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That's actually a really cool idea. I'll add it to my "idea-list".
Currently these characters cannot be unlocked because I haven't finished the animations for them. Once ready, there will be a quest inside the game to unlock them. For example, to unlock the Archer, he'll give you a quest to find and bring 200 arrows to him. To unlock the Mom, you will have to rescue her. To unlock the Chanter, you will have to escort her sister to the castle (without her dying in the process), etc. I will post announcements whenever a new character and their quest is ready.
An alternate idea is it does line damage going out and then coming back in it causes a knock down or more damage.
Since breaking rocks can net you a lot of items, having that as rage special seems OP. And it would also encourage players to grind to build up rage (hitting NPC's in the starting area or shooting arrows) which is boring.
I have a similar idea on my list (some item/weapon breaking rocks) but perhaps it could be magic-based instead.