal Mode scoring.), Also, Normal Mode returns. The enemy patterns and bullet shots are different this time around. Maybe the difficulty too.
The only differences between the games are despite being the same with the 4 characters, different artwork, and sountracks. Its the same Bullet Soul, just with different flavors, lol.