Sally Face - Episode One

Sally Face - Episode One

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lancelot Dec 14, 2016 @ 10:13pm
A few minor annoyances
I have a few minor technical complaints:

- after releasing an arrow key, Sally slides a bit more in the direction he was moving in. The movement itself feels a bit too "floaty" too, but it's not as noticeable while walking. The extra shift after stopping is more annoying

- a minor issue with Sally walking over the TV stand: http://imgur.com/a/ZI9iO

- Talk command popping up during conversations

- I'd prefer to just have white for new dialog lines and grey for explored dialog lines (so when selected, it would be grey on black). With the current scheme I kept getting confused about which lines were new

- took me a bit to realize that Shift works only outside of the inventory. Maybe it should work with the inventory opened as well, or it should be made more clear that you don't have to select items to use them

- I want the next episode now
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Showing 1-10 of 10 comments
SteveGabry  [developer] Dec 16, 2016 @ 7:29am 
Thanks for your feedback, I'll definitely take these into consideration. Though the first few points sound like you may be having some frame rate issues. What are your system specs?
lancelot Dec 16, 2016 @ 9:23am 
Fraps shows 60 fps with no dips. Here are what the issues look like: http://imgur.com/a/ARMFt.

The first one: after Sally completes the step, he is pushed a little more forward. Doesn't feel right at all. Notice that there's no background scrolling going on.

The second one: I select a dialog option, and then Talk pops up.

The TV stand issue is a bit more of a mess than I described: on my second playthrough I didn't get the floating text marker identifying the TV stand as an active object, but I was still able to press Space to push it and then I got the marker for Game Boy. But on my first playthrough I got the marker for Game Boy without pushing the TV stand out of the way, and then the glitch shown in the pic in my first post happened.
SteveGabry  [developer] Dec 16, 2016 @ 2:00pm 
Hmm, that talk one is weird, I'll look into it. That one probably bugs me the most haha.

The slight slide in the walk, I'll see if there's a quick fix otherwise I can live with that one. This was most likely caused during playtesting when I increased the original walk speed of Sal so it didn't feel like he was dragging too slowly. There are always give and takes in game development like that.

The TV stand - there is no text pop up for that, so that is not a bug. However, walking over top of it is definitely an error. Though I can only really see that happening with a frame rate dip where it doesn't calculate the collision quick enough. I'll look into other possible causes either way, just in case.

Thanks again for helping out with feedback and taking the time to show examples.
Heaven Smile Dec 20, 2016 @ 12:56am 
I have a strange bug. Yesterday I played until right after the ghost scene after playing the Game Boy game in 5F, I left the room and quit the game. Now today Chug is gone and it seems that the game didn't save the progress. When I start the Game Boy game I can't move to the left anymore - the character looks to the left but walks to the right!
I tried switching controls (keyboard, X360 gamepad, XOne gamepad), but it won't work.
And now I have the same problem as the OP, Sally slides a bit more in the direction he was moving in. That wasn't an issue before o_o

Another thing: If I press the action button in dialogues too fast (to speed up), Sally won't react/walk anymore. Here you have to quit the game.

Nevertheless, Sally Face is a great game and I'm looking forward to the next episodes :)
SteveGabry  [developer] Dec 20, 2016 @ 7:45am 
Originally posted by Heaven Smile:
I have a strange bug. Yesterday I played until right after the ghost scene after playing the Game Boy game in 5F, I left the room and quit the game. Now today Chug is gone and it seems that the game didn't save the progress. When I start the Game Boy game I can't move to the left anymore - the character looks to the left but walks to the right!
I tried switching controls (keyboard, X360 gamepad, XOne gamepad), but it won't work.
And now I have the same problem as the OP, Sally slides a bit more in the direction he was moving in. That wasn't an issue before o_o

Another thing: If I press the action button in dialogues too fast (to speed up), Sally won't react/walk anymore. Here you have to quit the game.

Nevertheless, Sally Face is a great game and I'm looking forward to the next episodes :)
Hm, you mean Chug left the room or Chug is not on 5 or 3 at all? The GB game isn't set up to save progress so that part isn't a bug but the issue with the character movement definitely is a bug. I'll have to try to reproduce this myself to see if I can nail down what the problem is. The dialog issue is weird too, sounds like it can't keep up which is never an issue I've run into during testing. I'll be looking into any known bugs soon and hopefully have an update before the holidays. Thanks for letting me know about this stuff!
Heaven Smile Dec 21, 2016 @ 12:39am 
I found a solution though I'm not sure if it was just pure luck xD
Reinstalled Sally Face and started the Game Boy game. I walked a bit to the right and examined everything on my way, then suddenly I was able to move to the left and then I never had the issue again. Not really sure what exactly helped, but ok.

But now I have another issue! After finishing Level 5 "Her Room" the screen switches to the graveyard again, but there is neither the character nor the music anymore, background only.

Thank you for trying to help me! Do you need my savegame?

Oh and about Chug: He's now on 3F again :)
Last edited by Heaven Smile; Dec 21, 2016 @ 12:40am
lancelot Dec 21, 2016 @ 1:13am 
Incidentally, I'm surprised at the amount of hidden and optional content this game has. On my first playthrough I haven't even met Chug. For such a short episode, it seems kinda wasteful.
SteveGabry  [developer] Dec 21, 2016 @ 11:09am 
Originally posted by Heaven Smile:
I found a solution though I'm not sure if it was just pure luck xD
Reinstalled Sally Face and started the Game Boy game. I walked a bit to the right and examined everything on my way, then suddenly I was able to move to the left and then I never had the issue again. Not really sure what exactly helped, but ok.

But now I have another issue! After finishing Level 5 "Her Room" the screen switches to the graveyard again, but there is neither the character nor the music anymore, background only.

Thank you for trying to help me! Do you need my savegame?

Oh and about Chug: He's now on 3F again :)
So I spent almost all day yesterday trying to find the cause of this. I was able to reproduce both things you are mentioning (character moving only right and camera switching back to graveyard) and they are both tied to the same issue. Good news is that I believe I've finally found the cause! It was hard to pin point because it doesn't happen every time but essentially it was an issue with the character swapping between the scenes. I've changed the way that logic is set up and it seems to have solved all the problems with replaying the GB game. I'll probably do more testing before I push an update live and I have one other thing I'm working on fixing - that dialog issue.



Originally posted by lancelot:
Incidentally, I'm surprised at the amount of hidden and optional content this game has. On my first playthrough I haven't even met Chug. For such a short episode, it seems kinda wasteful.
The part with Chug and 504 were originally included in the main story line for the episode but people seemed to get hung up on that part during testing. So I decided to split it into a different path. The Gear Boy was always an extra feature because I personally like when games have secrets to uncover.
lancelot Jul 7, 2017 @ 5:43pm 
One minor issue with Ep 2: if Sally stands right in front of the cage on the floor and activates the detector, the detector doesn't react. I have to move away a bit and come back, then the R prompt appears.

I'm still a bit skeptical about all the optional content. If Sally doesn't meet Megan in Ep 1, then the dialog with Larry about her in Ep 2 won't make much sense.

And even though I missed most of the optional content again, looking for the items and the paranormal spots in Ep 2 became a bit tedious, not to mention the minigame. But then again, I'm probably still going to replay Ep 2 to find the secrets :).
lancelot Jul 8, 2017 @ 5:59am 
I got a lock-up after pressing R on the mattress in 504 bedroom.
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Date Posted: Dec 14, 2016 @ 10:13pm
Posts: 10