Wonder Boy: The Dragon's Trap

Wonder Boy: The Dragon's Trap

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Doko Sep 11, 2017 @ 3:47pm
FPS lock and latency
So, is the game still locked at 60fps as well as the latency issues?, because I've been holding off wanting to buy it as I own a 144hz monitor and I'd honestly go for it if the fps lock was removed and latency issues resolved.
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Showing 1-9 of 9 comments
Omar  [developer] Sep 13, 2017 @ 7:44am 
Hello,
Unfortunately by nature of the retro engine the game is locked at 60 fps, and you might even get some tearing if your screen isn't capable of switching to 60 hz.
Doko Sep 13, 2017 @ 2:34pm 
Originally posted by Omar:
Hello,
Unfortunately by nature of the retro engine the game is locked at 60 fps, and you might even get some tearing if your screen isn't capable of switching to 60 hz.

I guess that means on having to pass with buying the game. I didn't really invest in a 144hz monitor to have games force an FPS lock and then going out of my way to devalue what I'd invested in. I hope the enxt game made isn't locked to 60fps in the future.
MLEM MLEM MLEM MLEM Nov 26, 2017 @ 10:55am 
Unfortunately this game is made for consoles, and while the PC port seems well done. That issue with the FPS lock is a problem. I also have a 144Hz monitor and that prevents me from enjoying the game. With the 60fps lock it tears and feels horrible to play. However turning it off still caps the fps at 100 and causes the game to run nearly double speed.

Sadly I'll be refunding this game on steam, but hopefully I can pick it up on a console where that wont be an issue.
Doko Nov 27, 2017 @ 9:21am 
Originally posted by MauttyKoray:
Unfortunately this game is made for consoles, and while the PC port seems well done. That issue with the FPS lock is a problem. I also have a 144Hz monitor and that prevents me from enjoying the game. With the 60fps lock it tears and feels horrible to play. However turning it off still caps the fps at 100 and causes the game to run nearly double speed.

Sadly I'll be refunding this game on steam, but hopefully I can pick it up on a console where that wont be an issue.

I find that to be the bigger issue, because if I have to buy it on a console, then it shows that the devs didn't really care about the PC version.

A 60fps lock just isn't good enough these days, especially when you have higher end hw, and yet the game still dips below 60fps.
MoltenFrost2021 Nov 27, 2017 @ 11:42am 
Originally posted by Sun Streaker:
Originally posted by Omar:
Hello,
Unfortunately by nature of the retro engine the game is locked at 60 fps, and you might even get some tearing if your screen isn't capable of switching to 60 hz.

I guess that means on having to pass with buying the game. I didn't really invest in a 144hz monitor to have games force an FPS lock and then going out of my way to devalue what I'd invested in. I hope the enxt game made isn't locked to 60fps in the future.

Lol as a company they don't have to invest in things for 1% who will care about that in a game like this..owning a 144hz monitor myself you are being completely unreasonable.

I guess you'll never play BOTW because it isn't 144 FPS? Metroid Prime isn't 144 FPS either better not ever touch that. RE4 is locked I believe make sure you skip that one too.
Omar  [developer] Nov 28, 2017 @ 5:43am 
We agree it is an issue but the very nature of this game, which runs partly on the retro engine, made it too difficult to have the engine physics run at varying frame rate. Even modifying the retro engine from the original 30 hz to 60 hz was very tricky (we spent several months just doing that) and due to various limitation in how the internal physics and timer values are stored, having a 144 hz mode would not have been possible here.
Doko Nov 28, 2017 @ 2:18pm 
Originally posted by damien5700:
Originally posted by Sun Streaker:

I guess that means on having to pass with buying the game. I didn't really invest in a 144hz monitor to have games force an FPS lock and then going out of my way to devalue what I'd invested in. I hope the enxt game made isn't locked to 60fps in the future.

Lol as a company they don't have to invest in things for 1% who will care about that in a game like this..owning a 144hz monitor myself you are being completely unreasonable.

I guess you'll never play BOTW because it isn't 144 FPS? Metroid Prime isn't 144 FPS either better not ever touch that. RE4 is locked I believe make sure you skip that one too.

Except that Zelda and Metroid are stuck on Nintendo HW, not PC hw, so your logic is moot in that regard.

Call me unresonable all you want, but it doesn't justify you acting like an unreasonable ass to others.
Doko Nov 28, 2017 @ 2:20pm 
Originally posted by Omar:
We agree it is an issue but the very nature of this game, which runs partly on the retro engine, made it too difficult to have the engine physics run at varying frame rate. Even modifying the retro engine from the original 30 hz to 60 hz was very tricky (we spent several months just doing that) and due to various limitation in how the internal physics and timer values are stored, having a 144 hz mode would not have been possible here.

I understand, but at the same time, I just don't feel like going for the game, because it doesn't support my monitor. I'd rather play a game that doesn't ever dip below 60 or being locked at 60fps. I opted for a higher refresh rate monitor, because I wanted to avoid those two issues within PC gaming.

If in the future, your studio decides to make games that support higher refresh rates, I might end up buying from you.
Necroshine Nov 28, 2017 @ 5:00pm 
Yup. On my 165hz panel, I couldn't get the game running at the correct speed no matter what. If I tried changing the refresh rate on the monitor itself, the game crashed. If I tried all of the options in game, it would run either too fast or too slow. THIS is why I'm so glad that Steam allows for refunds! I try out all of my games, if they don't agree with my hardware... I get my money back. Perfect.... though it is sad, as I wanted to play this.
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