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The games get increasingly more merciful to blind playing as the series goes on. For instance, the questing structure is far more organized, new quests won't blindly pop up out of nowhere, the games are structured so that questing happens at a certain point of the story, and then it's main questing, and hidden quests tend to show up at the same time as normal questing, not after. Hidden quests give you items/accessories as a reward, as well as AP which lets you advance your student rank faster, meaning you get better items sooner.
The collectible books you missed earlier can be bought at a pawnshop by leaving and re-entering repeatedly. Collect the whole set and give them to the right person and you get an item to make a single character's ultimate weapon.
The game also tends to warn you about points of no return and make you explicitly confirm moving on instead of just wandering into the main plot and getting locked out of everything else.
As Koby says, if you explore, talk to everyone at every opportunity whenever the dialogue updates, make frequent saves, you should find just about everything.
Honestly unless you are a trophy hunter, the things that get carried over to the next game is pretty meh....
If I were to do it again I will play it completely blind for first playthrough, and that's what I'm going to do for CS 2.
The missable stuff that people tend to care about in kiseki entries is mostly just the side-content for character development or background, or little bonus bits of info, not stuff like "open every single chest" and "obtain every single master quartz" etc.
Well it's how all the vets of the series keep overselling - "interact with every NPCS to enjoy the game" that leads to FOMO making me wanted to do all these extra stuff, Having gone through Sky 1 and CS 1, I realised I don't really care much about those side characters, side content, and side quests are boring.
Going forward for rest of the series, I'm just going to focus on the main story which I'm interested in.
Also I'll be honest, most of the side content is still worth *doing*, its just, not worth "going out of your way to force yourself to do all of it without missing anything". You get plenty of main cast development found through said sidequests, and considering that most of them are not TOO long, its not like you're wasting 30m+ just to get two lines of dialogue to do with a main characters backstory or anything.
Just going to watch the alternate ending on youtube and save myself from doing the boring side quests. :)
Also to be honest, if you hate the idea of stuff like sidequests, why are you even playing the series? RPGs like this are notorious for sidequests and character development. Sounds like you might have more fun elsewhere, to be honest.
I just like how the series are connected, intertwined story, and the lore. It's well well thought out and intricating, I'm just treating this as more of a VN to me than a game, just like Persona 5, because the gameplay loop isn't anything to shout about, just passable for me.
So what's wrong with just enjoying the main story?
Since even if you did the side content, you have to do the normal ending anyway before being able to get to the True ending, the only practical difference is that you have to do the regular final boss fight again. Well, and that 'sidequest' I mentioned earlier (which is just a single boss fight) which you'd otherwise have done earlier in the story.
I mean, there are lots of good reasons to do all the side content, but 'being able to see the true ending' is not one of them. Falcom clearly wants you to see the True ending, and puts up only a minimal roadblock for players to be able to do so even if they missed out on the side content.
If you want to be eligible for the true ending right of the bat you need to do a few very specific sidequests and get all Lost Arts to unlock the "?????" quest.
If you beat the final boss without meeting the requirements and chose to "go back in time" you can jump straight to the "?????" quest and then go back to the final dungeon. You miss out on some background and cool bling, but can get the True Ending regardless.
Also, Katie, my lady-friend, you'll want functional eyes for this game, trust me.
(I'm just messing.)
Or was it more that they specifically removed hidden quests entirely, meaning you couldn't accidentally just skip over a quest because you never realised it existed.