Digimon Masters Online

Digimon Masters Online

adri Feb 4, 2020 @ 6:46pm
Goatmon Fix it pls permant Stun player cheating in dungeon
hello players are abusing of goatmon skill to stun dungeon raid 20% is alot there goatmons in herds like animal is impossible to have good experience and learn gameplay
because noob players using 3 goatmons in party in dungeon to permant stun
or using goatmon in event raid and map raid so is impossible to learn the cooldown of the skill to dodge it
really this is cheating what sense have the game if the enemy stay stunnned all time without attacking
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Showing 1-8 of 8 comments
adri Feb 4, 2020 @ 8:47pm 
they are noobs they want all easy what is the point of playing the game? where is the dificulty they use 3 goatmon in party thats is permant stun
i lost chance of made odaiba event and get the raremon egg a guy ask me goatmon 28k hp that is nuts they never teach they never learn
they cant do myotismon dungeon without goatmon or absurd damage
admit it , cant dodge the myotismon skills you and community only care about dps only normal hits 0 skills never get far away myotismon when he make skill
is like a holy beast dungeon you need to move far to avoid the skill but nobody bother in learn it
adri Feb 4, 2020 @ 10:17pm 
Originally posted by , why do you think people only do it with Goatmon with a lot of HP? [/quote:
because they are noobs they never learn already told you , you are bad teaching and the community are destroying themselves and the game ,
iam not the one who blame the new players or being so weak or not have cash shop to buy Jogress X . kicking from partys ignore it and racism of mega and bm digimons

Last edited by adri; Feb 4, 2020 @ 10:20pm
DiStratus Feb 9, 2020 @ 12:37am 
if you have an issue with it that's on you...a lot of the stronger raids would be impossible without stun lock or having basically a P2W doing all the work...it's the only real form of strategy this game has since the skill system is beyond extremely simple. plus the point of this gaame is to collect digimon, farm and now take down raids...raids weren't really a thing back in 2012
adri Feb 9, 2020 @ 4:35am 
Originally posted by CataclysmicAura:
if you have an issue with it that's on you...a lot of the stronger raids would be impossible without stun lock or having basically a P2W doing all the work...it's the only real form of strategy this game has since the skill system is beyond extremely simple. plus the point of this gaame is to collect digimon, farm and now take down raids...raids weren't really a thing back in 2012
i dont believe in the impossible , goatmon is just a weak digimon they only use for stun 20% players abuse royal base and myotismon dungeon 3 goatmon in party that is crazy
you dont have enough dps with goatmon it take along of time inside dungeon for a random reward
i dont have problems with only 1 goatmon for party
P2win are just people with power no brains ,
all people need to learn the basics mechanics of the game using memory skills to reduce damage tamers skill everything is important
i was trying to learn about the cooldowns skill of odaiba raid i wanted to learn because sometime nobody kill the raid and i have to do it solo, or give some clues for beating the myotismon dungeon , but some players stun it and is hard to know it bother me, i try to explain they skill and debuff can be dodge if you run before the raid cast the skill , or in events raid ranking raid have high evade and is good to use skill for make more damage , and one player use goatmon stun and players using belzeemon get rank 1 ... why? why use a weak digimon sacrifice you own ranking for other pro player get rank 1 ?? the event raid die very fast , but when the raid have 1.0000000000 hp like a piniata nobody wanted to kill it ... people never learn that skill is more important than normal attack , never learn just want all easy way skip skills raid holy beast , permant stun etc
i just want they understand goatmon need to be rebalance and other armors too like gargoleymon toucamon submarimon why goatmon need to be the only one important ?
Last edited by adri; Feb 9, 2020 @ 4:45am
''Pls fix the Goatmon, digimon what u put in the game with a Skill Effect what u put too, pls help im so kiddo and im crying for stupid sing wah wah wah''.
Omfg pls, how guys like u can exist?.
What's next?, ''Fix'' too Lightdramon?, are you serious?.
adri Feb 9, 2020 @ 5:23am 
Originally posted by TheGodIkuu:
''Pls fix the Goatmon, digimon what u put in the game with a Skill Effect what u put too, pls help im so kiddo and im crying for stupid sing wah wah wah''.
Omfg pls, how guys like u can exist?.
What's next?, ''Fix'' too Lightdramon?, are you serious?.
ok:DM_Takeru:
V1RuS Feb 9, 2020 @ 5:28am 
what mechanics of a raid are you talking about run away and gather... thats pretty much all there is to this game.
The only unique mechanic in this game was devi raid in IMD you needed that little shield to avoid getting damaged

hardly anyone will be able to even participate in the raids if it didnt have that long stun and tamer skill and memory skills are not going to help.

on top of the fact unlocking all HP and AT. DEF seals is expensive especially as a steam player.

the issue is the fact that all raids since the four holy beast dungeons have been poorly designed so players where forced to find some form of a cheese tactic just to clear it.

reduce the raids skills damage output
reduce the CD of healing items
Apply some sort of mechanic like imd had to avoid taking massive damage that 1 hit kills the players

maybe these changes will give everyone a chance and then nobody will be forced to goat there way through the game
adri Feb 9, 2020 @ 5:57am 
Originally posted by V1RuS:
what mechanics of a raid are you talking about run away and gather... thats pretty much all there is to this game.
The only unique mechanic in this game was devi raid in IMD you needed that little shield to avoid getting damaged

hardly anyone will be able to even participate in the raids if it didnt have that long stun and tamer skill and memory skills are not going to help.

on top of the fact unlocking all HP and AT. DEF seals is expensive especially as a steam player.

the issue is the fact that all raids since the four holy beast dungeons have been poorly designed so players where forced to find some form of a cheese tactic just to clear it.

reduce the raids skills damage output
reduce the CD of healing items
Apply some sort of mechanic like imd had to avoid taking massive damage that 1 hit kills the players

maybe these changes will give everyone a chance and then nobody will be forced to goat there way through the game
raid are not very different from small digimons only size and more stats in shibuya minato big sight is same myotismon but with more level and 1 more skill you just need to pay attention and run with you digimon before him cast the skill you not suffer damage or debuff
need to control you movement like holy beast dungeon zdg you cant stay all time in the same place still like a statue hiting the raid ,
when the map of Valley of light was new the hard raid was aquilamon and mamothmon
the players was screaming "NO SKILL" raid reflect damage skill if use a skill all going to die , but they not pay attention skill have nothing to do with the damage receive
there it was a debuff from aquilamon that increase damage %25 to 50% bleeding , and receive damage for second .
if you take a moment to think and understand paying attention to animations pattern of attack
is like any game is easy
seals are not expensive is really botted and cost 10-5m every seal ruining the economy of the game , fault is not from steam character bound , just go farm a seal and sell it for real price , 10m is bot slave price i dont going to farming to sell that price is a waste of time
i take like 3 days farming 1000renamon seal i sell it for 60m each one win 60teras
make friends work in team get traders is the key to be good in game
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Date Posted: Feb 4, 2020 @ 6:46pm
Posts: 8