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( Hints : Try to visit the other places the Mouse-Man can access, it may be helpful. )
Mouse-man cannot jump high enough to hit him. You have to use magic like fireballs or boomrangs against him. This way you can skip Lion-form completely and get access to Hawk-form early in the game.
If you bought the Tasmanian sword from the secret shop you can switch anytime and anywhere your form to hit him with a more suitable one than Mouse-men.
So either way, you just entered this fight with the worst form and equipement imaginable. Or to say it plain and short, nothing was broken: welcome to Metroidvanias.
You need the Tasmanian sword, only while this sword is actually equipped you can change form anytime (press up and attack while jumping, afair).
You will get it after beating Captain Dragon in the Sunken Ship dungeon at The Beach (drop down into the water in the first area and go right until you reach some breakable rocks).
I just did my yearly hard mode playthrough of the game (Usually I play on Switch but I streamed it for some friends on Discord, this time) and can confirm that something IS wrong with Daimyo Dragon.
I'm not sure what's causing it, but I can confirm it barely took any damage. I was Lion Man with the Tasmanian Sword equipped and hitting the dragon did at most 1 damage (sometimes none). Still managed to beat him, since I played the game dozens of times, but that's definitely not normal. Damage should be at least around 5HP per hit, iirc.
I'm afraid I don't really know what's causing this. I would imagine there's a situation where players Attack Point are miscalculated or corrupted for some reason? What does the Inventory screen shows? Does changing equipment fixes it?
Another possibility which seems less likely is that the Boss Defense Points are abnormally high.
If you are a frequent player of the game, and IF you are playing in the Steam version, I would ask that if you stumble on the bug please record a savestate?
To do so: have the Editor mode readily enabled (in config file), and if you ever stumble on the bug, press F to leave Fullscreen mode, and use "File -> Save Instant State (unique filename)". You may reload it later using "Windows -> Browser" -> under "Saves".
If you happen to be recording the game I suppose a play-through recording wouldn't hurt....
Assuming we understand what's causing the bug, AND we understand how to safely fix it, to be honest it is unlikely we would be able to fix it widely (as pushing patches across 15+ SKUs is going to be both time consuming and realistically very risky as we haven't built the game recently and each build is at risk of being slightly different due to updated tooling etc). It's easy to push only to Steam but I wouldn't be too happy if Steam version behaved differently as other versions? and I don't think the long tail player-base would like that either?
So my intuition is first we can try to understand what's triggering the bug, and probably it'll end up part of game/TAS-lore., but we'll see depending what we can find and understand.
Thanks for your posts!