Castle Must Be Mine

Castle Must Be Mine

brand eins Feb 6, 2017 @ 4:20am
sound of the whirlewind is totally annoying.
Ok, first of all. I totally like your game and I know, I complain on a very high niveau.

But notheless, I find the sound fo the whirlwind-tower totally annyoing. (That sound when your tower has fully charged the whirlwind and it's just waiting to be used.)

Actually, it's so annoying that I play the later levels actually without sounds. I want to suggest to "improve" that sound somewhat. May be replace it or just make it a little bit less noisy/loud?

Greetings and TY for reading
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Showing 1-5 of 5 comments
TheMiddleGray  [developer] Feb 6, 2017 @ 5:31pm 
Hi
we want to use a sound to remind player the whirwind is ready, then don't need keep an eye on it.
we have tried several sound effects, they all don't fit very well.

As your suggestion, we will keep improving this sound effect.

Thank you! :)
PaladinDev Feb 25, 2017 @ 3:12am 
I had to quit those levels early because of the loud whirlwind sound. I suggest lowering the sound effect volume, and only play it one-shot when the power is ready.
Oh, and personally, I'd rather the powers are more powerful, and less frequent, because now I don't really see the point of using fireballs and whirlwind.
brand eins Mar 2, 2017 @ 11:50pm 
Yeah, the sound is actually just too loud. Lower it a bit and it would be okay, I guess.
TheMiddleGray  [developer] Apr 7, 2017 @ 6:14pm 
@ashmantle , brand eins We have replaced with a one-shot whirlwind sound in the latest version. please update to latest version. enjoy the ice field map and without nosiy whirlwind sound.
brand eins Apr 9, 2017 @ 12:22am 
Dear Dev's. TY very much. I think it's totally fine now.

Keep up good work.

BTW: New ice levels are really awesome and stunning!
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