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In this game, the most important thing you have to craft is the cooker, and a pan is good enough at beginning. Foods cooked with a pan can heal you better than eating them raw. Some kinds of food do better in healing, some good at keeping the starvation away, and some can cheer you up.
Head selection is a big problem we try to deal with at first. Room-scale we consider to add as a new mode, some of us may feel sick, so we’ll still keep the old mode. Add room-scale mode may take times, when it added we’ll let you know.
We’ll decrease the price, as compensating we decide to send keys or refunding is OK.
The bug I’m not quite sure. It seems something get in the way of the headset and the infra-red sensors in the video. And when a new day comes, there will be an auto saving, during that few seconds it could happen. And besides the auto save, the only way to save the game is exiting the game from system menu. And if you die, the save file will be deleted :)
Turn music off? You mean all the music? Fighting or sneaking music all turn off?
2. As far as room scale goes and head set selection: Why would that make you dizzy to change?
3. Locomotion: you can have track pad movement or motion controller point and trigger to move where the controller is pointed or motion controller trigger teleport.
4. My lighthouses are fine. I have a 2.8 x 2.4 area. Not an issue from me with the grey out.
Thanks again. :)
I checked your video again, and noticed there’s a hint when the screen is grey. The hint is ” calibrating - look straight forward and hold still”, it’s strange, we never met it before, we’ll check it out if it happens again. And you look really tall, we didn’t consider about it, that make the UI even awful..
The free moving means redesign all the scenes, that’s really taking time, and what make things worse is one of our disc crashed, we lost some data to do it. So, you know, I’m not making excuse :)
I checked your video again, and noticed there’s a hint when the screen is grey. The hint is ” calibrating - look straight forward and hold still”, it’s strange, we never met it before, we’ll check it out if it happens again. And you look really tall, we didn’t consider about it, that make the UI even awful..
The free moving means redesign all the scenes, that’s really taking time, and what make things worse is one of our disc crashed, we lost some data to do it. So, you know, I’m not making excuse :) [/quote]
Yeah I was way high up in my game. I am just making suggestions and telling my feelings so no woories on making excuses. It is your game and you can do with it as you please. What you have right now is interesting so keep improving on the idea. I'll keep checking in on it as you update it. Thanks.