Wonder Boy: The Dragon's Trap

Wonder Boy: The Dragon's Trap

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PeachClover Feb 14, 2021 @ 1:05am
Is This Version Different from the PC Engine/TurbodGrafx Version?
I played this game as Dragon's Curse on the PC Engine (which has significantly better graphics than the Sega version because it is 16 bit graphics instead of 8). I know that this modern version is playing directly on top of the Sega version of the game so I was wondering if there are differences between the Sega and PC Engine versions as far as game play?
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Showing 1-4 of 4 comments
Kelrycor Feb 14, 2021 @ 1:09am 
This version also plays ontop of the old engine and you can switch vice versa in midgame. It totally plays like the old game, but looks way better.

Though I can swear that the Mouse Man secret parcour was easier on Sega Megasystem II or emulators due to a less fuzzy controls. But maybe I am just getting old ;)
Last edited by Kelrycor; Feb 14, 2021 @ 1:10am
Omar  [developer] Feb 23, 2021 @ 7:34am 
> Though I can swear that the Mouse Man secret parcour was easier on Sega Megasystem II or emulators due to a less fuzzy controls. But maybe I am just getting old ;)

In fact it was harder! I know it sounds surprising because they still seem a little off sometimes, but we made _many_ improvements to the mouse controls.
BlakesSanctum Nov 7, 2021 @ 1:24am 
Has anyone attempted a mod for 'retro mode' that uses PC Engine/TurbodGrafx graphics and sounds instead of SMS version? That would be pretty cool!
residentleever Dec 31, 2021 @ 5:52pm 
Originally posted by Omar:
> Though I can swear that the Mouse Man secret parcour was easier on Sega Megasystem II or emulators due to a less fuzzy controls. But maybe I am just getting old ;)

In fact it was harder! I know it sounds surprising because they still seem a little off sometimes, but we made _many_ improvements to the mouse controls.

Is there a detailed list of changes somewhere? Thanks.
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Showing 1-4 of 4 comments
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