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Running on Debian testing (currently "Buster") with an Nvidia GTX 750 Ti video card, with the 375.66 drivers from Debian's own repository.
First of all, I'd like to thank all people involved on the creation of this remake. I've already played the game on Windows and it is wonderful.
Now, when running on Linux, the sprites are all messed up. First menu is fine, but right after it, at the Save slot select screen, it is not possible to figure out what is going on.
It is running on the same notebook I used to play the Windows version, so the hardware is not the issue. I will admit there could be lack of configuration on the OS for my graphic card, but I would need assistance to figure that out. OS Version is LinuxMint 17.3
Hello Will.. Could you post a photo/screenshot of how the mess looks like? Visualizing the bug might help us identify the cause of the issue. Ethan may know better about possible graphic driver configuration/update, I'll see if he has an idea.
17.3 isn't their latest release so the graphics driver may be pretty old. What does 'glxinfo | grep version' give us?
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.5.9
OpenGL core profile shading language version string: 3.30
OpenGL version string: 3.0 Mesa 10.5.9
OpenGL shading language version string: 1.30
Below are some screenshots. I noticed that the issue does not happen during most part of the Desert area (it stars as soon as you get closer to the Pyramid). It also didn't happen inside abandoned ship.
In Retro Mode it is less likely to happen, but when it does, the screen goes all black and you can only see the heart meter and items and coins.
https://steamcommunity.com/sharedfiles/filedetails/?id=1093272219
https://steamcommunity.com/sharedfiles/filedetails/?id=1093272505
https://steamcommunity.com/sharedfiles/filedetails/?id=1093272835
https://steamcommunity.com/sharedfiles/filedetails/?id=1093273376
This is usually where the oibaf ppa is helpful but it looks like it no longer supports distros based on Ubuntu 14.04... if you can't find a way to update Mesa then it looks like your best bet is to update to Mint 18.2.
I will look for an update on that. Thank you
I will eventually fix (or reinstall) my Linux distro, so until then, don't worry about the issue reported. It is most probably because it was using the weak graphic card, or because of old software, or both.
Edit: Managed to recover my graphical interface. Will continue searching for ways to upgrade the drivers, hopefully in a safer way.
Looks like 375.82 is in the buster and sid repos. Time to upgrade!
EDIT: Upgraded to 375.82 and the HUD still doesn't completely draw everything in.
I'm trying to play the game on Linux (tried in Fedora 24 and Xubuntu 16.04) and this is not running. I can listen the sounds but I can't see the game. I don't know what's happening. haha
To know, I don't have a great computer. My specifications are minimum to run the game.
Intel HD Graphics 4000
4GB RAM
Please, I wanna play! hahaha
Of course!
server glx version string: 1.4
client glx version string: 1.4
GLX version: 1.4
Max core profile version: 0.0
Max compat profile version: 2.1
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 2.0
OpenGL version string: 2.1 Mesa 17.0.7
OpenGL shading language version string: 1.20
OpenGL ES profile version string: OpenGL ES 2.0 Mesa 17.0.7
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16
It's what appears for me. But there's one thing you need to know. I'm "forcing" OpenGL 3.2 version here.
I can do it with this code:
MESA_GL_VERSION_OVERRIDE=3.2COMPAT MESA_GLSL_VERSION_OVERRIDE=320 %command%
in the game properties. I had installed Intel driver to my PC too but no success with it.
Hope it helps you guys to help me. hahaha
Thank you for your reply. :D
Broforce, Jotun - Valhalla Edition, Just Bones, Unturned and so on! There are so many games running here nowadays because this code made it.