Get To The Orange Door

Get To The Orange Door

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Fishy Jul 4, 2023 @ 7:39am
A big problem with getting ammo
In GTTOD enemies can deal a lot of damage to you especially up close so your best chance of survival is staying as far as possible and moving fast leading you to have almost no time to slow down on higher threat levels (where you have to deal with mammoths and such). While I think only having limited ammo is fine the problem is having to move to exactly where the ammo is to get it, which makes it a problem when that ammo is in the middle of a bunch of enemies. I always hate having to Scrooge McDuck myself into a large group of enemies just to grab a few chunks of ammo only for it to despawn mere seconds before I reach it.

Luckily I know the solution to this, why not have the ammo fly towards you like keys when they pop out of enemies or chests so that you can have a steady supply of ammo while keeping a safe distance away from deadly groups of enemies and projectiles. Or hell make it so that ammo can magnet towards you while they're in a, lets say, 10 meter radius from your position, and allow the player to upgrade it with jade vines giving you 2 meters more with each upgrade. If the developer is reading this then please consider my advice, in my opinion it would greatly help the pacing of this game.
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Showing 1-6 of 6 comments
L@zy Sh@dow Jul 5, 2023 @ 4:27am 
Use dashing and drop kicks to get into the crowd to grab ammo. Also shoot containers
Fishy Jul 5, 2023 @ 1:01pm 
Originally posted by L@zy Sh@dow:
Use dashing and drop kicks to get into the crowd to grab ammo. Also shoot containers
Trust me, there is only so much dashing and drop kicking that I can do before I get swarmed by everyone to the point where I can't move. And yes I am aware that I can shoot containers.
traumabum Jul 13, 2023 @ 7:22pm 
Originally posted by Aslxe:
In GTTOD enemies can deal a lot of damage to you especially up close so your best chance of survival is staying as far as possible and moving fast leading you to have almost no time to slow down on higher threat levels (where you have to deal with mammoths and such). While I think only having limited ammo is fine the problem is having to move to exactly where the ammo is to get it, which makes it a problem when that ammo is in the middle of a bunch of enemies. I always hate having to Scrooge McDuck myself into a large group of enemies just to grab a few chunks of ammo only for it to despawn mere seconds before I reach it.

Luckily I know the solution to this, why not have the ammo fly towards you like keys when they pop out of enemies or chests so that you can have a steady supply of ammo while keeping a safe distance away from deadly groups of enemies and projectiles. Or hell make it so that ammo can magnet towards you while they're in a, lets say, 10 meter radius from your position, and allow the player to upgrade it with jade vines giving you 2 meters more with each upgrade. If the developer is reading this then please consider my advice, in my opinion it would greatly help the pacing of this game.
There's literally an ammo item that gives you infinite ammo if you buy it for 500 shards though? And basically none of the other choices for that slot are that useful besides the stim
GoldenShooter360 Jul 14, 2023 @ 12:56pm 
Try and get something to wipe out crowds with and use tactics to lead mobs away with movement techs like wall runs and bunnyhopping to get around the problems created.
If you're still getting swarmed and ganged up on, you should just find some spots to sit down at and think about how to work around having limited ammo. Higher difficulty levels don't really reward you at all, so suffering through it is kind of just your problem; if you can't plan around having not enough ammo to take down all the ridiculous things the game throws at you at that level, maybe tone it down for a little and once you get enough weapons so that ammo doesn't really become an issue, you could switch to higher levels?
The extra mag upgrade and stim can help you get things easier, or use explosions to be near enemies when they die, and use the push force to get out as you grab the ammo. Although running out of ammo is a problem, it generally can be planned over on specific maps that have an ample amount of containers.
Of course, unless you're like me and you play max difficulty with just a pistol and nothing else, using good starter cards should improve your playing experience. You either run faster than them, or kill them faster than they can swarm you, and the ammo problem that you face is just more or less the game not balanced around max difficulty and genuinely doesn't give you enough ammo to deal with most things if you aren't really prepared for it.
Also you might want to post that suggestion in discord or something the creator said he doesn't check steam often.
Hope this helps! :)
L@zy Sh@dow Jul 15, 2023 @ 4:12am 
Originally posted by GoldenShooter360:
Try and get something to wipe out crowds with and use tactics to lead mobs away with movement techs like wall runs and bunnyhopping to get around the problems created.
If you're still getting swarmed and ganged up on, you should just find some spots to sit down at and think about how to work around having limited ammo. Higher difficulty levels don't really reward you at all, so suffering through it is kind of just your problem; if you can't plan around having not enough ammo to take down all the ridiculous things the game throws at you at that level, maybe tone it down for a little and once you get enough weapons so that ammo doesn't really become an issue, you could switch to higher levels?
The extra mag upgrade and stim can help you get things easier, or use explosions to be near enemies when they die, and use the push force to get out as you grab the ammo. Although running out of ammo is a problem, it generally can be planned over on specific maps that have an ample amount of containers.
Of course, unless you're like me and you play max difficulty with just a pistol and nothing else, using good starter cards should improve your playing experience. You either run faster than them, or kill them faster than they can swarm you, and the ammo problem that you face is just more or less the game not balanced around max difficulty and genuinely doesn't give you enough ammo to deal with most things if you aren't really prepared for it.
Also you might want to post that suggestion in discord or something the creator said he doesn't check steam often.
Hope this helps! :)
Actually the game is balanced around dynamic dificulty, determented by threat level. Dificulty modes only affect threat level escalation speed.
GoldenShooter360 Jul 15, 2023 @ 5:44am 
Yes, which means you need to fight harder enemies earlier, making it quite difficult to keep up a good ammo count as you have to deal with mammoths and golems more frequently and a lot earlier.
Unless you plan to speedrun everything, you will most certainly get mammoths to deal with during your first door event, and with damage sponges that hearty, it's understandable why you run out of ammo in higher difficulties.
Whether dynamic or not, the difficulty does make it harder to keep track of things after threat level 30 or so, especially if you don't use starter cards; not that most of them would help you with the boss that might one shot you if you aren't leveled up and/or careless.
The game needs some time to build itself up, and when that time is shortened, sometimes it can be a little bit cruel if RNG doesn't like you. Try using only a pistol and going on full hard mode runs. I can assure you things get quite hectic unless you know specifically what to do on each map, and even then you probably don't get enough firepower to go fight the boss at the end.
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