Digimon Masters Online
SUGGESTION TO DMO: DIGIMON SKILLS THAT CAN DAMAGE MULTIPLE ENEMIES IN AN AREA, CONE OR STRAIGHT LINE
When will DMO implement skills that can damage many digimons at a time?
All of the skills of my digimons are for single target and it looks boring? will DMO make extra skills for digimons which can damage multiple enemies in an area, in a cone or in a straight line so that farming and leveling would be more exciting? because single target skills are so boring. MOST OF MY DIGIMONS HAVE 2 to 3 skills maximum and these skills are single target only and it spends too much DS which FORCES ME to use A LOT OF DS RECOVERY ITEMS!!! IT Looks like the skills were intended to force players to buy a lot of DS AND HP Recovery items since you can only attack one target at a time and this is not very APPEALING.. that is why i am suggesting and i hope somebody from the developers team would appreciate this. this is just my opinion
Τελευταία επεξεργασία από Mecie V; 13 Δεκ 2016, 18:45
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These already exist, but are exclusive to certain Digimon only like KaiserGreymon, Magnamon, Apocalymon etc.
There's also a support skill you can add to any Digimon (as long as it's not a Jogress) that adds an AoE attack.
Αναρτήθηκε αρχικά από Duchess:
These already exist, but are exclusive to certain Digimon only like KaiserGreymon, Magnamon, Apocalymon etc.
There's also a support skill you can add to any Digimon (as long as it's not a Jogress) that adds an AoE attack.
Which is great for your starter since its too weak for raids but strong enough to 1 hit the enemies in early areas with it to farm event drops.
Αναρτήθηκε αρχικά από kingknotts:
Αναρτήθηκε αρχικά από Duchess:
These already exist, but are exclusive to certain Digimon only like KaiserGreymon, Magnamon, Apocalymon etc.
There's also a support skill you can add to any Digimon (as long as it's not a Jogress) that adds an AoE attack.
Which is great for your starter since its too weak for raids but strong enough to 1 hit the enemies in early areas with it to farm event drops.
Starter Digis are actually strong enough. But i havent test my starter on raiding yet. I usually use other digi for raid such as Mugendra,Wargrey,Metalgaruru and Dorugora. They made high damage in raidings
Believe me, they aren't anywhere near good enough. Just the fact they're always 100% in size gives them a massive disadvantage, as in late game you'll be competing with 129% AOs.
These are not only naturally better (Digimon with much better stats due to being a Jogress, type advantage against Virus and Pitch Black type Raid bosses), but the 29% permanent stats advantage is huge.
Τελευταία επεξεργασία από Dux; 14 Δεκ 2016, 4:22
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Ημ/νία ανάρτησης: 13 Δεκ 2016, 18:41
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