Operation Abyss: New Tokyo Legacy

Operation Abyss: New Tokyo Legacy

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Rhymar Apr 7, 2017 @ 6:59am
Playtrough without an academic is it possible
is it possible without?
can i unlock doors (with more tries) and disarm traps good enough?
identify isnt a problem for me because money is always there and in dungeon crawlern i normaly dont buy anything.
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Prinny Apr 7, 2017 @ 7:48am 
Possible? yes, it is.
Worth it? No. not at all.
Why? Call portal, Neo buffs, return, easy detect and trap disarm (almost 99% if you have 15 luck and 15 wis...) and its pretty much the ONLY way to progress at certains point...
...unless you're lucky enough to find a Psycrack item which I still doubt exist.

Their skill, Brain Spire, is hella usefull for late-game bosses and Wanted variant. As it boost your unity gauge.
They also have a spell called Range Break or something. Again a boss with numerous meatshield, it's the best thing since the invention of the wheel. it means every enemy beyond the first row can not attack your party.

Possible? yes.
Technically speaking, you might be able to finish the story without an academic. Just forget about most Wanted Variant in the second semester and anything post-game. buy yourself a few Call Portal item and get hit for full damage instead of half. sure.
Rhymar Apr 7, 2017 @ 10:20am 
thanks for the help^^
Syrel Sep 7, 2018 @ 3:50am 
To give a more constructive answer: Very much so, but you'll have troubles early on, Trap Disarm is a combination of WISDOM, LUCK, and Academic Skill, there's two sources of the last one, items with the effect "Academic Skill+" which grants an invisible fixed bonus, or the Academic's "Academic Boost" skill which scales with level, once you have some money, you can just start buying LOTS of Trap Decoys, it'll bite into your profits hard, but items are rarely if ever broken if you brute force the chest

Doors are literally a none issue, just pick whoever the game defaults to and mash, there's no Door Traps or anything so its just a matter of time

Your biggest losses on the field are Neo Scan(handy when you start worrying about which exact palette swap you're fighting), Return Gate, and Call Portal, the second one has an infinitely buyable item, and the third a limited supply buyable

Your biggest losses in Battle are Neo-PSI Guard, which helps resist statuses attached to physical attacks, Range Break, which means that the enemy can't physically attack your back row, or physically attack at all if they're not on the front row, and the Brain Spire skill
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