Wonder Boy: The Dragon's Trap

Wonder Boy: The Dragon's Trap

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Sabin Jun 9, 2017 @ 3:02pm
Mouse-man Charm
A pox on this challenge. A pox, I say.
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Showing 1-15 of 25 comments
Charade Jun 9, 2017 @ 3:36pm 
It's by far the hardest, and to make matters worse it was the first one I found. I had low tier equipment which made it near impossible.
EnderW Jun 9, 2017 @ 4:31pm 
Yeah that one was pretty bad I had to look up a video on how it was done, you can actually speed through it pretty fast if you know where you will fall if jumping from the right blocks at speed
There's a trick to it that makes it really easy.
Go fast.
That first upside-down part? You get to it easily by jumping up to it without stopping before it.
To get down? Drop while running.
And so on. You can't take your time near the tricky jumps, you have to take the breaks a bit before the tricky jumps.
Ysi Jun 9, 2017 @ 7:42pm 
I didn't find that one so bad, I fell once and got it right the next time, overall I found it better than most other new zones that are often just packing hard enemies and "low blows" (to remain polite, otherwise I'd say "d*** moves").

But overall, for all those new zones I kind of agree with this:

Originally posted by Jerry Dandrige:
That was awful :|
Hex Jun 9, 2017 @ 8:55pm 
At first I thought it was difficult and frustrating, but weirdly, it becomes really easy if you just speed through it, because you have momentum on your jumps.
Zangdaarr Jun 9, 2017 @ 9:01pm 
More frustrating than a Zelda side quest.
This is past challenge, this is just frustration.
Darkfalz Jun 9, 2017 @ 11:46pm 
Took me about 40 attempts or so. Handy to have some lightning once you get to the upper part. Make sure you mouse-stick to the smaller blocks so you don't accidentaly fall off.

I actually don't think I ever figured out what the charms were for in the orignial game. A money-sink to fight the bosses via the secret doors - always thought the secret doors were only available on the WE5TONE code.

This game could use a money sink of some kind.
Last edited by Darkfalz; Jun 9, 2017 @ 11:49pm
Ysi Jun 10, 2017 @ 12:20am 
Originally posted by Darkfalz:
I actually don't think I ever figured out what the charms were for in the orignial game. A money-sink to fight the bosses via the secret doors - always thought the secret doors were only available on the WE5TONE code.

It actually did more than that (and they also do in some ways in the remake). In the original, Charm Stones did:
- Unlock new weapons/equipment in some stores (they were marked with a question mark until you had enough stones)
- Unlock new doors
- Refill some chests with new content (you probably noticed that sometimes opening a chest you already opened gives you stuff again, well, that was the stones doing their work)

It was definitely quite obscure, especially since the manual only mentioned the 1st point... which was the most obvious
EnderW Jun 10, 2017 @ 1:33am 
Originally posted by Ysi:
Originally posted by Darkfalz:
I actually don't think I ever figured out what the charms were for in the orignial game. A money-sink to fight the bosses via the secret doors - always thought the secret doors were only available on the WE5TONE code.

It actually did more than that (and they also do in some ways in the remake). In the original, Charm Stones did:
- Unlock new weapons/equipment in some stores (they were marked with a question mark until you had enough stones)
- Unlock new doors
- Refill some chests with new content (you probably noticed that sometimes opening a chest you already opened gives you stuff again, well, that was the stones doing their work)

It was definitely quite obscure, especially since the manual only mentioned the 1st point... which was the most obvious

Actually all they did in the original was up your CP (charm points) by 1 the value also changed depending on what armor you had equiped and which transformation you were, which was all tied into locking away what equipment you could buy

the extra doors were for testing and locked behind the need for 99 stones which was a huge grind without using a code.

The chests "refilling" was whenever you died or if you turned off the system and then put a password in, chest state doesn't get saved in the password so power off resets them to filled status (you can do this in the remake by using the return to title option from the pause menu each time you reload the save you start in town and all chests are filled again) the only exception to this is chests with equipment / hearts in them if you already have those they don't refil
The mouse man challenge? Are you guys talking about the Jungle level? Or something else completely different or the same level in hard? I'm having a tough time with it in normal, but nothing repeating it twice or three times won't help me beat it.
EnderW Jun 10, 2017 @ 2:34am 
Originally posted by Davion Alexander Blackwing:
The mouse man challenge? Are you guys talking about the Jungle level? Or something else completely different or the same level in hard? I'm having a tough time with it in normal, but nothing repeating it twice or three times won't help me beat it.

They're talking about the charm stone challenge which was added in the remake they're secret areas (1 for each transformation) mostly ment as extra end game content but some of them can be found early
Vincent Jun 10, 2017 @ 3:42am 
This challenge and the lizard one really give me hard times and took me some hours to complete twice, not sure if it was because I used analogic controller, maybe using the crosspad for sharp control could be a better idea.
ThatGuyCDude Jun 10, 2017 @ 3:48am 
Originally posted by Narky Sawtooth♪:
There's a trick to it that makes it really easy.
Go fast.
That first upside-down part? You get to it easily by jumping up to it without stopping before it.
To get down? Drop while running.
And so on. You can't take your time near the tricky jumps, you have to take the breaks a bit before the tricky jumps.
This. The hardest jump is the one to grab the upside down row of bricks, but if you get a running start you can make it easily by holding up-right as you jump. You want to grip to the block BEFORE the block before the inverted row, get your bearings, and then do a running double leap. Timing is important: make sure to jump near the edge of the block.
If you're falling down frequently, use the gold ghost to refill your hearts. It always drops one when defeated.
Last edited by ThatGuyCDude; Jun 10, 2017 @ 3:48am
Originally posted by Vincent:
This challenge and the lizard one really give me hard times and took me some hours to complete twice, not sure if it was because I used analogic controller, maybe using the crosspad for sharp control could be a better idea.

The lizard challenge becomes easy when you figure out that "magical sword" does not destroy bricks. By far the worst if you don't know this.
Vincent Jun 10, 2017 @ 4:14am 
lol, if only I have know this earlier x)
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Date Posted: Jun 9, 2017 @ 3:02pm
Posts: 25