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Early Access started with a promise: a real esports manager with a real match engine behind it. 1.0 is the point where I believe the promise is kept, so the price moves with it.



Draft Run is a roguelike built on top of the draft. It has its own menu entry, its own progress, and it never touches your career saves. One run takes about 40 minutes at 4x speed.

Cards are not hidden numbers. After every round, a card ledger shows what each card actually did: the damage your armor absorbed, the kills made with the rifle you handed out, the opponents who died while revealed. During the round, small labels float over your players on the radar the moment a card kicks in.
Two more decisions every freeze time:
Draft Run is in the full game only.



The world of FRAGLINE is about 1,200 clubs, and in 1.0 all of them live.







And it has sound now. Gunshots near and far, headshots, footsteps that follow the fight, bomb beeps, the defuse and the explosion. Sounds sit left or right depending on where they happen.




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