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And this logic that adding improvements like aa/af/ao/shadow quality/etc should raise the price doesn't really work. Because using this logic, games that actually do come out on time and feature the improvements you expect on pc should actually cost more than on console. But oh look, they never do. Because meeting basic pc gaming expectations wouldn't fly as a reason for hiking up the price.
Anyway. Please stop trying to desperately reach for anything you can come up with to try to justify this poor pricing when there's really no way to do so.
Likewise, please stop finding excuses to complain about this game's pricetag even after these blogs have shown that there's been a massive, almost maniacal polishing and fix to the original engine. Have you even read them or did you just skim through the paragraphs titles?
The amount of work Durante put into this game has little to no precedents with console-to-pc ports. Honestly, list me at least three console games that were ported with the same level of enhancements and at a lower price than the original console version - not developed on pc by the same company, as the two things are hugely different and porting usually means having an average-to-poor result while specifically developing a game for console AND PC generally brings same quality between all versions. I encourage you, mention even just three PORTS that are visibly enhanced and yet cost less than the console version.
It's fine if you personally don't find any of the enhancements needed enough and would have rather had a poor port like FFVIII with its MIDI OST or that poor mess that was Tales of Symphonia at release, or even that awkward Chinese port Ys fans were risking to have for Ys Seven, all for the sake of your wallet losing $20 or less. But XSeed decided to deliver a professional port, one that in Durante's words will be the best ever made for a JRPG. The pricetag is a consequence of that, and you are free to disagree with their choice of not being content with an average port by not buying it. But complaining as if all this extra work shouldn't have deserved any raise of the price or even suggesting they should haven't bothered to go for anything better than a copypaste Bamco port (where their PC games are usually ported from PS3 without putting any effort into optimizing them, and while the PS4 versions are still leagues better) represent just your view and that of some others, not what the company should have objectively done.
Game will be 36 euro at launch (40 but with 10% discount), I don't know about the DLCs but if Playstation Store is of any indication I'd say €16.99 for all costumes, €6.99 for all faceplates and €0.99 for each of three cosmetic accessories (bunny ears, ride-along Mishy plush, ride-along Noi plush). The PS store also sells shining pom bait (which isn't available in game, but a free DLC pack gives you some anyway), healing items, accessories, monster ingredients, sepith, zeram powder and zeram capsule DLCs, most of which cost €0.99 and can already be found in game as you play anyway. That store also had some free trial packs with quartz and healing items. No announcement has been done about how DLC prices will be handled on Steam but I'd be surprised if they'll be higher here.
just wait for a sale then my friend, keep working on that backlog while you wait, I'm sure it's big. Why don't you start Zero with the fan translation? it's a great game, easily my favorite in the series so far.
Thank you! I will buy the costumes DLCs for my ng+ :D.
Actually, it is. Who died and made you ruler of the world? Because I can’t find the law that makes this true.
Projecting much?
So you want xseed to do all this work to make improvements and what not and you want them to make it cheap? That's called losing money as a business.
Unless you want a base port thats really terrible just so its cheaper.
That's possible. Could also made it easy to folks to mod oh like adding a the japanese dub.
1) new players coming to the game to have the greatest experience with it and this series.
2) heighten/reinforce the opportunity that players will finish the game... and buy the sequel!!
3) give XSeed more opportunities since, as I understand it, they're starting to port (and this is a second-wind after Little King's Story which was rocky at the start).
4) it also cements a reputation for care and quality by XSeed when handling ports. Something companies looking to port out west may look at because paying a little extra can yield a lot more benefits and sales.
I have the PS3 version and the performance is.... meh. stuttery and pop-ins a lot. So I'm very excited for this. I won't have to time to play it until later this year but I support this endeavor. I was raised with a "always pay for quality instead of cheap crap that won't last" dad. :)
And hey, you can pick it up later on sale if it's too much in your eyes too. But there's a lot of 70$ ports that are completely broken on PC too. Where's the value there?
Happy gaming.
Believe it or not, the demand doesn't really mean anything. Every company tries to get pre-order and pre-load rights, Valve very rarely approves the requests.
Now that's an idea. Something you wouldn't expect xseed to actually do.